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| | #796 (permalink) |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | No, it was clear sarcasm and a statement claiming that Brad ignored people's warning on this thread not to launch as scheduled. And if he claims that somehow his hands were tied and he was pressured into the release date, well then I will call him out for the BS he said in this forum how he will never do that and would only release when the game was in a ready state. |
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| | #797 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
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| | #798 (permalink) | |
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
| He is the poster child for that type of thing. As soon as one steps down (or is removed by force) another rises to take his place.
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| | #799 (permalink) | |
| Banned Join Date: Feb 2005 Location: Iowa
Posts: 126
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Personally if there is one thing right now Id like to see changed Id like to see different death penalties for summoning corpses. Especially since I have a gift for finding spots that I fall through in the world and die in random impossible to get to places. Ok thats happened 5 times but having to bind all my gear is a pain waiting on a GM to respond let alone retrieve taht corpse and still lose exp is a pain. I just dont get with how acknowledgebely bad some thing in this game are and all the double exp weekends at least if I wait on a GM petition for a corpse clearly I was robbed of I cant get back 100% exp. | |
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| | #800 (permalink) |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | Mk of course it is a dumbed down game he is suggesting. THAT is what the market obviously wants. The market wants fast paced, battle.net type games now. You can still make your VG, but just don't expect the numbers for it. The market is TELLING you they don't want it. Any stockbroker, for example, will tell you to "never fight the tape." That isn't to say that a 150k sub game can't still remain profitable. The games I'm keeping my eye on now are LOTR (simply because I just love the storyline) and Warhammer. I suspect alot of others are too. We shall see come launch date. In the meantime I play WOW because it still entertains me. |
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| | #801 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 279
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How is harvesting fun? You click the node and you wait. WTH HOW IS THAT FUN!?!?!??! EXPLAIN | |
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| | #802 (permalink) |
| BallBreaker Join Date: Jan 2005 Location: Behind you with a knife
Posts: 1,242
| I wouldn't call it misleading. Its more like a lack of understanding. But on who's part? Is it Sigil who doesn't understand that thier target demographic is tremendously variable? Or everyone else that doesn't understand that they are actually part of that tremendously variable demographic? I'd have to say its the former. And the latter is saying they should make a choice. Expand the target demographic to be more inclusive, or narrow it further. And fix whats broken/buggy/unimplemented along the way as a matter of priority.
__________________ If you love something, set it free. If it doesn't come back, hunt it down and kill it. |
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| | #803 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 279
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| | #806 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,159
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| | #807 (permalink) | |
| Registered User Join Date: Oct 2002 Location: Dallas
Posts: 156
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This part isn't directed at you btw just in general. Its annoying to read threads about VG, and WoW and have people instantly fagging up threads about things that have been rehashed way too many times. Also, no one likes having something they enjoy doing being shit on, being told they are stupid for liking something. So you like instances, no exp loss CR's, and extreme soloability, then maybe this game is not for you. Why do you care if this game or any game doesn't have any features you like? This game isn't for everyone, and neither is WoW, EVE, or any thing else for that matter. Go find something you enjoy and quit preaching the same message over and over, we get it already. No one enjoys far left/right wing politics and thats what this board and more specifically VG threads have turned into. Itzena, I just read the first post because I assumed thats what you where talking about but I personally don't see anything wrong with it. If they can fix the bugs and add a few tweaks, but not really change too much of their overall vision for the game I don't see why they can't add subscribers over time. While they might not ever manage 500k, I still feel that a healthy 150-300k over a few years time is pretty good. They wont be Blizzard rich, but I dont see anyone else that are. I know Brad said omgz we're going to have 500k-1m subscribers eventually, but sometimes people are wrong...shocking isn't it? | |
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| | #810 (permalink) |
| Registered User Join Date: Dec 2005
Posts: 255
| In response to the post discussing what the market wants, I have to point out that Runescape is almost nothing but a long grind with slow-paced combat, a harsh death penalty, and bad graphics. It pulls in over 800K subscribers. Even accounting for its subscription price, it's probably more successful than games like 'Dungeons and Dragons Online' or 'City of Heroes' I think the real lesson here isn't that any given type of game can or can't flourish, it's that a studio has to know its target user base and do a good job of appealing to those people. Runescape mostly attracts kids; WoW pulled in a huge number of non-gamers. Jagex and Blizzard both have a good idea of who they want their products to appeal to. The same can probably be said about CCP. A studio also has to control its budget. A game can probably turn a profit with a 10K user base ('Aces High' still survives), but such a game can't spend tens of millions on development. Vanguard's huge budget requires a fairly large subscriber base just to recoup development costs. Danth |
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