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| | #646 (permalink) | |
| Registered User Join Date: Oct 2002 Location: Dallas
Posts: 156
| This is why all the nerd rage against vanguard, this post. I know its all the rage to bag against vanguard, and Brad himself and I'll say I dont play VG or any MMORPG atm. But these type of fluff posts piss me off because they dont say anything. Whats the point of this? Its all a shill speak, while it might be interesting to read for some people but most people will tune it out and say eff you. I, and I would assume most people would rather read a post by Nino or Tagad because they get to the point and have substance in what they say without a lot of fluff. You knew the world was going to be huge, and people level up and move on and unless you're adding 100k+ players a month the newbie levels area's will always be under populated. Yes it sucks to have overcrowded newbie area's but those people will move on and then you have alot of space without alot of players and then it is discouraging to not find any new friends to level up with. You should have few newbie area's(very polished and fun), tons of mid level to upper level content because thats where most players traditionally end up, and then alot but maybe not as much of max level and high end raiding content. You need portals with a huge world, even something as simple as the 4 Luclin spires with maybe a little quest to activate each one or something. Mounts and flying mounts shouldnt be 'this is how you're gonna travel from one end to another' as mounts should be used for small distance travel imo. As for the altars maybe you should have newbie quests that revolve around an altar in that area to explain (even if it is somewhat vague to protect "the mystery") what they do like some single player games do. You need to drop your expansion team for the moment and fix all the bugs that piss people off. That should be your absolute first priority, not class balance, not adding city building and that other stuff. Get your game as bug free as its going to get now and then worry about the other stuff. As other people have said, they could deal with their class getting nerfed if they didnt have to deal with CTD's or other annoying bugs. I understand that you can only put so many people on a project but this should be your absolute #1 priority and the more people you have working on finding, classifying, and fixing bugs the better. Quote:
Last edited by Phlean; 03-09-2007 at 08:04 AM.. | |
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| | #647 (permalink) | |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 12,884
+65 Internets | Quote:
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| | #649 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,021
| And I'll third it. Expectations were not managed one iota during development and beta. People sat on the general forums dreaming of candy canes and gumdrops, speaking with 'authority' about exactly how the game would be based on the FAQ.. and Sigil let it run rampant. When the game turned out to be absolutely nothing like people envisioned, we got nothing but spin and double-speak. Sigil could have nipped it in the bud by addressing the posts, thoughts and opinions that were extremely widespread, but instead they let people think whatever was popular and generating buzz on the forums. It was all under the guise of 'sekrit sauce' and not wanting to spill the beans, but in reality I think it was due to not having a clue on what to do next and everything that was tried was a bust.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. Last edited by Twobit Whore; 03-09-2007 at 08:46 AM.. |
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| | #651 (permalink) | ||
| Scotch drinker Join Date: Jun 2006 Location: Always Sunny California
Posts: 461
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You want to cover solo and grouping play? Take a look at EQ2 today and see how they do it. Make it so the goal of the game is to have fun, not work and be punished for failing. Quote:
And while you're rethinking some decisions, you might want to rethink that not having official boards one. You're a big proponent of building a community, and yet the first thing you do is cut off access to those that play the game and want to give back feedback. Not to mention that it makes it frustrating to those who might be interest in buying the game and checking it out. | ||
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| | #652 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 1,227
| Actually, cutting the community forums was a great idea, since it became pretty much an echo chamber of people frustrated that Vanguard didn't conform to their vision, and you seem to be unhappy you cannot be on their boards bitching up a storm. Negativity breeds negativity, and loudmouthed whiners will squash out any positive discussions. One of my biggest complaints was that the only way of getting feedbacks to the developers during beta was through batphone usage, since any constructive thread about a specific aspect of the game got hijacked by whiners who tried to use it as a soapbox to whine about general unhappyness. I don't think the problem at any point was the game, I think that just due to the initial early advertisement and a poor choice of selection of beta-players, the people who were the loudest fanboys of Vanguard were absolutely atrocious at giving out useful feedback. |
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| | #653 (permalink) | |
| Registered User Join Date: Aug 2002
Posts: 253
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| | #655 (permalink) | |
| Unregistered User Join Date: Mar 2005
Posts: 682
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| | #657 (permalink) | |
| King of the Internets Join Date: Jan 2005 Location: Mission, Kansas
Posts: 2,323
+223 Internets | Well I was wondering why this thread was back up again, but I was expecting a nerd fight or flamewar. Brad, you must have thick skin and brass testicles; I didn't expect you to come into this thread. I didn't see you mention probably one of the biggest concerns, and that is the station pass (assuming I didn't miss some announcement and the hike has been rescinded). I have several RL friends that were willing to look past whatever flaws VG might have at release, even when I wouldn't. But with the announcement of yet another AAP price hike, every single one said to me that they would be dropping the pass and might possibly drop VG as well. Maybe things will die down after awhile, but I can't imagine this being a good thing for VG. IMO all the bugs and the things needing to be finished are almost a non-issue at the moment, in comparison. Those people who couldn't accept them aren't playing, and those who can are indeed in VG, though they may be bitching a little. I could be wrong, but I wonder how much good will come out of an advertising blitz at this late of date. A lot has been said already about VG, opinions have been formed and cemented, and people have already chosen what side they would come down on around release. Maybe this is only valid with respect to the hardcore players or those 'in the know', maybe the advertising you are planning will work with people that are simply ignorant of VG, and perhaps MMOs in particular. It could just be me, but I can't imagine myself being swayed by any amount of advertising that is put out. For many, it will be too late, imho. And I do agree wholeheartedly on the topic of managed expectations and addressing of issues pre-release. But, that horse has already been beaten into the dirt so I'll say no more, even though thats what did in VG for me personally, before release was even announced. Oh, and Brad, if you read this let me just say: For the Love of God and all that is holy, please change your love-fest that is Brad McQuaid's Website . I don't even know if it's just me or what, but it seriously hit a nerve with me. It's so sickenly pro-VG that I seriously felt ill the first time I read the text portion. I know it's old at this point, but still... Quote:
EDIT: Let me be more constructive and say I would change/edit it now that it's post release, rather than me segueing into a rant about pre-release rumors =/ Last edited by Erronius; 03-09-2007 at 10:00 AM.. | |
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| | #658 (permalink) | |
| Registered User Join Date: Sep 2003
Posts: 811
| Am I the only one experiencing deja vu after reading this? Hey Brad....thx for stopping by /wave. - Silky Venom Brad = Tigole; Vanguard = WoW??? ![]()
__________________ Quote:
Last edited by Slick Willey; 03-09-2007 at 10:07 AM.. | |
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| | #659 (permalink) | |
| Jesus hates the yankees Join Date: Jun 2006
Posts: 334
+4 Internets | Quote:
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| | #660 (permalink) | |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 12,884
+65 Internets | Quote:
hay guyz, I'm in FOH! I'm uber! | |
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