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Old 06-07-2007, 11:01 AM   #1 (permalink)
Fattyfat
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Exclamation Focus Testing: Silversage Quests/Content

If you've logged into the test server lately you may have noticed silversage has gotten some new content.

I'd like to ask the community to please focus test silversage content and quests for us. We've implemented a lot of core changes to give us the functionality required to implement these quests and I'd like to finalize this work before we move on. Silversage will also be a good develeopment example for the rest of the content we will be implementing.

Please use this thread to post any issues.

Your quests begin as soon as you login with The Master Sarg who wanders around in front of you.

Do not pay attention to reward balance, as this will be revisited when content is finished.

This is the reference page:
http://wiki.uberworlds.com/index.php/Quests:_Silversage

THanks!
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Old 06-07-2007, 11:56 AM   #2 (permalink)
Soygen
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Can anyone log in and test?
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Old 06-07-2007, 12:09 PM   #3 (permalink)
forge
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Yes
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Old 06-07-2007, 05:23 PM   #4 (permalink)
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Is the server public? I never received my confirmation email.
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Old 06-07-2007, 08:41 PM   #5 (permalink)
Fattyfat
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there is no confirmation email. you register then click play online. all the info is auto-filled you just play.
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Old 06-08-2007, 03:53 AM   #6 (permalink)
kollos
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you should still write down the password, just to make sure ,)
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Old 06-08-2007, 09:24 PM   #7 (permalink)
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^^^
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To think that one's actions could please the masses is indeed a notion bound in irony; someone will inevitably find something wrong in almost everything. So do what it is that you do best and remember to have enough tolerance for two.
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Old 06-13-2007, 07:39 AM   #8 (permalink)
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I played a bit lastnight. Looks good.
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Old 06-13-2007, 09:40 AM   #9 (permalink)
Lorrac
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Some NPC's didn't respond to /interact, the ones that did prompted an empty dialog box - is that something on my end?
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Old 06-13-2007, 10:04 AM   #10 (permalink)
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Have been busy lately but I'll install and check it out tonight. I'm interesting in giving a hand with my oh-so-limited skills.
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Old 06-13-2007, 11:26 AM   #11 (permalink)
Fattyfat
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NPCs with orange text mean they have a dialog, hwoever you may not have the requirements to see it.

For example, the stableboy has a dialog which is part of a quest the master sarg will give you. But you can't access that dialog on an interaction (dbl click in range) unless you are on that quest.

How you got empty dialog boxes is something i'd like to know more about, were you using the /interact command directly? And on which npcs and durign which quest.
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Old 06-14-2007, 03:16 AM   #12 (permalink)
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It happened both using interact and double clicking.

Char was a lvl1 warr, several npc's had the empty dialog box, one near the spot where you appear after creating the char, another at the gates of the warrior hut (guild?).
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Old 06-19-2007, 12:35 PM   #13 (permalink)
MrGraham
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Just leveled a druid to 2 and did most of the silversage quests

1) I had to farm the house rats for 30+ mins to get my lvl 2 heal spell to make it where I could efficiently kill the field rats for the farmer jonah quests... more money from quests or less money cost on spells?

2) Exp from killing mobs seems abyssmal compared to questing, even more so than WoW/EQ2, intentional?

3) Rat tail drop rate is taking forever, but I don't know how fast I'm killing compared to other people.

Otherwise great work!
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Old 06-19-2007, 01:53 PM   #14 (permalink)
Fattyfat
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Quote:
Originally Posted by MrGraham View Post
Just leveled a druid to 2 and did most of the silversage quests

1) I had to farm the house rats for 30+ mins to get my lvl 2 heal spell to make it where I could efficiently kill the field rats for the farmer jonah quests... more money from quests or less money cost on spells?

2) Exp from killing mobs seems abyssmal compared to questing, even more so than WoW/EQ2, intentional?

3) Rat tail drop rate is taking forever, but I don't know how fast I'm killing compared to other people.

Otherwise great work!
- The economy has not been addressed yet. We just threw everything onto vendors recently and the game defaults to pricing for spells. We will probably be using that as a guide.

- The killable mobs in Silversage are a lot easier than normal mobs. The zone was designed to have a lower rate of experience due to the ease of mob farming (no assisting from neighbor rats). It was not designed to be a money or experience grinding location. The Silver Plataeu is a better location for that, but we are still developing the zone and I can certainly see removing the reduced xp gain restriction for now.

- Experience as a whole is just now getting balanced. Now that we are starting to solidify our spells for each level we can begin to look at the experience required and balance that out among %quests and %mobs. This should be updated soon and the fix is basically just assigning the correct experience rewards to the quests available for your level. We will be working on experience and economy very soon as we begin to itemize.

- Rat tail drops should be 1 in 3. It is this way because the rat tail quest is repeatable forever. If this seems low, perhaps a 1 in 2 is more appropriate.

Thanks for the feedback it will definitely make changes.
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Old 06-19-2007, 02:34 PM   #15 (permalink)
MrGraham
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It being repeatable makes sense. Making spells cheaper should be addressed to make leveling casters easier for testing content imo...

Combat felt very good, the only major thing I noticed was an invisible cooldown on spells after being interrupted and some oddness relating to swinging while casting ... not sure how to describe it but depending on where the mob was and when i turned on autoattack (during casting, right before casting), sometimes I would hit the mob at the same time as casting and sometime it would wait for a while.
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