|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #181 (permalink) |
| Plugged In Like Neo | I'm not denying that EQ2 combat leaves some to be desired. The problem with EQ2 is that there are tons of skills to mash each fight. Do you have to mash all those skills? Nope - because they don't matter much anyway. As a mystic, I noticed very minimal difference in fighting a mob at level 20 when I threw 5 debuffs on it compared to fighting it solo. The needed changes for EQ2 combat: 1) Combine/get rid of some abilities so we don't have so many that we either never use them or we use them just because they're there. 2) Make each ability do more, make it matter if you use it. 3) Make spells resist less, the resists make people mash even more. Basically, if you're mashing, its your own damn fault. You don't have to click all those spells and abilities as they're trivial anyway, which is a whole different problem with combat in EQ2. Anyway, back to your regularly scheduled "I told you so's." |
| | |
| | #182 (permalink) | |
| Fires of Heaven Ancient Join Date: Jan 2002
Posts: 3,135
+71 Internets | Quote:
It wasn't quite as bad on the paladin. But holding aggro was a whole different kind of frustration. VG's best gameplay was its healers - it takes a good player to effectively handle beating on the mob and healing. Tanks have deaggro and temp buffs that they can put on defenisve targets, so tanking takes quite a bit of management as well. I'm not sure if the DPS classes are any more involved than EQ2's were, though. At least you have two kinds of energy plus chained attacks. Last edited by Kreugen; 05-15-2007 at 08:23 AM.. | |
| | |
| | #183 (permalink) | |
| Does not post pictures for religious reasons! Join Date: Nov 2003
Posts: 651
| Quote:
Ye.. it makes you aprox 3 years lesser then me! Although probably more, since furor banned my first account for posting the how to willingly crash a zone to reset raidmobs guide =( No man as long as you don't give a damn, I really doubt anyone does!!! | |
| | |
| | #185 (permalink) |
| Registered User Join Date: Dec 2004 Location: Central Michigan University
Posts: 179
| I'm a huge fan of Vanguard, have been since I bought the game a month after release. I think it has a lot of things going for it - as a psi, I love how dynamic my class is. I feel very needed in an awful lot of situations, which is both a positive and a negative, because there are a lot of 'needs' to fulfill a group in VG. With the population so low, the game isn't enjoyable because there's no one to group with. I still consider VG as the most 'fun' game out there right now, and it kills me that it didn't take off. I guess all the bitching on this forum scared people away. Personally, I felt that VG had the biggest potential of any mmo I've seen, they just rushed it out a bit early. Even if they would've released it in the condition its in right now, there would be a whole ton more subscriptions. As it stands, the audience has already come and gone - I suppose I should find something else to play. I just absolutely despise WoW, and I think I'm far too behind the curve in EQ2 to be able to get competitive in any reasonable time frame. I waited for VG from the time that Sigil was formed (remember the website with just the Sigil logo on it?) and now it seems as though it's dying. I guess I could pick up LOTRO, but from what I've read here, it's a WoW clone, which I'm not interested in. Though, if I trusted this board's opinion, I would've never tried VG. |
| | |
| | #187 (permalink) |
| Avatar won't work. Join Date: Mar 2005 Location: ...
Posts: 1,914
+1 Internets | The bitching didn't scare me away, it was the fact that vanguard would make my computer explode. I still think choosing to go with fictional computer requrements at launch crippled vanguard and hurt eq2 badly. when me and all my friends open beta'd WoW, the first thing from 2/3 of my friends was "wow, this runs great on my shitty computer! i'm buying this!" |
| | |
| | #188 (permalink) | |
| Registered User Join Date: Sep 2002 Location: San Diego, CA
Posts: 2,646
| Quote:
Anyways as much as I "anticipated" VG bombing I thought it would be a bomb like Anarchy Online or something else that has a fringe following but this is going the way of Earth and Beyond at the worst and AC2 at the best.... | |
| | |
| | #189 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 14
+1 Internets | Quote:
| |
| | |
| | #190 (permalink) | |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,221
| Quote:
2 biggest things that crippled VG from the start was what you said and releasing thwe game 6 months too early. Add to this the nerfs (which made me quit) and you have a pissed off playerbase which will snap.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. | |
| | |
| | #191 (permalink) | |
| the Venerable Join Date: Apr 2002 Location: Sealab
Posts: 2,720
| Quote:
I don't think there has been a person who you could actually tell 'I told you so' to on these boards in months. We realized he fucked up a while ago. The game has been out since late January....and it is halfway through May... Welcome to the present. | |
| | |
| | #193 (permalink) | |
| is a little tea pot. Join Date: Jan 2004 Location: Carlsbad CA
Posts: 6,465
+75 Internets | Quote:
First, SOE largely outsources all of their GM's and only keeps a handful of in-house GM's. Like I said before, they might keep a few VG personnel just to train newer, underpaid SOE versions. SOE may bitch slap all of the rehires with significant pay drops. Second, The SOE support staff is already on VG, saw Ashlanne on their forums. | |
| | |
| | #194 (permalink) |
| Registered User Join Date: Dec 2002
Posts: 336
| I like VG and waiting to see what happen with SOE at the commands. VG is as fun as EQ1 was back in the day for me, perhaps it is due to the fact you can play with game mechanics that aren't planned by the devs(likely due to bug and unpolished stuff), not talking about duping or others nasty exploits that every mmorpgs get anyways, i had a blast using a CoH alt and levi to jump from nameds to nameds in Rahz inkur, playing with pathing, ... . It gave me fresh air, and feel a lot more free than in over polished games like WoW. It is what are missing most MMORPG : freedom, and for it i am ready to eat all the bugs you want. Now am just waiting and see what happens to VG, but i think this move will be only good to the game, sigil had to many mouth to feed that weren't really usefull anymore for the game. |
| | |
| | #195 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,631
| Alot of people have to remap their F1 keys from that old macro they were using. This doesn't surprise me one bit. We don't need to add any thing else to shit posting about this game. Let it die in peace. It was a good idea, at some point, years ago. I think it's time to move on. I for one am gonna go back to reading THK's posts about how shitty EQ2 Housing is, and how that makes the game fail in his eyes. Gold Jerry. Gold. |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |