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Old 08-04-2009, 07:01 AM   #31 (permalink)
Braen
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I thought Everquest 2 was the game rehashing Everquest's story. Now EQ1 is rehashing its own story?

It is used in many games to expand the Lore or introduce history to add flavor to the game. Have you ever wondered, while you were in the Field of Bone, what happened there?

Hell, WoW does it to with the Caverns of Time.
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Old 08-04-2009, 08:39 AM   #32 (permalink)
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Didn't they use Kerafyrm as a boss last expansion? I never saw anything about it.
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Old 08-04-2009, 08:46 AM   #33 (permalink)
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BTW is triality still getting "tips" from the developers on how to beat the encounters?
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Old 08-04-2009, 08:58 AM   #34 (permalink)
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Didn't they use Kerafyrm as a boss last expansion? I never saw anything about it.
yes, Kerafyrm is the boss of Secret of Faydwer(sp?) expansion
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Old 08-04-2009, 09:20 AM   #35 (permalink)
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BTW is triality still getting "tips" from the developers on how to beat the encounters?
Nah, we do give "tips" though. Like how we had to troubleshoot a broken 6th event in Tower (for weeks), going as far as to film the errors and send it to them, if that's what you mean!

I think anyone in EQ, our "rivals" included, would agree: no tips were needed beating SoD since it was so insultingly easy. We beat the first 5 events in Tower with ~40 key'd folks, on our first run and demolished it with 54. Even the 'hard mode' version of 36 people isn't much of a challenge. Hopefully Underfoot is harder.
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Old 08-04-2009, 11:07 AM   #36 (permalink)
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so the rumors i heard are true? Crystallos is harder than Worldslayer?

meh...
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Old 08-04-2009, 11:51 AM   #37 (permalink)
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Oh, ya by far. Air dragon in Crystallos alone is harder than any event in SoD. And Kera v1.0/2.0 was like light years harder than Brekt.

There was always rumors that Tower was tuned for 36 or 42 or some stupid low number. They made a few small changes after it was beaten to make it somewhat harder but it was still a joke. All I could think as we were going through it is that all the smaller guilds could feasibly skip SoF entirely and get badass gear running thru these events. SoF basically phased out the use of Solteris and SoD phased out the use of SoD. The group gear from SoD alone (which drops like candy) nearly makes SoF obsolete. It's a shame, the gear inflation in this expansion was way too big. I'd make an argument that the entire expansion was as game changing as PoK books.
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Old 08-05-2009, 02:52 PM   #38 (permalink)
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Looks like they just took Gates of Discord files and jumbled them with PoP files and slapped "expansion" on it. Bastards.
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Old 08-05-2009, 03:13 PM   #39 (permalink)
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Looks like they just took Gates of Discord files and jumbled them with PoP files and slapped "expansion" on it. Bastards.
Not at all. It's all new mobs, new story, new zones. I actually went back to play it months ago. This EQ1 expansion 10-years past it's prime proved to me once and for all that the lore folks at EQ2 are knuckleheads. EQ1 did more in one expansion than EQ2's done in it's entirety to advance the storyline. Best expansion yet. You basically get to fight a Time-War (See Doctor Who) against the Discordian God.

The expansion began with an event where Lord Brekt invades the Plane of Fear. He basically owns the Gods, calling them impotent, and specifically referring to Bertox as a "thief" of power. More indication that most of the Gods somehow "Ascended". Veeshan is slain, and we all end up in the Void where Zebux has used the last of his powers to open portals to the vulnerable points in History that the Discordians have affected. These are all *MAJOR* events in EQ history, especially Vanilla and Kunark.

You travel back to Oceangreen (prior to Qeynos). You learn more about Blackburrow and get to see Norrath in the distant past.

You re-fight the Battle of Bloody Kithicor. Especially fun when you were there the first time. (Crossing my own timeline is bad, mkay)

You get to see Rallos invasion of the Plane of Earth as he fights the Rathe. This was one of the earliest EQ1 stories.

You get to join the battle in the Field of Bone (the battle that gave the zone it's name)

Finally you travel to Korafax, and eventually the Tower of Discord. After your victory Zebux hits you one last time with the news that it might have been best if Norrath stayed destroyed. Something else is coming.... Something far worse than Discord.
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Old 08-05-2009, 03:18 PM   #40 (permalink)
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Not every expansion has to give bigger better more. Simply working within current bounds and fleshing out things is just as useful.

And when you can give bigger better more AND flesh out.....
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Old 08-05-2009, 03:28 PM   #41 (permalink)
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And when you can give bigger better more AND flesh out.....
Exactly. With minimal resources they banged out one hell of an expansion.
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Old 08-05-2009, 03:30 PM   #42 (permalink)
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.
he also tell Saryn to become his concubine....the BDSM bastard

Last edited by fucker; 08-05-2009 at 03:33 PM..
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Old 08-05-2009, 03:35 PM   #43 (permalink)
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That expansion storyline does actually sound cool. Then again I thought most of the Mistmoore stuff was neat too...

It'd be interesting to see them flesh out how some of the other gods of Norrath ascended, and if they're really just more successful versions of Mayong, or just luckier.
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Old 08-05-2009, 09:48 PM   #44 (permalink)
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Mayong's story is extremely cool, but he's being overused too much. I want to know more about Erollisi Marr, The Nameless (wut), Quelllious, etc.

Also in this SoD video, some of you might have seen the extremely large Galka: That's Eriak Zek - fourth descendant (loosely used) of Rallos.
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Old 08-06-2009, 02:59 AM   #45 (permalink)
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Originally Posted by Zimphultron View Post
Mayong's story is extremely cool, but he's being overused too much. I want to know more about Erollisi Marr, The Nameless (wut), Quelllious, etc.

Also in this SoD video, some of you might have seen the extremely large Galka: That's Eriak Zek - fourth descendant (loosely used) of Rallos.
So that's Vallon Zek, Tallon Zek, Rallos Zek, Sullon Zek, Rolfron Zek and now Eriak Zek? Them Zeks need to stop fucking before we run out of Planes.
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