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| | #646 (permalink) | |
| Disco Disco! Good Good! Join Date: May 2006 Location: Italy
Posts: 904
+9 Internets | Quote:
Utnayan and the others pointed out feature by feature what was wrong with the game, more often than not replying to people who couldn't swallow the truth and called them names. I'm not an Utnayan fan because I think he went too far too often, but sure as hell I applud him for the patience of explaining in details all those things that just were wrong with VG. When he said that Smed contacted him for an interview, I was happy for him, because he has an analitycal mind (and god knows if he also had an agenda) and such attention to details is what makes a game great instead of "meh". I wouldn't say I'd hire him as Producer right away, but I'd at least give him a chance to prove himself. I am not at a loss of 100$ for buying 2 boxes of VG because of the comments he did. That does matter, at least to me. With all the info coming out for VG now, including the one I just read about submitting small useless demos to Microsoft, which if true would be quite disgusting, I think each and every point evidenced by the "Ut crew" has been proven true and the situation was and is probably worse than he ever imagined it could have been. This been said I read Ut and others comments more often than not for pure internet entertainment value, but sure enough he had a point and he only did the mistake of rehashing it too often, which didn't disturb me in the least, but he was like the antichrist for the various vanbois who couldn't see the truth. I said it and I repeat it again: VG excited me when it was announced, their official boards decline with the rabid vanbois spouting the "go back to WoW" got me out of there asap and I had little to no interest in associating myself with such idiots and their crusade, so I went back to WoW and gave Blizzard my hard earned cash and had fun while they were jerking off in front of a Brad picture. I fully agree with EmiliaEQ, there is a market for a game like VG was supposed to be, I may even be part of that niche because, rose colored glasses aside, I miss deeply some features of EQ (only some), but the potential audience should stop shitting on other gamers because they also embrace another game among their favourites.
__________________ A dire bugie si va all'inferno, a dire cagate si va affanculo. | |
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| | #648 (permalink) | |
| Registered User Join Date: May 2003
Posts: 287
| Quote:
The main programmer usually is the one who implements the system for others to use. I have no idea how they survived without one. Amazing! I have no idea how it's done today, but it has to be much more complex then what I did. Today it's scripting entire game engines. If you think of WoW's LUA language for addons. That's a scripting language so the person doesn't need to understand the more complex code of the game's actual program. Last edited by Kaylena; 05-16-2007 at 03:14 AM.. | |
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| | #649 (permalink) | |
| Registered User Join Date: Jul 2005
Posts: 8
| Quote:
I'm actually pretty perplexed by the interview comments about the tools, because Vanguard started with the Unreal Engine, which really has amazing tools (including a scripting system built into the editor, in addition to UnrealScript). It sounds like Sigil massively gutted the system if the tools were that bad though. | |
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| | #650 (permalink) |
| Registered User Join Date: Dec 2005
Posts: 251
| "I am not at a loss of 100$ for buying 2 boxes of VG because of the comments he did. That does matter, at least to me." --Miele I did spend that $100 on two boxes as well as $1500+ on two PC's and don't consider it a loss. Going into it, I considered about 5 months of gameplay my break even point. I've gotten about that out of Vanguard (counting beta)--and I won't cancel in the near future. When I'm done with it I still walk away with two decent PC's that'll run any other game I care to play quite nicely for some time to come. That's a heck of a lot more than I would have gotten out of a couple weeks in Vegas. From my perspective, Vanguard has been generally satisfactory, though it falls depressingly far short of its potential. Vanguard stinks if you judge it based on what it could have, no, should have been. I judge it based on a market which offers utterly nothing else which appeals to me. When something I like better appears, I'll move on. If Utanyan saved you from a poor purchase, good, but I'm not sure why it took him to tell you anything you couldn't already decide for yourself if you cared to look. Danth |
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| | #651 (permalink) |
| Disco Disco! Good Good! Join Date: May 2006 Location: Italy
Posts: 904
+9 Internets | I don't want to believe what is in that interview. Especially the part where one makes a comment about buying a new house with his stocks share, in front of 60 fired people. That's being an asshole on more than one level.
__________________ A dire bugie si va all'inferno, a dire cagate si va affanculo. |
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| | #652 (permalink) | ||
| I'm your huckleberry Join Date: Jan 2003 Location: Liverpool, UK
Posts: 1,286
+36 Internets | Quote:
The problem with the boards back then was everyone would copy his language with no real susbtance to what they were saying. 'You're wrong, suck my cock'. 'Fuck you, the game rawks' 'Fucking game is fucking fucked up beyond all fucking worth the fucking fuck fuck'. These days the wheat has been sorted from the chaff. Even the 'fucking fuck fucks' are people with valid input. I don't think this board has ever had so much value as it does now - there isn't another place in the world with such a large core of MMORPG players with so much depth of knowledge and experience. And thats being added to all the time. edit : Quote:
I'm no trying to put the knife into the bloke, I'm just saying, if he has consistently refused to take any advice from so many top people around him in the development of Vanguard, how can you believe he is going to be something else on an anonymous forum ? My point is I think you are selling the forums here these days short. And like everyone else, my concern is with the folks and families who have lost their jobs. Last edited by Flight; 05-16-2007 at 03:30 AM.. | ||
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| | #653 (permalink) | |
| homosexual Join Date: Jul 2005 Location: Vancouver, BC, Canada
Posts: 1,902
| Quote:
Great interview. | |
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| | #654 (permalink) |
| Ballistic Join Date: Jan 2002
Posts: 604
| A scripting language is a simplified (intentionally) programming language that allows a game designer with a basic understanding of programming to do most of the « cool stuff » you see in custom made encounters. You can either ask a programmer to do the custom code for this (which is stupid considering the amount of scripted content a modern MMOG needs, your designers will quickly overwhelm your programmers with a zillion micro tasks), or the programmers can create a tool that allows you to do this “visually”. But if the necessary tools don’t exist (you just had a !awesome! idea but there’s nothing in the current tools that supports this) and you have access to a scripting language, you can create a custom script. |
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| | #655 (permalink) | |
| Registered User Join Date: May 2003
Posts: 287
| Quote:
So brutal! | |
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| | #656 (permalink) | |
| Registered User Join Date: Oct 2002 Location: Sweden
Posts: 425
| Quote:
Ut usualy started with a good post about why XX sucked, but then let himself get dragged into a prolonged flame-war with some random fan of vanguard ending up in "you suck!" "oh yeah? you suck more!1one". Its a certain way to get ignored despite having legitim issues over something. Most people on this board should think about that for a bit (yes, including me), calling people idiots, pussys, retards and so on dont make you win at the internet. It make you look like an idiot/pussy/retard.
__________________ "We've learned a thing or two with our experiences with the NGE and don't plan on repeating mistakes from the past and not listening to the players." -Smed | |
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| | #657 (permalink) |
| Registered User Join Date: Apr 2005
Posts: 349
| That interview was depressing, it sucks to hear negative things about Dave, I had no clue who he was but I felt cautiously optimistic that he'd be better than Brad. Apparently that is not the case :\. After seeing Nino/Elidroth let go (and I'm sure, countless other devs I came to respect throughout beta) my optimism I felt earlier is pretty much gone. I'm still going to wait and see what the next couple patches hold, but if they continue to be so poorly thought out I'm going to have to give up on VG for now. It's too bad because I still maintain that there is alot of great content in the game, it's amazing what the team managed to pump out in the last 9 months or so of beta especially considering the tools/management.
__________________ MMORPG's are the opiate of the masochists. |
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| | #658 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 722
+1 Internets | Meh. I'm not really interested in berating people for incompetence. Talent, or the lack thereof, is usually there in whatever quantity it is and that's that. Brad had an opportunity to do something grand, he fucked up. Fine. Life goes on, albeit a touch more in grayscale. Delegating the mass, impromptu firing of your enitre team at no notice in a parking lot, however, is just an act of cowardice and nothing else. Of all the things to not be there in person for. Some of those people probably signed up for the team in part because of the McQuaid name. __ By the way, I'm curious. Is there any technical or design reason to eschew a scripting language? Presumably when the block was enacted they still had an operating budget and the chance to salvage some measure of the game. Why would you enforce manual coding of features? |
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| | #659 (permalink) | |
| Registered User Join Date: May 2003
Posts: 287
| Quote:
But you can't negate the fact that he was often swarmed the minute he posted. He'd make one comment and 15 people who didn't like him had something to say -- mostly people with nothing constructive to say at all except call him names. That would put anyone in a bad mood. I think he took most of it in stride. Some of his comebacks were the funniest remarks I've ever read. | |
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| | #660 (permalink) |
| Registered User Join Date: Apr 2005
Posts: 349
| The main problem I had with Utnayan/Neric is that it was obvious from their comments that they were not active in the beta, but seemed to argue based on hearsay. There were plenty of times they said things that were true at one point but didn't apply at the present time. It bugged me alot because I wanted to point these inconsistencies out but couldn't due to the NDA. I'm not saying they didn't have valid points, but this is what ired me at the time. As someone who had been testing the game since early beta 2, and believe me the game was 100x more incomplete then, what I saw near the middle of beta 3 gave me hope that they could turn it around given enough time, and I still think they could have.
__________________ MMORPG's are the opiate of the masochists. |
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