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| | #271 (permalink) |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,154
| APW is open on test now. Just need to do a overland raid boss to get keyed for the zone. Also the 2 other raid bosses are up as well. 1 you have to figure out how to make him active. Little trickery involved.
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| | #276 (permalink) | |
| Registered User Join Date: Dec 2002
Posts: 336
| Quote:
And from when are your first hand infos about VG? early beta3 or beta2? Like you had a fucking idea how is the game currently. Raids are a lot of fun atm, ask anyone testing it and you will have the same answer. Last edited by Bobleclair; 12-01-2007 at 01:40 AM.. | |
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| | #278 (permalink) | |
| Banned Join Date: Apr 2002
Posts: 2,399
| My point is it doesn't really matter what end game content they throw up right now. No one is going to go through the painstaking and boring as shit 1-50 game to get there. For those that somehow and for some reason tortured themselves to 50 when the game released, I am glad you have something to do 9 months after launch. Right now they should be redesigning the entire leveling aspect and re-launching before touching end game content. Their sub numbers are fucking horrid, and they aren't going to grow that by adding end game content at this point. A complete redirect is needed for the majority of the 1-50 game to get the population up and having fun, then add the end game shit. And I only say this because of the state the game is in. What is going on now is ass backwards. And... Quote:
Last edited by Utnayan; 12-01-2007 at 07:55 AM.. | |
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| | #279 (permalink) | |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,154
| Quote:
As long as they can continue to make fun raid content. Thats all i need. I dont find any of the other MMO's out right now any fun. Like i said before, if shit does completely burn out. I got my 360 to fall back on ![]()
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| | #281 (permalink) |
| In a haze Join Date: Jun 2004 Location: Cloud 9 Special Affairs
Posts: 2,287
| How about some invisible guard rails placed all over the world that would direct people around the wastelands? Think about the cartography work required. Ill get the VGmaps domain reserved. Zones without zones 3rd gen seamless amirite Ill petition the Ph@th0m with these proposed changes. I can tell hes gonna like them a lot. Last edited by jayrebb; 12-02-2007 at 12:27 AM.. |
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| | #284 (permalink) |
| Registered User Join Date: May 2002 Location: England
Posts: 32
+3 Internets | Just finished first raid in APW with my guild tonight, must say was great fun, after a few wipes we killed enraged x-83, then moved on a bit further before wiping on cartheon templars and calling it a night as we had been in there 6 hours or so. For the naysayers, i found it great fun, definitely got to use your head and no room for slackers. Can't wait to return tomorrow and see how much further we can get.
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| | #285 (permalink) |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,154
| Trash mobs after you get in a bit are assbeat. You have to really pay attention. Thats what i really liked about it. YOu cant even take the trash mobs for granted.
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