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Old 03-12-2007, 10:37 AM   #931 (permalink)
redjunkopera
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Unless they come up with some really revolutinary concept where skill is more important than playing time, I predict that the genre will slowly fade away, regardless of their sales/subscription numbers at the moment.
Just like checkers and tic-tac-toe
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Old 03-12-2007, 10:39 AM   #932 (permalink)
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I don't remember the last time I had to pay $30/m to play draughts and noughts & crosses, strangely enough.
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Old 03-12-2007, 10:41 AM   #933 (permalink)
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Who needs a tank, when my Shaman bear pet seems to tank almost as well as a protective fighter. With his quick refresh "rescue-like" pet skill, I'm able to hold agro on him nicely while I dps. Best of all, he never rolls for loot, and even protects me when I AFK.

Regardless of how group oriented a game is supposed to be, I'd never play a game unless I could efficiently solo. I went from 29 to 32 this weekend (double exp weekend FTW) without grouping, except last nite for about 2 hours. As far as I can tell, I can get the same exp soloing or grouping. To me, soloing is less of a hassle.

My shaman is far more powerful in VG than in EQ2, and more fun to play.

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I really used to enjoy my class (shaman). After not having played a while, I logged back in to CiS where I was soloing last time before i logged (couldn't find group with half the fucking server being a healer), and now it took way way longer to kill the same mobs, almost died twice in the process and it cost me all my mana.
Weeeee!
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Old 03-12-2007, 10:42 AM   #934 (permalink)
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When I think of Nerd Rage... I picture Space Ace when Dextor changes into Space Ace.
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I sucked Tuco's dick to get mine this big.
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Old 03-12-2007, 10:46 AM   #935 (permalink)
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Weeeee!
Hahaha
Grats to him if he stills enjoys it! Like I said It was the most fun shaman for me of any mmo.
But fun changed into being plain tedious.
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Old 03-12-2007, 10:51 AM   #936 (permalink)
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Originally Posted by The Hiram Key View Post
Not argueing that they don't love what they do, but everyone is in it (no matter what "it" is) for the paycheck, don't fool yourself.

I don't work for free, and neither do you.
For once i agree with Hiram. Damn it I feel dirty now. Going to shower.
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Old 03-12-2007, 10:53 AM   #937 (permalink)
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Weeeee!
YOu know and i know, but if a game isnt cruise mode like WoW, alot of people will not like it. IMO WoW ruined MMO's. The first day i played that game i knew something was fucked. Oh well, to each their own.
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Old 03-12-2007, 10:56 AM   #938 (permalink)
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I welcomed the slower leveling, it actually gives you the chance to enjoy the content there is instead of the "lolz0r the game starts at the level cap" retardation.
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Old 03-12-2007, 11:03 AM   #939 (permalink)
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YOu know and i know, but if a game isnt cruise mode like WoW, alot of people will not like it. IMO WoW ruined MMO's. The first day i played that game i knew something was fucked. Oh well, to each their own.
Why? Seriously, are you suggesting that WoW was too much fun without the tedium so people now won't stand a slight bit of tedium?

Seriously, that's a horribly stupid generalization that people who won't put up with pain are 'not worthy' of playing MMORPGs
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Old 03-12-2007, 11:14 AM   #940 (permalink)
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Originally Posted by kcxiv View Post
YOu know and i know, but if a game isnt cruise mode like WoW, alot of people will not like it. IMO WoW ruined MMO's. The first day i played that game i knew something was fucked. Oh well, to each their own.
The only thing that was fucked was the vast minority of masochistic people who think tedium and frustration is "challenge".
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Old 03-12-2007, 11:16 AM   #941 (permalink)
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Originally Posted by Gnome Eater View Post
Why? Seriously, are you suggesting that WoW was too much fun without the tedium so people now won't stand a slight bit of tedium?

Seriously, that's a horribly stupid generalization that people who won't put up with pain are 'not worthy' of playing MMORPGs
Agreed x 10.

All these assertions that WoW was bad for the industry are ludicrous. Anyone with a modicum of intelligence can see that there are MANY new titles being planned for the genre and the bar has been raised as far as expectations for polish and quality. Whether you like WoW or not, you cannot deny that the game is polished.

There will always be "uber hardcore 1337" games for those of you who get a chubby from death penalties, forced grouping, and arduous level grinds. Stop acting like the sky is falling and thinking you are better than everyone else because you like it hard. So does your girlfriend, btw.
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Old 03-12-2007, 11:23 AM   #942 (permalink)
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Originally Posted by Twobit Whore View Post
The only thing that was fucked was the vast minority of masochistic people who think tedium and frustration is "challenge".
It's a huge lie. =)

I feel (and maybe not in this guys case) that the people who have more time than a life like the grind games because they can clearly out level those people who would rather see the light of day. This game gives a lot of people the gap that allows them to define hard core vs casual. They're just putting a macho spin on what boils down to having little to no life.

Grats! we've got a game just for you!!
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Old 03-12-2007, 11:27 AM   #943 (permalink)
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Didnt WoW have 80 million dollars and an unlimited development timeline for it? Wasent the Vanguard budget like 30 million? As far as I know their publisher also told them to release the game or no more funding. These WoW and Vanguard comparisons are out of line for a number of reasons really. Money being one, another being that it is a different type of game. I never liked WoW because quite honestly the game bored me to tears, Vanguard does not bore me at all. Different people like different things.

Anyways... Seeing as though I have seen Sigil devs and Brad imparticular publicly come down on SOE for forcing them to release the game early, I would imagine there is a lot of "I told you so" communications from Sigil to SOE. The game is fun. My hope is that they can sucessfuly get major bugs ironed out in a timley fashion, and come to some sort of compromise between the players like me who prefer a slower approach, and the players who prefer a quicker one without locking out either group. That would be a great compmise, and would also be quite an accomplishment IMO. Seems like they are on the right track... As long as this personal COH from anywhere in the game idea never goes live.

Last edited by Naelael; 03-12-2007 at 11:30 AM..
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Old 03-12-2007, 11:33 AM   #944 (permalink)
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Originally Posted by Twobit Whore View Post
The only thing that was fucked was the vast minority of masochistic people who think tedium and frustration is e"challenge".
I never once said it was a challenge. I am also not a masochist.

In VG you actually meet people. At least i have by slower leveling and grouping. In WoW the whole time i played on Blackhand, i met maybe 3 people total that i actually chatted with when i logged online. In 34 level in VG i have met 2-3 times more people. People we ask to join our groups at night. To me thats how a MMO should be. Like people say though to each their own. My guild is enjoying themselves, and we are getting more and more old mmo buddies joining us and enjoying the game everyday.
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Old 03-12-2007, 11:38 AM   #945 (permalink)
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It's a huge lie. =)

I feel (and maybe not in this guys case) that the people who have more time than a life like the grind games because they can clearly out level those people who would rather see the light of day. This game gives a lot of people the gap that allows them to define hard core vs casual. They're just putting a macho spin on what boils down to having little to no life.

Grats! we've got a game just for you!!
What your saying is a lie. I dont play 10 hours a day. I play and i have as you say " no life" If i wanted to be level 50 i would have been. Yet, i choose to play the game at a slow pace. I dont do diplomacy, i dont do tradeskilling. I just level. I log in at night, play for a few hours. Then i log and go to sleep. I know you want to make yourself sound "cool" with your post, but you failed.
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