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| | #1 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,251
| Farcry in HDR = godlike HDR on;
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| | #2 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,251
| HDR off;
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| | #3 (permalink) | ||
| Registered User Join Date: Jun 2002 Location: Canada
Posts: 360
| When do you guys predict there will be photorealism??
__________________ Infanteer of The Calgary Highlanders Quote:
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| | #4 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,251
| HDR on;
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| | #5 (permalink) | ||
| Registered User Join Date: Jun 2002 Location: Canada
Posts: 360
| Fuck I'm hammered.
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| | #6 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,251
| Farcry at max details @ 1280x1040 on a 6800gt. HDR off;
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| | #11 (permalink) |
| I MAEK ART!! Join Date: Jan 2004
Posts: 1,640
+64 Internets | HDR=High Dynamic Range And yes those neon plants ARE really cool because that is a more realistic representation of "real world" lighting. Basically HDR just brings out detail in darker regions of a picture. The problem with using it in a video game is that 9 times out of 10, when you are designing your lights, you make them TOO bright, thus, when HDR is applied it can make it look over-bright. But to the eyes of a Game Dev or someone into Graphic Design in games, that is a beautiful picture. Go Go Guinness! |
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| | #14 (permalink) |
| Conquest Join Date: Mar 2002 Location: Switzerland
Posts: 4,611
+5 Internets | Welcome to ICO on PS2 in 2001.
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