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| | #527 (permalink) | |
| Registered User Join Date: Feb 2002 Location: Encinitas
Posts: 399
| Quote:
Point being, Sony fired any and everyone with a clue about VG's lore. Yes, I could sit here and bitch about Butler being too busy playing WoW to "teach" me how to make a game, but, in the long run, please don't bitch at the VG diplomacy team for a lack of lore. The diplomacy team worked their arses off, very late at night; most everyone was overworked (we were expected to work 10am-10pm for 7 of the 8 months previous to launch, without overtime, yet also at a very shitty waige). Point being, I always knew that I could BS with any of diplo team in the long run on any night because I always knew that they'd be working extra hours to make the game better... ...their presence was expected, welcome and is currently missed... Last edited by CylusSoulreaver; 12-20-2007 at 12:15 PM.. Reason: forgot someone's last name ;p | |
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| | #528 (permalink) | |
| Jesus hates the yankees Join Date: Jun 2006
Posts: 337
+5 Internets | Quote:
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| | #529 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,631
| Kojan was lag free when I played last night. Thestra was full of fps/lag drops. I think I might play again tonight. Which classes are still broken so I don't bother playing them? Last time I checked Druids and Rogues were broken (2 classes I played at release). |
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| | #530 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Rogues are pretty good now. I don't play a druid but their general absence at the higher levels suggets that they could use a little love for soloing. On the other hand, druids tend to be one of those classes in demand by almost all raiding guilds. And there appears to be some APW gear aimed only at Druids (vgbow had an arcane caster ring with +healing that seemed amazingly stupid for any other class but druids).
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif |
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| | #531 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
1. Farm Xennu shards to get the Xennu items (eb mask, inviz bracers, lev cloak, kick-ass jump boots that stack with monk jump). 2. Work on dip (still trying to get teh +speed barding). 3. (since last patch) try help my guildees crafting brethren farm the new crafting recipes. 4. Help guildees farm the various dropped/learned spells (every class has spells that are dropped from various boss mobs or learned from combat with various trash mobs). 4. Work on crafting (very, very rarely). I don't like alts either.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
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| | #532 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 5,064
| Quote:
In the workplace, especially software development, if people work those hours something is really wrong and the product will suffer as a result. | |
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| | #533 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 5,064
| Quote:
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| | #535 (permalink) | |
| Registered User Join Date: Feb 2002 Location: Encinitas
Posts: 399
| Quote:
The diplo team did a great job given the amount of resources it had (definately wasn't treated on an equal level with crafting/adventuring) and they deserve a lot of credit. That is, if anyone is even giving credit where it it due these days ![]() Last edited by CylusSoulreaver; 12-20-2007 at 12:12 PM.. | |
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| | #536 (permalink) |
| The Littlest Hobo of MMOs | All stale joking about VG aside, do the current players ever expect anything to come from the game in all honesty? There were aspects of the game I enjoyed and even miss to some extent, although, if I'm realistic I have to face up to the fact there will probably never be an expansion worth a damn because I'd imagine the game is, and will always be, run with a skeleton staff, barring some miraculous influx of subs. That coupled with the fact updates, such as APW, take over half a year to roll out really doesn't bode well for people who enjoy progression and variety from their games. |
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| | #537 (permalink) | |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,149
| Quote:
APW took ALOT of fine tuning as the dev's had to know what they could and could not do. I think when we were just about done, they said that future raid content will be tons faster and that they would probably just need 1-2 guilds testing it. As for the expansion who knows. I enjoy the game. I know what the game is, and i know what it wont ever be. As long as they can push out content for me and my guild to enjoy, thats all that really matters to me. one of our kills yesterday. the Prime Warden in Nusibe. ![]()
__________________ Last edited by kcxiv; 12-20-2007 at 12:56 PM.. | |
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| | #540 (permalink) |
| Registered User Join Date: Jun 2005
Posts: 154
+4 Internets | The Kojan Isles that were in release were a very small part of the continent planned out. That area was one of my favorite parts of the world for sure, and I'd really like to see it get released. Also, the music that Nino did for Shensho Ni (one of the cities on Kojan) was easily my favorite piece he wrote.
__________________ Elidroth Renato Game Designer Everquest Sony Online Entertainment, LLC "I drank what?" ~Socrates |
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