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| | #1 (permalink) | |
| Registered User Join Date: May 2002 Location: Switzerland
Posts: 4,325
+15 Internets | Direct X10, or why you're going to upgrade to Vista http://blogs.technet.com/windowsvist...es/447226.aspx The article is rather long, so I won't copy it... but here a look at some of the screenshots. A face from Halo, rendered in dx9: Faces from Crysis, an upcoming game using dx10 Is this going to save EQ2? It just might! Imagine character models in any MMOG designed such detailed... I don't know how much GPU power that'd require, but if it could be scaled depending on how many people are on the screen - win. I'd actually upgrade my 9800pro 128mb graphic card for that. ![]() Screenshots taken from Microsoft's Flight Simulator - this is also a background in Windows Vista: Looks actually pretty cool as a background, very detailed. Now with dx10: Also graphics will be able to simulate the passing of time in a game. Those are images with dx10 of the same entrance: Imagine the possibilities for games... after a certain amount of playtime a new path may become available in an RPG, or if you take too long, one might close and deny you some items. DX10 will be exclusive to Windows Vista: Quote:
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| | #5 (permalink) | |
| Big man on campus Join Date: Jul 2003 Location: Iraq aka Mars
Posts: 3,240
| Comparing a 4 year old console game to one that has yet to even be released, amazing.
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| | #6 (permalink) | |
| Crankier than the Kong Join Date: Nov 2005 Location: DigiPen
Posts: 870
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| | #7 (permalink) |
| X-D Join Date: May 2002
Posts: 814
+6 Internets | I'm all for Direct X10 and leaving the backward compatibility out in favor of a much needed upgrade and I think it'll yield some nice results, but that first comparison is straight retarded. Halo is old and busted, Crysis is the best looking upcoming game I've seen. And if I'm not mistaken, Crysis was running at E3 on DX9 and looking quite nice. I'm excited about volumetric effects, displacement mapping, and better shaders in general, but why does it always have to be about propaganda instead of the obvious improvements of which there are many?
__________________ Last edited by Kiksar : 08-19-2006 at 02:34 PM. |
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| | #8 (permalink) |
| Registered User Join Date: Nov 2003 Location: Redmond, WA
Posts: 450
+1 Internets | If you look at every generation of video card, they have similar before and after shots. Remember Nvidia aging that old pickup truck with a video card that was about to get released 2 years ago? You never see games that utilize the photorealism powers of a video card or graphics api...it just takes too much horsepower to render, too much hard drive space for texture maps and too much time for programmers. |
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| | #9 (permalink) |
| Avarice Join Date: Jan 2004 Location: Rolling down Rodeo with a shotgun
Posts: 3,632
+9 Internets | The aging feature and following exclamations are retarded. If the developer wanted to do it before they could have...if they don't now, they still won't. Furthermore, the halo comparison shot is beyond retarded, into the realm of retardeder. HYPE HYPE HYPE HYPE HYPE HYPE Christ. |
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| | #10 (permalink) | |
| Registered User Join Date: May 2002 Location: Switzerland
Posts: 4,325
+15 Internets | Quote:
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| | #12 (permalink) |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Washington
Posts: 5,099
+17 Internets | While I am very much looking forward to DX10 and do believe it will bring about some big improvements and possibilities... The article disgusted me right away. Using a shitty fucking xbox game as an example is absurd. There is far better current tech out there in games, hell even newer PS2 games such as Kingdom Hearts 2 (especially the Pirates area, it has insane detail for being rendered on that machine) have some 500 times more detail. And let's not forget how long ago MGS2 came out and how it looks. Fuck, never mind the top end things they do with dx9 right now. Idiotic article. |
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| | #13 (permalink) |
| We're not happy til you're not happy. Join Date: Jul 2002 Location: Boston
Posts: 1,286
| Why didn't they use the same Crysis SS with DX9 vs the same picture with DX10? This is Frogger with DX9, this is an artists's rendition of what games in 2019 will look like in DX10.... |
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| | #14 (permalink) |
| like a dum whore cripple Join Date: Nov 2003 Location: St. Louis
Posts: 614
| That shot of MS Flight Simulator isn't in-game. It's an "artists conception" of how the game will look with DX10. It was probably made with photoshop just as much as it was made with DX10. That article is misleading |
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