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| | #1531 (permalink) | |
| Is really a cow. Join Date: May 2006
Posts: 1,160
| Quote:
__________________ It's turtles all the way down. | |
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| | #1532 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,159
| Honestly I doubt LOTRO will pull many people away from Vanguard. The most it will do is keep people from trying it that may have. I think a lot of the people who are already planning to play are waiting and not wasting money/time in a game they aren't that interested in in the first place. Now, WAR and AoC are a different story. Especially AoC if it has good DX10 support and the people running VG at high settings now can actually use those cards to push new graphics features instead of overpowering bloated older features.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #1533 (permalink) | |
| Is really a cow. Join Date: May 2006
Posts: 1,160
| Quote:
__________________ It's turtles all the way down. | |
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| | #1534 (permalink) | |
| Mr.Furious Join Date: Mar 2005
Posts: 608
+1 Internets | Quote:
I think we've been over this ground before. Games should be fun from the beginning; they need a hook to keep people playing both initially and for the long term.
__________________ UO - Broman, Chesapeake (retired) EQ - Aildrik T'Quetzl, Tarew Marr (retired) WoW - Broman, Zul'jin (retired) WoW - Ail, Draka | |
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| | #1535 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 2,664
| Quote:
I love Shadowbane to death with its player community and drama that puts anything on TV, in other MMO's, or RL to shame... but that doesn't change it from being a ~70% game. | |
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| | #1536 (permalink) | |
| Registered User Join Date: Sep 2003
Posts: 817
| This is precisely one of the things Microsoft is trying to do with "Games for Windows." From what I understand, developers will have to meet certain uniform specifications in order to be labeled a "Games for Windows" title.
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| | #1537 (permalink) | |
| Registered User Join Date: Nov 2003 Location: Los Angeles
Posts: 355
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| | #1538 (permalink) | |
| Registered User Join Date: Feb 2006
Posts: 1,971
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| | #1539 (permalink) | |
| Am I pissing you off fafa? Join Date: Aug 2003
Posts: 916
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If you look at 90% of the games out in the market right now, you will see a nice little lable that says "DirectX 8.0+ requiered". Im not saying OpenGL is dead, its still alive and well but atm OpenGL hasnt been able to keep up with the Advances Microsoft has made with DirectX. Those advancements are directly influenced by the fact that DirectX is part of Xbox and well they need to get there shit as good as they can. Small edit. Were in the world do you get the idea that it is EZMode to drop in models on an Unreal Engine. Sure its a freaking vast engine with a plethora of tools, but they still had to tweak the shit out of it, For example since Unreal engine was Zone based and Vanguard wanted a seemless world. Why dont you go get the Torque engine, and try to get a half assed game running and then come and tell me its as easy as just droping some models in and vuala. The solution to the Graphics problem is not write a new engine. You have an engine you just have to continue to tweak it, change processes, change the rendering sequence, ect ect. They were trully extremly ambitious on what they wanted to display on the screen, however I still think there is LARGE room to improve the code to increase performance.
__________________ Jedite Neshtal , Paladin Vanguard(HillsBury) ,EQ2 (Faydark) Disturbed ,EQ1 Tarrew Marr (R.I.P), Hunter LOTRO Vestal Paladin WoW(Eoner), Conqueror AOC(Zug) Last edited by Jedite; 03-21-2007 at 03:46 PM.. | |
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| | #1540 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,159
| While OpenGL may or may not be the answer, it is pretty much a certainty that the Unreal engine was not designed to do what they are trying to do. It has been tweaked and gutted and twisted so much that they really could have done better by writing their own.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #1541 (permalink) | |
| Am I pissing you off fafa? Join Date: Aug 2003
Posts: 916
| Quote:
Its easy to second guess now that we see the outcome but back then how could they know really? Besides on a decent computer you can run the game at decent settings. On a semi High end PC you can go Max Quality like Im doing.
__________________ Jedite Neshtal , Paladin Vanguard(HillsBury) ,EQ2 (Faydark) Disturbed ,EQ1 Tarrew Marr (R.I.P), Hunter LOTRO Vestal Paladin WoW(Eoner), Conqueror AOC(Zug) | |
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| | #1542 (permalink) | |
| Registered User Join Date: Aug 2002 Location: San Diego, CA
Posts: 509
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| | #1543 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,221
| First of all, I have a 4 yr old computer. P4 3.2 2 gig ram and a 9800 pro. And I run this game perfectly fine. I have a hard time believing this game cannot be ran on a system like mine or bogs. Maybe you set your expectations of your computer too high? I have the settings set on the one next to the lowest settings. Maybe Bog thinks he can plug his 4 yr old comp on high quality and get 50fps?? I really dont understand. My bro has one just like mine (I built them both) but his has an AMD 64 3800 with a 6800GT and he runs fine. I find this totally unbelievalble that you cannot play the game on basically the same system like ours. ITs totally playable, totally scalable to any system within the last 4-5 yrs. Its a fucking fallacy and shame to spred lies like this. This game may be buggy as hell, released early, lacking 35+ content, some might not like it, whatever. And all of this is true. But to say that you cannot play this game on a system like Bog pointed out is totally false and a flat out lie. Unless, like I said, he was trying to run this game on the highest settings.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |
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| | #1544 (permalink) | |
| a Menace Join Date: Feb 2006
Posts: 619
| Quote:
All they had to do was hire John Carmack, yep, obviously. Also, would like to see the changelogs where you are getting this info on just how much of the original Unreal code base was altered. | |
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