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Old 06-17-2007, 12:58 AM   #1 (permalink)
Blog
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Props

Started working on some generic props, would be cool if we could sort of decide on a style for artwork so that we could make things more interesting and cohesive, but it is probably a little early to make such decisions yet. Also what poly count would be appropriate for objects like these?
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Old 06-17-2007, 01:24 AM   #2 (permalink)
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I'd say your poly counts already look great.. On the bed, the pillow probably doesn't need so many faces, but other than that looks good.
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Old 06-17-2007, 02:54 AM   #3 (permalink)
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we decided on 2k for chars, 1k for weapons and such, 500 for other objects.
but dont worry if it exceeds those limits every once in a while for more complex objects, since those are pretty low numbers.
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Old 06-17-2007, 05:36 AM   #4 (permalink)
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I know I like my pillows fluffy!

Good work Blog, and you're right about the style. We really need an Art Director to provide that sort leadership, but so far haven't really found one who wants to take on the role. Hopefully for P2 we'll have it covered.
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Old 06-17-2007, 10:42 AM   #5 (permalink)
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What program is this?
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Old 06-17-2007, 12:33 PM   #6 (permalink)
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3d Studio Max. Blog is the only one of us that really uses it. Kollos, Enlore and I are in Maya 7 / 8.5
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