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| | #18 (permalink) |
| My posts are just another abortion waiting to happen. Join Date: Jun 2006 Location: Murphy, North Carolina
Posts: 360
| My wizard wants a staff... :P
__________________ Teludar Balladblade, Firiona Vie Zithax, The Combine / Hakkar (Horde) 70 Paladin - Realm of Insanity |
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| | #20 (permalink) |
| Dead Join Date: Apr 2002 Location: Salina, KS
Posts: 164
+12 Internets | Hi, prolly gonna get crap for my postcount/register date but oh well... I made some wizard-junk and started to give dubb's weapons a splash of color for fun, but then saw they were already modeled so stopped. Guess they could be used for icons if he/I finished them though Pipe, Cup, and PGT Book were all jokes at first but I dunno they maybe they'd work? |
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| | #21 (permalink) |
| Registered User Join Date: Mar 2005
Posts: 71
| Great paintings, hope you contribute some more. This is the "unfeasable" staff, this is probably a little too high poly count but it could be reduced a bit more, I think it is likely feasable if it was a rare item, plus the orb could have some sweet particle effects. |
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| | #22 (permalink) |
| Dead Join Date: Apr 2002 Location: Salina, KS
Posts: 164
+12 Internets | Ah nice. I don't know the limits of the engine or much at all about 3D modeling in general (specially games) but figured I'd post it anyhow. Glad I did though, turned out good - will be cool if it works out and is useable. |
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| | #23 (permalink) |
| Fanboi~ Join Date: Oct 2002
Posts: 85
| good stuff laladilya, diggin your set of props, specially the staff. Always fun seeing the concepts turned into models so quickly. Sebin: I hate to be a downer, but you really need to work on your form and practicality(sp?). None of your designs have struck me as reasonable designs for weapons, and the paints really show no sense of volume which makes them even harder to read. I would suggest doing some more in depth research into existing weapons and making variations off those... small variations at first and then making a bit bigger leaps each time. I'll try and put together some sketches tonight for some of the missing things, most likely will just be pencil sketches but I'm trying to contribute something every other day or so. |
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| | #24 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 5
| I completely understand, I was just going for originality. It's all good, I appreciate the honest feedback.. I don't get much of it and people just usually leave me in the dark. I may rework some designs, and go for a more simplistic approach.. I don't know, I may just leave it to the pros. Oh, and the other thing was a helmet, but even still..too complex, i'll rework it. |
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| | #25 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 71
| Quote:
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| | #27 (permalink) |
| Administrator Join Date: Dec 2004 Location: ftw tx
Posts: 293
+4 Internets | I love this thread.... alot. Few Things: Love the art and when I see a post 3 down showing the in-work model I get giddy. If you don't mind, i'd like a PM with your RL name if you have added concept art that has been modeled... I want you recognized in our credits page. We don't have staves in our project... but if blog can make that sphere staff a reality (and i know he can), I believe we will have found our wizard epic item. Sebin, i like the axe. Hope to see it modeled. |
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| | #28 (permalink) |
| Registered User Join Date: Mar 2005
Posts: 71
| Sebin's axe, I want to make it a little more dramatic still and need to do some badass textures but this is the idea. Sebin keep up the good work man, don't hesitate to post anything even if you don't think its the best, you can't improve if you dont show your work for others to critique. |
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| | #29 (permalink) |
| Fanboi~ Join Date: Oct 2002
Posts: 85
| Here's a helmet as requested elsewhere in the thread. As always modify whatever is necessary. I did up a page of warrior helmets but will wait to post them until I've got them painted up. I'm brainstorming on wizard/druids headgear but haven't put anything on paper that I'm happy with yet. I'll try and get one other piece up today to fill in some areas like the hammers or the axes or whatnots. Sebin: You have a great attitude, I promise if you approach your art with that attitude you will improve a ton. I'm glad that you're looking into revising your work with critiques in mind, it will benefit you a ton. |
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