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Or, use your gamerDNA username: (more...)
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| | #1 (permalink) |
| Registered User Join Date: Jul 2002 Location: Los Angeles California
Posts: 231
+8 Internets | XNA - Saving a game Anyone know of any tutorials for things like saving a game but also taking into consideration the gamer profile currently logged on? This would mostly be a 360 thing, but its something I'd like to learn. |
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| | #2 (permalink) |
| Open the eyes Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 4,263
| I *think* the actual gamerprofile portion of the save is outside the scope of the actual games knowledge. The game only has access to the save profile of the current main profile (1st player?). Someone can feel free to correct me. This is just how it appears to function to me. I haven't really spent any time understanding this. Here is a tutorial on saving: XNA Tutorials and XNA Tools - XNA - Storage Device |
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