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| | #76 (permalink) | ||
| LOADING, PLEASE WAIT... Join Date: Sep 2002 Location: Arrowhead, Anfield, and The Swamp
Posts: 2,001
+15 Internets | Quote:
I actually happily await every new girl you put into your sig.
__________________ Quote:
www.wakeofdawn.com- FV -Everquest Regime 70 rogue | ||
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| | #77 (permalink) |
| Victorian Join Date: May 2005
Posts: 283
| I'm stilll in a bit of shock here myself, reading all these positive reviews. Even MMORPG.com has VG as there top rated MMO, two days after release, after the obvious expections of a huge crash and burn....I have a hard time with it all. I'm happy for an 'upset' and yet I'm not sold yet. As for all the vitrol, I think half of it is to be entertained. Why act rationally when people come here for the hate? It all still feels pretty strange to me, not seeing Neric/Ut all over these threads saying "I TOLD YOU SO", though. Maybe that's next week. |
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| | #78 (permalink) |
| Monolith - Area 52 Join Date: Apr 2002 Location: Sealab
Posts: 2,294
| I think the question being asked here tho, is why was there so much hating done when it was just in Beta? I mean, the new Barbie Dreamhouse game blows donkey nuts, but you don't see near the kind of negative feedback it deserves. EQ looked like garbage in Beta also, yet had the majority of us not ignored the doubt and naysaying, well...needless to say none of us would be here having this conversation right now. The answer is expectations. People had such gigantic, unearthly, retardedly-huge expectations for this game, that when it came time to deliver, which in Beta few games do, the Nerd Rage reaction caused rivaled that of Chernobyl. Now, I propose a new question. Why did people expect so much out of this game? What caused their expectations to be so ungodly high? I played the Beta, and fully enjoyed it; course then again I didn't go into the Beta expecting the next end-all be-all MMO of the new generation. Why did everyone else? |
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| | #79 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 518
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| | #80 (permalink) | |
| Plugged In Like Neo | Quote:
If you take the question - "Is Vanguard a good game?" you're going to get 150 different answers. Personally - I didn't care one bit for EVE. Is it a good game? Well - according to a lot of posters here it is. This is an opinion based discussion board...please take what the posters say as just that, not fact. | |
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| | #81 (permalink) | |
| Never give up. Never surrender, you fucks! Join Date: Dec 2003 Location: Los Angeles
Posts: 2,803
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I'm pretty tired of people who played the game in beta2 a year ago ragging on the game.
__________________ Surface - Drunken Monk of Seradon | |
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| | #82 (permalink) | |
| Registered User Join Date: Sep 2002 Location: SoCal
Posts: 368
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What I do think the MMO industry needs are several small scale, low cost, inventive, niche, and profitable MMOs (ala Eve) that can sustaing themselves with 250K-500K subs. This will encourage innovation in a genre where it is becoming increasingly difficult to justify taking risks as budgets climb higher and higher. | |
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| | #83 (permalink) |
| There is no internets | I think that is the point though, ITS FUCKING BETA, not gold release. People get into these free, closed betas, and all of a sudden the feel empowered that everything should be fixed immediately because the pay...wait that isnt right, just because I guess. Seriously though, I think maybe betas should be taken more seriously by developers, IMO you should have to fill out an application on why and how you would make a good beta tester, rather than just handing out random invites to 15 year olds, and 30+ year olds that act like they are 15. It is definitely a conundrum, how do you keep the utter retards off of your beta. You want to criticize the game? Fine, do it when they lift NDA, but you should also let your readers know that the game is STILL IN FUCKING BETA. A lof of people broke NDA, and IMO moreso than I have seen in any beta (at least publicly). A lot of gamers need not look any further than a mirror, but they are so fucking vengeful, they refuse to admit they were wrong. That wrong being, it was in beta, there were issues, but Sigil worked them out, and will contine to work them out (hopefully).
__________________ Not a spelling nazi Definitions of LOSE on the Web: fail to keep or to maintain; cease to have, either physically or in an abstract sense; "She lost her purse when she left it unattended on her seat" Definitions of LOOSE on the Web: not restrained or confined or attached; "a pocket full of loose bills"; "knocked the ball loose"; "got loose from his attacker" Please people, stop adding letters to a 4 letter word, kittens die when you do this. Think of the kittens!!! Last edited by Dis : 01-31-2007 at 12:46 PM. |
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| | #84 (permalink) |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 5,898
| Time for my ha'pennorth: If Sigil has somehow managed to pull off a miracle and made Vanguard a decent game for launch (which it seems they have) - great! Nice work Sigil. More competitors (no matter the final subs base) for WoW are a Good Thing all round. Will I be playing it? Fuck no. From what I read, it's reminiscent of EQ-at-launch...and I remember all the nerfs, working-as-intendeds, and cack-handed PvP 'balance' from the first time around. But hey, that's just me. If other people are having fun - more power to them. |
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| | #85 (permalink) | |
| Still not the Abyss Join Date: May 2002 Location: Arizona
Posts: 1,873
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| | #86 (permalink) |
| upper management material Join Date: Nov 2002 Location: Orlando, FL
Posts: 1,969
+5 Internets | Personally I like it but cant get past the performance issues and it just doesn't compare in playability to WoW. EQ is #2 on my top 10 games ever list, so obviously I was pretty excited about VG. Anyway, I would attribute a lot of the nerd rage to: SOE haters: theres a ton of them EQ1 purists: those that think anything that wasn't in EQ1 on release is EZ mode. To them summon corpse altars, quest icons, mini-maps, radar, soloing for XP, etc... means WoW clone. performance issues: it does not run well on average hardware. |
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| | #87 (permalink) |
| Plugged In Like Neo | There's also going to be a lot of angst over VG because everyone wanted it to fill a different individual role. Current WoW players wanted it to be similar to WoW, in ease of gameplay and polish, (and run on their 2 year old systems that run WoW smooth as butter). Ex WoW-players hoped it would be what WoW wasn't in terms of non-repetitive collection quests, fruity colorful world, and not top-heavy. Former EQ1 players wanted it to "OMGZ BRING BACK EQ HARDNESS"..they wanted CR's, hell levels, travel that took ages, corpse camping, etc. etc. EQ2 players that anticipated VG hoped that it would be more like EQ1 was and not what EQ2 became. Roleplayers wanted VG to be THE GAME that would bring back immersion and realism elements. Crafters wanted this game to have the most complicated, diverse and indepth crafting system. People who don't play any MMO's and were waiting for "the next big thing" wanted a 3rd gen game that brings tons of new elements to the table. Hardcore raiders wanted VG to be like EQ1, giant epic battles against leet mobs and wanted to flash their epeen around. Casuals wanted VG to be soloable and be able to accomplish a lot in a little bit of time. Get it? This isn't possible for any MMO to achieve all this - yet everyone had their own personal demands for what VG would be. You're going to have a lot of haters when you're trying to please such a selfish, demanding and unsatisfied crowd. |
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| | #88 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 518
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| | #89 (permalink) |
| Registered User Join Date: Jun 2006 Location: Chicago
Posts: 1,183
| except us who are married and own a house and 2 car payments etc, who don't have the cash to go out. MMOG's are cheap entertainment. I couldn't even go to mcdonalds every weekend for the money i spend on MMOG's the price cannot be beat. |
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| | #90 (permalink) | |
| Monolith - Area 52 Join Date: Apr 2002 Location: Sealab
Posts: 2,294
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