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| | #32 (permalink) |
| Lore belongs in a museum! Join Date: Jul 2004 Location: France
Posts: 2,478
+9 Internets | I really like the concept of a steampunk MMO, and Millie's idea of a war between two worlds is interesting. I think it could be like a war between the industrious steampunk-themed faction that wants to take over the entire world and harvest all possible ressources into creating always more new, more powerful and potentially dangerous technology, versus the nature-loving people that want to protect the ancient forces of nature and use them in battle against the steampunk armies. Think Druids / Shamans with animals and plants as pets, against the Steampunk army full of Steampunk "mechas" and armored soldiers.. I can totally imagine the steampunk cities looking like the Glukkon factories in Oddworld. In fact, Oddworld was very similar to this idea.. Mudokons were nature-loving with psionic powers and the Glukkon were industrious and only cared about profit and exploitation.. Hmm. |
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| | #33 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Melbourne, Australia
Posts: 3,326
+25 Internets | Quote:
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| | #34 (permalink) | |
| Raider Nation In Exlie Join Date: Feb 2002 Location: To the left or right of you
Posts: 3,761
| Quote:
Awesome! WTPlay that game. Is there a lore/history behind all that stuff in the screen shots?
__________________ Government big enough to give you everything you want is a government big enough to take from you everything you have. -Gerald Ford | |
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| | #35 (permalink) | |
| euro scum Join Date: Aug 2002 Location: Sweden
Posts: 901
| Quote:
Can't believe no one has been interested in this.... Wish I had the money to support you in this, but unfortunately I don't 8) Another option is to make it open source and let the community take care of it while still maintaining control over it, but I guess it's not an option? Pretty sure a lot of people would love to put their hands on this... | |
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| | #36 (permalink) |
| Legends of Kesmai refugee Join Date: May 2006 Location: Virginia
Posts: 583
| I just skimmed over this, but I'm curious where a setting like 'Space 1889' fits in here? Or does it at all? If so, I've got some old ideas from back in the late 80's. If not, disregard this post.
__________________ "So did BoB just grossly miscalculate? This seems like a blunder if I've ever seen one."---USAWrestler |
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| | #37 (permalink) | ||
| Walking around in circles Join Date: Jan 2006 Location: In my head
Posts: 160
+2 Internets | Quote:
Quote:
If a good system is designed and stuck to I believe the normal game can transition smoothly into the end-game without the jarring that is usually present. And on the story front: Have you considered a Steam Cold War scenario with a looming superweapon? Are you looking at an actual alternate London setting or just a London fog feel? You could try checking out Neverwhere for an alternate London though it is magic not steampunk most of the story is in the underground. Utilizing mechanical implants seems like a good way to distinguish characters or possibly classes beyond just equipment or skills. | ||
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| | #38 (permalink) | |
| King for a night Join Date: Dec 2002 Location: Harvard IL
Posts: 4,989
+13 Internets | Quote:
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| | #41 (permalink) |
| -internets from anon retards mean jack Join Date: Nov 2003 Location: Overthere next to that place
Posts: 2,707
| Just curious but how much money were you looking to get? Seems you got all the basic things there already. Just need to buy servers? Or?
__________________ ![]() Give me more -internets you little bishes! |
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| | #42 (permalink) |
| is a little tea pot. Join Date: Jan 2004 Location: Carlsbad CA
Posts: 6,445
+75 Internets | Bonzai - Could you possibly explain the setting/storyline to your MMO? Because the impression I got from the screenshots was a bunch of dwarves and gnomes decided to meet in some desolate field and bust out brawl bots? Could you give some more concrete information? Are there any other factions? Are there more differences between machines? They don't seem very unique stylistically, they're a bit run of the mill. Just off the top of my head for a storyline, I'd say something like... All of the races were living in stone cottages and such. There existed one advanced race who everyone spoke of them as a myth. They had a piece of land that hovered in the sky and no one ever knew what was going on up there. One day the land breaks apart and pieces of it crash all across the planet. Now chunks of the land are in other peoples kingdoms and the myth turns out to be true, a bunch of advanced robots and stuff are found in the remains of the floating island, except none of the power sources work. So each kingdom starts salvaging what they can, not really understanding how the tech works but start bootstrapping steamtech onto it. All of the kingdoms begin racing to secure the crash sites of the rest of the pieces of land. PvP situations ensue. Last edited by Zarcath; 01-02-2008 at 06:37 AM.. |
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| | #43 (permalink) |
| Registered User Join Date: Dec 2005
Posts: 239
+14 Internets | @ Camerous - The game we have is only a prototype. The player can create their characters and Steamforges ala CoH/V, and create their 'squad' and then enter a battlefield. The player can also create a battlefield of their own. They can then move each character and attack, etc. Each character has HPs and a damage rating. Thats about it. We need funding to create the entire game, I wanted to get the basics together to acquire funding. @Zarcath - The setting is more akin to FF. There are 4 races, human pirates, dwarven nomads, elf/gnome cave dwellers, and a vampire empire. They are all at war with one another with a setup similar to Dark Age of Camelot, where there are safe areas, and battle areas. They are all actually quite different in style. The elves have a spider theme, the dwarves have a 'train/heavy iron' theme, etc. Players take over each others lands and gain rewards for holding it. The game architecture is similar to Guild Wars. |
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| | #44 (permalink) |
| Registered User Join Date: Aug 2006 Location: South San Francisco, CA
Posts: 3,117
| The one bad thing about DAoC (and I'm saying this only because the release of DAoC and through the first year or two was amazing) was the fact that there was no true realm-war. Sure, you can go out and massacre other players in the frontier, but people wanted to go IN other realms and kill them there. It was impossible because all the guards were purple and unkillable. Now, if they WERE killable but still damn hard...oh man, that would be sweet. BTW, I really like the idea about magic vs industry. I think you can really go far with that because you can make it so that only certain magic affects steel, etc. ;O
__________________ Kuriin, Death's Demise < Did it for Whitney > Live like you'll die tomorrow, Dream like you'll live forever |
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| | #45 (permalink) |
| Fanboi~ Join Date: Oct 2002
Posts: 113
+11 Internets | I didn't disappear, just haven't had anything to show for awhile. I did some sketches for environment stuff, so far just one of inner city stuff and one of the country side. I'm really digging the idea of those two worlds kinda warring with each other. If you guys had any class suggestions, or npc suggestions, or possibly locations or anything, let me know as I can potentially get a visual going with it so its more than an idea in your head. -Banzai Those screenshots look awesome. It sucks to hear that you weren't able to get funding/get the project picked up. Sometimes people just need to pull their heads out apparently =/ good luck on it I guess if you're still pushing it around. |
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