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| | #436 (permalink) |
| Still not the Abyss Join Date: May 2002 Location: Arizona
Posts: 2,699
| Hope I don't offend Nino, but I didn't think Vanguard's music was that great. I thought it was very "average." I loved EQ's old music and some of the PoP stuff is amazing too. Oh and Eve's music is retarded-good. So unique and refreshing and just pure goodness. I think if Nino had the right people he could create some better music, but I got the feel he created alot of that stuff completely by himself with a Korg. Which I give you props for Nino, that's still pretty great. |
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| | #441 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 10,277
+49 Internets | Quote:
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__________________ Training the citizens of Norrath from 1999-2003! | |
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| | #442 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,158
| Saying the VG team is the size of the EQ2 team probably isn't the best news. AFAIK the EQ2 is much smaller than the [last week's] Vanguard team. This is scaling back, not increasing the dev resources.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #443 (permalink) |
| Registered User Join Date: Apr 2005
Posts: 349
| It's good news given the situation, it could have been much worse, and most posters were predicting it would be. It shows that VG is not being given the same treatment as say, Planetside or Matrix Online. This information puts that argument dead in the water. EQ2's team has been large enough to make forward progress at a reasonable pace, I expect VG will continue to as well.
__________________ MMORPG's are the opiate of the masochists. |
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| | #444 (permalink) |
| Registered User Join Date: May 2005 Location: NYC
Posts: 684
| No thanks Cyb keep Hartsman on EQ2. The game was inherently flawed but I don't think you can lay the full blame on Brad for the current state of the game if he hasn't been there for the past 8 months. Gilbertson is a total fucking moron too. Good luck saving that sinking piece of shit. As to SOE hiring 50+ Sigil devs... sure they did and they took the best ones and moved them onto their new project. I wouldn't totally discredit Brad at this point. He definitely fucked up bad, however he has some decent ideas in his head that may one day make a really fucking good mmo (maybe between 2015 and 2020 when technology catches up to "The Vision"). Even if a time like that comes however, he shouldn't be let anywhere near the business side of things, and definitely shouldn't be the president or whatever of the company. Someone needs to tell him what to do, as to not waste 30 million bucks again. Brad staying on as a consultant is basically a way of getting rid of Brad, but also saving cash as to not have to pay his most likely huge buyout fee.
__________________ Sinter Huh? |
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| | #446 (permalink) | |
| So there's this plane on a treadmill... Join Date: Jan 2005 Location: Southern California
Posts: 3,215
+20 Internets | Quote:
EQ2 has been doing great, putting out quality content with their "small" team. Perhaps halving the employee's over at sigil will allow those who remain to focus more on the grand scheme of the game, instead of the 1/100th tiny part they were assigned before. Throwing more people at a problem doesn't always make things run smoother and faster. | |
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| | #447 (permalink) | |
| Insert Quarter Join Date: May 2006
Posts: 11,158
| Quote:
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. | |
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| | #448 (permalink) | |
| Cinnamilk cures homeopathy Join Date: Jun 2006
Posts: 734
| Quote:
I do feel bad for all the employees that lost their jobs. But I hope Nino kept his job or was hired by SoE, because that is one less sound designer I have to compete against in this over-saturated job market (yes, I am bitter and resentful towards the politics and arbitrary class system in this industry.) | |
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| | #449 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 232
| Quote:
There are a lot of great things in VG, anyone who says the game is complete shit is either trying to be one of the cool kids or is an idiot. That said, you can't make an overall sucessful game based on the sum of some disjointed parts, no matter how good some of those parts are. | |
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| | #450 (permalink) | |
| Is really a cow. Join Date: May 2006
Posts: 1,160
| Just stumbled across this little gem. Hmmm, either someone over at Silky Venom has a damn good sense of humor, or that really is Brad's joke alt. I'm inclined to think it's not...but it wouldn't be out of character. Quote:
__________________ It's turtles all the way down. | |
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