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| | #17 (permalink) |
| You can betray me Join Date: Dec 2002 Location: Houston
Posts: 8,611
+15 Internets | Design: Gameplay Design : Intermediate Item Design : Intermediate Zone Design : Beginner Encounter Design : Beginner Class Design : Intermediate Spell Design : Beginner Lore Background story writing : Intermediate Quest writing : Beginner Name Creation : Intermediate
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| | #19 (permalink) |
| Registered User | Coding: AI Programmer : Beginner General Programmer : Beginner Design: Gameplay Design : Beginner Encounter Design : Beginner I have too much time on my hands and have been looking to get into this for quite some time. Maybe if things go well it'll inspire me to change my major to computer science ;p EDIT: I changed to computer science anyway, it was inevitable. I'm especially interested in this now. Last edited by Erumaron : 07-09-2007 at 11:50 AM. |
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| | #20 (permalink) |
| EQ2 FoH Member Join Date: Dec 2004
Posts: 207
+2 Internets | I will be returning also. Programming for me. I'd like to do art, but I'll wait until August comes to see what my time is before committing to that. Tools Programmer : Intermediate AI Programmer : Intermediate System Programmer : Intermediate Content Programmer : Advanced (since I have experience with this from project 1) Graphics Programmer :Beginner UI Designer : Intermediate General Programmer :Intermediate |
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| | #21 (permalink) |
| !1 Join Date: Oct 2002 Location: Knox Vegas
Posts: 151
| Content Programmer : Intermediate 2D art - Icons : Intermediate 2D art - Textures : Intermediate 3D art - Item modeling : Intermediate 3D art - Static Models : Intermediate 3D art - Interior models : Beginner 3D Art - Character Models : Beginner 3D Art - Texturing : Intermediate 3D Art - Animation : Beginner Zone Design : Beginner I'll be returning and working on taking my new skills up a notch. In between the close of P1 and the start of P2, I'd like to take the time to work on developing my art skill so that I can bring some nice assets to P2.
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| | #22 (permalink) |
| Electric Feel Join Date: Feb 2006
Posts: 345
| Might as well offer some help, not sure how much use I'll be. ![]() Zone Design : Beginner Encounter Design : Beginner Server Administrator : Intermediate Test Evaluation Design : Intermediate Proofreading : Advanced Feedback analysis : Advanced Tester : Advanced
__________________ Traldan Administrator - VGTact.com Demonologist - Dagoth (AoC) Necromancer - Crushbone (EQ2) "Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -Frank Herbert last.fm Obama 08! |
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| | #23 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 99
| Coding - I'm not experienced in this but i would love to learn, the things i would like to do are listed below. I would be able to commit to the required time ivestment you've laid out. AI Programmer(Beginner): This is what i desire to do and willing to spend the most time on. Content Programmer(Beginner): I've devoted really extended periods of time to MMO's and rpg's in general and i firmly believe i have a grasp on what would be pleasureable content for players. Graphics Programmer(Beginner) UI Designer(Beginner) and General Programmer.(Beginner) - All of these I am willing to devote on doing and learning to do them better. - Lore - I would have fun brainstorming new story lines with others who are interested in making the game more vibrant. Quest writing(Beginner) Name Creation(Beginner) Sound Sound Effects(Intermediate) Music(Intermediate): I would LOVE to do this as well. I've always had a passion for music and am going to college for music theory soon. QA Test Evaluation Design(Beginner) Proof Reading(Intermediate) Feedback analysis(Beginner) Tester(Intermediate) Get back to me if you could use my help with anything, I'm willing to devote the time, I want to do this to get some experience in designing a game, but most of all to have fun and feel like I'm doing something greater than myself ![]()
__________________ Intellectuals feel that "what we perceive by the eye (or in any other way) is foreign to us as such and need not impress us deeply." Last edited by Mustaffi : 07-03-2007 at 08:29 PM. |
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| | #24 (permalink) |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Melbourne, Australia
Posts: 2,634
+9 Internets | I've updated the P2 team page with everyone and their skills. Have a look over it to make sure it's all correct for you. Project2 Team - UberWorlds Development Wiki |
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| | #25 (permalink) |
| Registered User Join Date: Apr 2004
Posts: 3
| Hello to you all ^^, Ive been lurking around for a bit and have been watching your project for some time. However seeing as Project 2 will start in August and I have a nice gap in activities then I thought I might post my skills and see if theyre needed (if not no worries mates )Anywho here are the things Id like to participate on in order of preference 1. AI Programmer : (Python) : Intermediate 2. Content Programmer : (Python) : Intermediate 3. Graphics Programmer : Beginner (I only have some C++ knowledge but no graphical experience, have only done graphical stuff in vPython) 4. System Programmer : Intermediate 5. General Programmer : (Python) : Intermediate In Python Ive designed a robot that can explore a room and and recognize when its been to all areas. Ive also designed a connect-4 game that has an AI opponent. In C++... well my record is far less impressive, but I'm at the point where I can do almost everything I did in python in C++. Seeing as Im kinda a lurker I know you guys dont know much about me, so if you want to talk on the phone or meet in person (I'm sure one of you lives in San Diego ) just shoot me a PM. Ill post a brief bio later if you'd like, but its a wee bit late, so Ill check back tomorrow.Thanks for at least taking the time to read all of this! |
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| | #26 (permalink) |
| euro scum Join Date: Aug 2002 Location: Sweden
Posts: 785
| I signed up for the first project but unfortunally work kept me at bay... However, it seems that I got a lot more sparetime now, and while I really don't have time to learn a new programming language, I can make tools (Tools Programmer) in Java (if that's even a option). What kind of tools are we talking about here btw? (just so I don't pull water over my head again) Tool Programmer - advanced Last edited by slitz : 07-30-2007 at 01:28 AM. |
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| | #27 (permalink) |
| Registered User Join Date: Apr 2002 Location: Guildhall
Posts: 400
| I know I'm listing a bunch of the roles, but I'll probably only have time to focus on a small chunk of things. It doesn't make much of a difference to me what I'll be working on amongst these things, so I can just try to do the best I can with whatever is thrown my way. AI Programmer - Beginner Content Programmer - Beginner 2D art - Icons - Intermediate 2D art - Textures - Intermediate 3D art - Item modeling - Intermediate 3D art - Static Models - Intermediate 3D art - Interior models - Intermediate Gameplay Design - Intermediate Item Design - Intermediate Zone Design - Intermediate Encounter Design - Intermediate Class Design - Intermediate Spell Design - Intermediate Background story writing - Intermediate Quest writing - Intermediate Proof Reading - Advanced |
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| | #28 (permalink) |
| Registered User Join Date: Feb 2006 Location: Tucson, AZ
Posts: 16
| Gameplay Design - Intermediate Item Design - Intermediate Zone Design - Intermediate Encounter Design - Intermediate Class Design - Intermediate Spell Design - Intermediate Background story writing - Intermediate Quest writing - Intermediate
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| | #29 (permalink) |
| Registered User Join Date: Nov 2003 Location: Overthere next to that place
Posts: 2,114
| Gameplay Design : Advanced Item Design : Advanced Encounter Design : Advanced Class Design : Advanced Spell Design : Advanced Feedback analysis : Advanced Tester : Advanced Again sorry I been away so long but I am back now and would love to be of more help. I have been a DM/GM for over 15 years now and have written many campaigns. My core group of players have kept coming back to play again and again so I think that says something about the games I run. If given a structured set of rules I can design and implement many good story arcs and designs. I have a note book full of class design ideas, like my Bone Master for instance, and have developed over 400 different unique items for my D&D campaigns. Last edited by Camerous : 07-27-2007 at 10:44 AM. |
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| | #30 (permalink) |
| Fires of Heaven EQ2 Member Join Date: Dec 2004 Location: GA
Posts: 77
| I would love to work on the music and sound: both advanced (been programming electronic music for over 10 yrs now and have hundreds of sound effects loaded up in one of my keyboards already). |
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