|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #691 (permalink) | |
| Kiss me where it stinks. Join Date: Oct 2004
Posts: 286
| Quote:
Yes the board has gotten more nerdy though. Reading what dorky kids in their 20's think is edgy, cool, and intelligent certainly pushes the readability down a few notches. I guess its all relative though, RPG genre and all. | |
| | |
| | #692 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
Eh? No one on this board wanted it to go out when it did. Those of us who liked the game liked what they saw in beta but knew it was beta (limited content, bugs, calss imbalances). We were all WTF when they annouced the open in Jan because we all agreed the game needed a minimum of three and more like six months of development and that open beta was way to soon. Go read the threads.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
| | |
| | #693 (permalink) | |
| Registered User Join Date: May 2007 Location: Way down South in Dixie.
Posts: 53
| Quote:
Kind of reminds me of myself just out of college. Got a job in management, got promoted up, up, up, and then got fired when they found out I was an incompetent manager (to this date, the only job I ever got fired from). I can admit that to myself today, but couldn't then. I am a great employee, just a horrible manager. Brad has some great ideas, but ideas and running a business are two different animals. Business people know how to stay on budget, know the limitations of the product, etc. They make trade offs. "Idea" people need oversight by these realists. | |
| | |
| | #694 (permalink) | |||
| Registered User Join Date: Aug 2002
Posts: 293
| Quote:
Any sufficiently advanced incompetence is indistinguishable from malice. Or Napoleon ... Never ascribe to malice that which is adequately explained by incompetence.
__________________ Retarded quote collection: Quote:
Quote:
| |||
| | |
| | #695 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,196
| So going by the names dropped in that interview, the higher-ups who have been in control for a while now, coupled with Nino's scathing remarks about who is truly responsible, it becomes very clear who he is talking about. Even more clear is that the future of Vanguard isn't guaranteed to be better since the only thing that seems to have changed is who signs the paychecks and the number of checks they will be signing.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
| | |
| | #696 (permalink) | |
| Analyst and Therapist Join Date: Aug 2006
Posts: 3,069
| Quote:
| |
| | |
| | #697 (permalink) | |
| Registered User Join Date: Jun 2003 Location: NoVa
Posts: 7,162
+29 Internets | Quote:
I don't doubt Brad is a nice guy and I'd enjoy having a beer with him and talking about gaming. However, it isn't the nerds he pissed off. Honestly, I think you'd find most people in this community to be pretty forgiving. He pissed off the money guys. He fucked up. His name is all over VG, and he wanted it that way, at this point I'll bet he never gets funding for anything like this ever again. At this point, creating soemthing new is the WORST thing he can do. Until VG is at least moderately tolerable, it's still got his name all over it. He's already got to overcome all the bad press from VG if by some miracle he cons someone into funding a future project, but if VG isn't even fixed by that point? Forget about it. | |
| | |
| | #698 (permalink) | |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,221
| Quote:
While I agree with you, from the interview he says at least Bradley made some decisions and stuck with them, instead of total lack of decision making like the current team has. Bottomn line? Brad screwed the pooch, and the current management just continued to screw it by running a train on it. Sad part is that the current management is still in place. At least if no progress is made now,im sure Smed will step in and smack some pee-pees.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. | |
| | |
| | #699 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| The useless demo thing doesn't bother me at all -- that is par for the course--really all you do is show off your technology -- see we can make people walk around in a dark room with light, etc. The scripting language (so that's what happened to EAS) and comments about the management that was in charge do bother me.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif |
| | |
| | #700 (permalink) | |
| omghax Join Date: Sep 2006
Posts: 1,137
| Quote:
As to why SOE are letting them continue to call the shots? Surely this is temporary. They can use their knowledge of the current game for a few months as the make the transition, then put some more capable people in these positions. I'd be surprised if they still hold these positions in 6 months. | |
| | |
| | #701 (permalink) |
| Is really a cow. Join Date: May 2006
Posts: 1,162
| Great ideas? Such as? I've never heard him come up with anything original. Do you really think ideas such as flying cities, caravans and non-violent advancement haven't been proposed before? Please, Raph Koster came up with most of this stuff a decade back. Anyhow, ideas are usually a dime a dozen, until someone manages to come up with an original one, which is quite rare.
__________________ It's turtles all the way down. |
| | |
| | #702 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
| Quote:
Every game designer--strike that everyone at an MMO company (particularly a fantasy MMO company) should be familiar with WoW. Just as they should be familiar with EQ and yeah probably VG too.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
| | |
| | #703 (permalink) | |
| Registered User Join Date: Jul 2005
Posts: 64
| Quote:
Quit the mindset that V will become a "good" game in SOEs hands with hundreds of thousands of players. That train passed. It's just another MO, PS or SWG now. | |
| | |
| | #705 (permalink) | |
| is a little tea pot. Join Date: Jan 2004 Location: Carlsbad CA
Posts: 6,465
+75 Internets | Quote:
| |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |