|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #1216 (permalink) | |
| the Forest Stalker Join Date: Mar 2006 Location: Omaha, NE
Posts: 395
| Quote:
Alright, I'm done with the derail.
__________________ [Former] Guild leader of Halcyon Affinity: World of Warcraft (Dark Iron: Horde) Hardcore MMO player gone casual Forest Stalker | |
| | |
| | #1217 (permalink) | |
| Registered User Join Date: May 2002
Posts: 966
| Quote:
You forgot shitty performances as an obvious reasons why people would quit.cAnd I agree that the storyline / world were uninspiring and not coherent pretty often. But most people who bought the game probably didn't even get close to 40+. | |
| | |
| | #1218 (permalink) |
| Heavy Breather Join Date: Nov 2002
Posts: 418
| We've had a tonne of guildies leave because of the grind. CW broke most of them, they did that and then saw the same sort of thing with Gorg/RI/TH and decided it just flat out wasn't fun. A lot of them from what I hear rolled up alts and just enjoy the lower end content on different classes. RI is driving me nuts at the moment, 4000000000000 bags to go! |
| | |
| | #1219 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,158
| I frankly never understood the 100% retarded idea that almost every quest you do in a group can only update for one person at a time. I remember back in beta, doing a guild group with Jerrith when he still worked there and we went to Cainsworth. There was a quest to get some thing from a named ghost but to spawn the 'event' you had to get a rare ass drop from a limited number of wolf spawns. It was literally like a 1% drop rate and the entire place had maybe a dozen wolves. You could spend 4-5 hours easy just to get the event trigger. So we get lucky and get it then do the event thing. At the end we kill the final one and the shackle drops.. and it drops one. 5 other people with the quest couldn't do shit except grind on limited spawns for a rare drop for 3-6 hours or so.. each. So for a whole group to complete that quest you are looking at 1-2 days /played. And this was a level 25ish area! I never went back there after that night. Yeah maybe the game doesn't force you to grind, but if you want to complete anything halfway interesting it sure as hell does.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
| | |
| | #1220 (permalink) |
| Registered User Join Date: Aug 2002 Location: Melbourne
Posts: 679
+1 Internets | We did Cairnsworth and ran into exactly that. To start with it's the typical vanguard dungeon, boring corridors combined with a whole 1-3 mob models filling the whole place. It's also tiny with bad aggro and pathing (especially the prisoners). We had four quests, the found quest that spawns the "hunter" and three quests to find relics that can drop off any mob. In 3 visits (and this is a dungeon that is so small as to be boring after one) we find zero of the three tokens and one of the boss drops. We spawn the boss and it leads onto another farming quest, which of course we are not going to do because I'd rather quit the game than farm 5 more drops there. In all that time no names or loot of note other than something no one wanted off the spawned boss. Seriously, at level 24 with having visited every level appropriate premium dungeon, I'm less than impressed. I've seen nothing that can match blackburrow, crush, karnors or guk. And it's not even in the same league as WoW's dungeons and clever scripting. Names are hopelessly rare, loot is boring and inferior to what may be purchsed off the broker (which at least is much like EQ) and the dungeons are repetitive to the extreme. Even thinking about the ant hive dungeon, which is endless corridors with endless ants, puts me to sleep. Vanguard would be an alright game if they fixed the bugs, made it more playable on lower spec machines, made diplomacy and crafting actually fun, made loot more interesting... but it would still be average at best. It would also be good if they could give the cities a reason for existing (New Targonor is the largest, most pointless waste of art assets I've ever seen). Heck, even the landscape is pointless with it's love of insane and abrupt slopes and its lack of variation. |
| | |
| | #1221 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
Def an example of "bad" grind.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
| | |
| | #1223 (permalink) |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | But that's the way it was in EQ. Tis why I absolutely despised questing there. And I dam well knew it would be the same crap in VG. I have problems with the collection quests in WOW too. They can be a pain when you try to do them in a group. In LOTRO at least if all have the same collection quest and an item drops most can loot it (don't know why not all, seems kind of odd and random). |
| | |
| | #1224 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 279
| Quote:
I stopped playing because the game wasn't innovative at all. At level 25+ it felt just like group grinding in Lower Guk, or Old Sebilis. It was nice at first, but the nostalgia didn't last forever. Vanguard was a WOW interface with an EQ-like grind. I agree about crafting, what a piece of shit. Honestly, in retrospect this crafting should have been a huge red flag for us. The way Brad would talk about it, or harvesting as these big and fun parts of the game. He clearly didn't craft or harvest for any long period of time. Anyone who played with those aspects of the game knew that they weren't "fun" or "special" or anything positive. Man, he's just bad. I feel as if Brad perpetrated a fraud against the MMORPG community. Last edited by holydevil; 05-21-2007 at 08:39 AM.. | |
| | |
| | #1225 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
* * * Shin there are, IMHO of course, good dungeons which are better, or as good as their WoW equivalents with interesting loot and names that aren't particularly rare at or prior to your current level (Stronghold, Magi, Ark, Tsang, CIS). But obviously YMMV there are people who hate Tsang and its quests or think CIS is too grindy, in any event if you don't like it now you're not going to like it later -- I'm surprised you made it to 24. I do kinda agree with your boring loot comment -- as I've commented before there are too many nameds (I kinda boggled at your rare named comment) dropping too much mediocre loot and not enough nameds dropping the really good stuff. There is interesting loot in the game: Xenn items (about 20 levels beyond where you are and now soulbound so no help there), various Heroic drops and Legendaries but the legendaries you get from quests, there are very few mobs that drop Heroics (most heroics come from lenthy questchains or grinding or very occasionally crafting) and the Xenn items, though very cool, are a grind.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
| | |
| | #1226 (permalink) |
| I rez dead people Join Date: Jul 2005 Location: Cincinnati, OH
Posts: 206
| One of my larger concerns in VG is end-game. Obviously there isn't much of it yet but I'm curious about their implementation of it considering the stance against instancing. From my experiences so far with AES encounters, I'm very worried if they plan to create raids with it since GM's seem to have no power to despawn/fix those encounters when they bug out (and often do). Secondly, if all raiding is contested, I wonder when (or if) they will address the playtime issue. When we raided in WoW, even though we were in Naxx, our guild rarely saw the world spawns since guilds with high populations during the day would slay them in the early afternoons. I'm not going to argue the point of more time = more reward since that's obviously a truism, I mean I work out 1 hour a day and don't ever expect to be as fit as the guys/gals there 3-4 hours a day. However, I have the same opportunity, the gym machines don't disappear after the "hardcores" use them. Variety is the key here. I just want to see avoided the scenario of having scheduled raid times with nothing spawned to raid that day, or potentially for weeks while the resident high playtime guilds farm the content. Last edited by Elsebet; 05-21-2007 at 09:18 AM.. |
| | |
| | #1227 (permalink) |
| Registered User Join Date: May 2005
Posts: 171
| Back when the initial rumor of an SoE acquisition leaked, LFG (the source) also leaked SoE would announce a server merge the week following the acquisition announcement. Did this ever come to pass? I was initially waiting to hear this before resubbing, but I frankly look less and less positively toward resubbing the longer I'm not playing. |
| | |
| | #1229 (permalink) | |
| Registered User Join Date: Jul 2006
Posts: 389
| Quote:
Grinding is boring plain and simple, and while there can be a place for it, when it becomes the bread and butter go-to play of a Developer to be used in every aspect of the game it's time to move on for me. We all are trying to give them the benefit of the doubt with a few weeks to see what, if any, changes might come down the pipe. If things head in the direction of throwing grinds at the players then we're just going to cancel and move on to something else. | |
| | |
| | #1230 (permalink) |
| Registered User Join Date: Jul 2003
Posts: 1,278
+2 Internets | I made 50 fairly quick, I was the first Disc on my server to hit it. And also had a lot of fun along the way, mainly due to a regular group with Vent. The grinding did take it's toll though. I havent had time to play in the past few weeks due to personal reasons, and honestly I havent been missing the game much at all, just the people. The people I group with get on too late for me to join them on work days, and there is no reason to log on for me other than socialize with them. |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |