|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #992 (permalink) | ||
| Registered User Join Date: Sep 2002
Posts: 2,666
| Quote:
That's mismanagement. Quote:
You may get your money's worth, you may not (and "get bent" is the PC game return policy.) | ||
| |
| | #993 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 5
| One thing I've been really disappointed with with is the removal of Fellowships feature from retail. I've got a few friends who play the game at odd time, each one having different levels of dedication they can give to gaining levels/xp. When one guy was 8th, the other two were 10th and 15th already. There has to be a way to add Fellowships back in and not worry about 'powerleveling' because the lack of this feature as promised is going to cost them three subscriptions soon. Maybe require a one-month duration to the Fellowship. We're all about to cancel because of the frustration with this subject. |
| |
| | #994 (permalink) | |
| omghax Join Date: Sep 2006
Posts: 1,137
| Quote:
1. No one cares. 2. No one cares the second time either. | |
| |
| | #995 (permalink) |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | 8.5 million people compared to 150k are doing just that heheh. But seriously, if you make a group dependent game you have to give the "group' sufficient support. You have to make it not a quest to find groups but somehting that is absolutely easy to do. That, unfortunately, is the trick. But hey pay me 30-40 million and I'll try to figure it out ;p |
| |
| | #996 (permalink) | |
| Registered User Join Date: May 2005
Posts: 3,206
| Didn't Brad say a few pages back (or on another thread) that they're going to put the fellowship system back in?
__________________ Quote:
| |
| |
| | #998 (permalink) | |
| Registered User Join Date: May 2005
Posts: 3,206
| Well, I suppose it's good that they're working on the game. Hopefully the subscriptions can keep the game going long enough for it to become solid.
__________________ Quote:
| |
| |
| | #999 (permalink) | |
| Registered User Join Date: Jul 2003
Posts: 1,278
+2 Internets | Quote:
Sigils problem was over reaching, in my opinion. They tried to do too much, or didnt settle for less than they wanted to do given the budget and time they had. I'd also factor in some mismanagement and inefficiency sure, but I dont think you'd find a project on earth that didnt have that to some degree. | |
| |
| | #1000 (permalink) | |
| Registered User Join Date: May 2005
Posts: 3,206
| I hope they're not working on an expansion right now... I mean, they have a lot of land, etc, to cover, still.
__________________ Quote:
| |
| |
| | #1002 (permalink) | |
| Registered User Join Date: Aug 2002
Posts: 867
| Quote:
| |
| |
| | #1003 (permalink) | |
| Insert Quarter Join Date: May 2006
Posts: 11,200
| Quote:
If your content is buggy, incomplete, unitemized, or just plan not there, then something is wrong. Even still, there is more than just content that must be allocated for. Something as simple as fishing? Cooking? Brewing? Alchemy? How do you have a game that relies on the player consuming food/drink and NOT have a method for them to craft it? Just inexcusable imo. Yeah, you can say something witty like 'omgz dere iz no fud r dreenk! vg iz teh sux', but sadly, that would be about right. First gen games, hell negative one gen games had it. Their precious predecessor, EQ, had it. MUDS had it. UO had it. Every single game I can think of barring DDO had first aid, fishing, cooking, or brewing, if not all of the above plus more! Plenty of other things that go into making a complete package that other games included for less, in shorter time.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. Last edited by Twobit Whore; 03-12-2007 at 09:23 PM.. | |
| |
| | #1004 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 4,879
| well even now WoW still has several zones that are part of the original land masses locked off I don't have problems with locked off chunks of land, but it does bug me that they don't have more quest hubs and itemized bosses/dungeons in place |
| |
| | #1005 (permalink) | |
| The Orange Bard Join Date: Jun 2003
Posts: 393
+1 Internets | Quote:
LISTEN ASSHOLES, THEY HAVE TONS OF CONTENT! NOW I HAVEN'T SEEN ANY OF IT... BUT I'M SURE IT'S THERE! PS. THIS GAME IS A BUGGY SHITHEAP. With people like this on your side, you guys don't really need Ut, et al. | |
| |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |