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Old 04-09-2009, 09:51 PM   #1 (permalink)
Camerous
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Vanya Sulie

I figured it would be easier to just start a new thread for this.

This is the first couple hours worth of my game. I have uploaded it so you all could DL it. I would love for you all to play it and tell me what you think. You do not need RPG Maker to play this game.. it is a stand alone game.

Controls

Z = Accept
X = Cancel
Space Bar = Action button
Arrow keys are used for moving.

I have left it so that you can save any where at any time. If this proves to make the game too easy I will change it to something like in the FF games.

Please post any bugs you find and any feed back here please. Thanks in advance all.

Vanya Sulie
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Old 04-09-2009, 11:36 PM   #2 (permalink)
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Took me under 30 minutes to reach the second town and get the quest for the old guys wedding ring *which I believe is the end of the game thus far*. Another 7 to explore all of the barren, encounterless world. Also, I got stuck in a room on the screen shot below when attempting to go back to the old town to level up to see how far in leveling you've thought out the skills and stats of the characters *plus I was bored*.

The first boss felt uninspired and weak, casting Ice 1 seemed far to infrequent and ended up besting her at level 2 with half my mp and 3 potions. It seems like you wanted the player to be level 5 upon leaving the cave, but forcing them to gain it all on the boss is a cop out in my opinion. The lack of enemies on the overworld hurt a lot and would go a long ways in solving this problem instead of the boss giving 100 times the amount in experience. The second boss did not even cast a single spell or do anything other then base attacks upon me. Maybe the % used was to low for whatever special attack they may or may not have had. Upon its defeat I gained yet another 500 exp, which leveled me to 7, leaving me again with the feeling you are forcing your players to be certain levels instead of them making the mistakes and going into places they should not be at low levels.

Some more humor and story interjected into the NPCs, town and locale would go a long way in drawing myself in. But I did not notice any grammar or spelling mistakes, but then again I'm sure my post is chalked full of them.

These of course are just my opinions on the matter, and you should keep at it and have fun with it.


TL;DR : Too easy, make normal encounters harder and more varied, add more funny/story


PS: never saved untill I won the game, dont worry about that feature untill you make it harder
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Old 04-10-2009, 09:13 AM   #3 (permalink)
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Awesome thanks for the feed back.

Yeah I have no over land encounters yet except on the first island. I wanted to make sure of the difficulties before going too over board with random encounters.

The wedding ring quest is actually in the game and is the last thing that is in though. It would have taken you another 30 minutes at least to go to the tower, fight that mini boss, and get it back to the guy so I was a little off on the time.

I appreciate the feed back and I will be making some changes. Thanks again.

PS Also where were you when you got ported to that screen?
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Old 04-10-2009, 10:20 AM   #4 (permalink)
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I have added a cheat book to the game. With this book you can give yourself 10,000 gold at a time, increase your level by 1 at a time, and you can add all the party members that are in the game.

The way you get the book is to talk to the girl picking flowers in Timis 5 times. She will then give you the book to get you to leave her alone.

The codes are as follows, also if you can think of any more I should add just post them here.

1212 = 10,000 gold
1234 = +1 level to main character
1235 = +1 level to all characters in the party
9898 = Add Camerous to the party
9897 = Add Lindar to the party
9896 = Add Tatalina to the party
9895 = Add Alandra to the party
9894 = Add Danadin to the party

I would like for you all to level up all the characters and look at their development and see if you think it is set up right. I have all the skills and spells set up till level 99.

My next installment will fix the encounters and go through a lot more of the story.
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Old 04-10-2009, 10:36 AM   #5 (permalink)
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Quote:
Originally Posted by Camerous View Post
PS Also where were you when you got ported to that screen?
I opened the door too the portal room in the second town. Thats when I ended up there. As for the ring quest, I'll have to replay and do it. I thought I went to every single tower and cave to see if it would let me in another place, but I could not register an entry anywhere I went.
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Old 04-10-2009, 12:25 PM   #6 (permalink)
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Try searching/walking every where even if it looks like there is nothing there. There are at least 30 easter eggs hidden through out the game so far... I plan on having thousands before it's done.

EDIT

Bah nm just looked and the teleport event to get into the tower was deleted for some reason... I put it back in but it won't be available till my next upload. Sorry.
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Old 04-10-2009, 12:35 PM   #7 (permalink)
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Also I found the error with the teleporting.. I fixed it but not in the version I just up loaded. Avoid going back to Timis until my next up load. Thanks.
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Old 04-10-2009, 02:50 PM   #8 (permalink)
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Did you take the download down? I was going to play it and give you some feedback but it says project removed.
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Old 04-10-2009, 06:10 PM   #9 (permalink)
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hhmm I added a new one I thought. let me check it out. If it's not there I'll put another one up that has all the fixes in it hehe

Hmm appears to be there to me... maybe when I uploaded the new one it changed the address let me see.

Ok that's what it is.. whenever you upload a new file it changes the addy.. sorry all. Let me go ahead and upload the newest version I have so a lot of the errors will be fixed.

hhmm I can't get the site to work at all any atm.. I'll have to put the link on here when I can get on it.
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Old 04-10-2009, 08:42 PM   #10 (permalink)
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Ok here is the new file addy.

Vanya Sulie

Please use the cheat book and check the level system out and see if it ramps up as well as it should. There are other things the cheat book can do but I'll let you figure those out.
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Old 04-14-2009, 02:37 AM   #11 (permalink)
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I got owned by the first Witch. I was still level 1. =(

- Is there any way to change res? It is really small on a large monitor.

- Add a way to disable music.

- Give your starting guy an ability to use his mana for.

- The game over screen isn't centered and/or size correctly.

Otherwise it is a good start.
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Old 04-14-2009, 11:18 AM   #12 (permalink)
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Quote:
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I got owned by the first Witch. I was still level 1. =(

- Is there any way to change res? It is really small on a large monitor.

- Add a way to disable music.

- Give your starting guy an ability to use his mana for.

- The game over screen isn't centered and/or size correctly.

Otherwise it is a good start.
No way to change res.
No way to do music either.
Get lvls and he gets skills to use mana for.
The game over screen is a PH atm... still looking for an artist to help me out on things like that.

The witch is at least a lvl 4 - 5 creature now. I have added 3 more lvls to the cave in my current version so you won't be able to get to her so easily. By the time you make it to her you should be lvl 5 now.

Thanks for your input and taking the time to play it.
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Old 04-14-2009, 04:10 PM   #13 (permalink)
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I just started playing the game and my first impression is that the writing needs to be streamlined quite a bit. There are some very basic 'mechanical' issues that should be addressed before tackling the larger issue of creating a compelling story. Here are a few examples:

1. 'Awaken my creation'. As written, this sounds as if you are commanding someone to awaken your creation, rather than commanding your creation to wake-up. It should be written 'Awaken, my creation!'.

2. 'A great evil has come into the world. I have made you to go and rid the world of it'. As written, this sounds as if you are making someone go and do something. What you mean, however, is that the player has been brought into being in order to go and rid the world of some great evil. I would write, more directly, 'I am VT, Goddess of Life. I have created you in order to rid the world of a great evil'.

3. When I met some slimes the game said 'Slime emerged'. You are trying to emphasize action here so you should not be using the past tense. I would write 'Slimes emerge!' or 'A slime emerges!'.

4. When you chat with an old man in town, he says at one point 'If you go defeat her I will pay you'. Ugh. Again, more directly, 'Defeat her and I will pay you!' or 'Defeat her! Riches will be yours...' or something. Not only is the 'go defeat' grammatically incorrect, it sounds awful in a fantasy RPG.

5. Same thing a bit later when you talk to the old man again and he says 'Go kill that witch'. It should be just 'Kill that witch!' or even 'Go! Kill that witch!'.

It might seem that I am being petty here, but I expect the issues outlined above are pervasive.

Speaking from the perspective of a one-time professional writer, these sorts of oversights can really and inadvertently detract from the quality of your project. For example, if you were thinking about using this game as a 'demo' of some kind, I would hound you about the writing right from the start.

Looking forward to really getting into the gameplay. Good for you for putting so much work into development. Keep going!
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Old 04-14-2009, 05:29 PM   #14 (permalink)
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Thanks Draj that was another thing I was hoping people would critic me on. Please if you see anything else like that let me know.
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Old 04-15-2009, 07:05 AM   #15 (permalink)
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Quote:
Originally Posted by GrobbeeTrull2.0 View Post
critique*
*grins* You are entirely correct sir.
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