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| | #1502 (permalink) | |
| collector of stuff Join Date: Feb 2006
Posts: 625
+8 Internets | Quote:
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| | #1503 (permalink) | |
| Insert Quarter Join Date: May 2006
Posts: 9,727
| Quote:
So while most of this 'bitching' seems directed at Vanguard and Brad, I think everyone here knows it will do no good for that specific person and product, but hopefully serves to highlight a crucial decision that upcoming companies will be facing. If you want to include super bleeding edge tech in your design, then you should at the very least include scalability, or at least have a decent grasp on when your product will release and what products will be available to support it then.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. | |
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| | #1504 (permalink) | |
| Registered User Join Date: Jul 2003
Posts: 1,207
+4 Internets | Quote:
I'd hate to see people knee jerk and go really low tech to be "safe" though. Brad pretty much said it though, in hindsight go lower tech and a little smaller world. Too ambitious is what I've always tagged the game as, not to mention inside conflicts leading to lack of focus, but end of the day I'm enjoying it and I do hope it catches up to it's potential. | |
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| | #1505 (permalink) |
| The Little Man In The Canoe Join Date: Oct 2004
Posts: 4,492
+180 Internets | Personally, I think it's a no-win situation for the developers. If they try to future-proof a game and give it high-end graphics, people bitch that they can't run it. If they give it lower specs, the players will say it looks like ass.
__________________ --If it weren't for the gutter, my mind would be homeless. |
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| | #1506 (permalink) | |
| the Forest Stalker Join Date: Mar 2006
Posts: 341
+1 Internets | Quote:
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__________________ Faelorr - Guild leader of Halcyon Affinity: World of Warcraft (Dark Iron: Horde) Forest Stalker | |
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| | #1507 (permalink) |
| GamerDNA Rockstar Join Date: Dec 2004
Posts: 222
+2 Internets | It's pretty much to the point games need to develop some sort of custom graphics engine that lets people scale down all the way to full animated low poly, all the way up to nasa sim high res space station 3d particle effects. Then the board can flame each other about whose screenies look the best on a raid and whose PC runs the game better! ![]() |
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| | #1508 (permalink) | |
| Registered User Join Date: Apr 2006
Posts: 44
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If you get 3 FPS on your shitty 2004 system with this game and quit after reaching lvl 3 OMG there is no content, they good for you. Did I say STFU already? When you get a real computer you'll see how incredible this game is and it's FULL of content. Killing grasshoppers for 10 hours in a row outdoors was your choice. I did quests, crafting, AWESOME dungeon crawling and I can't level slow enough to even see ONE continent's content completely. If it's pointless, stop posting shit "oh my 2004 system runs everything, all games must run on 2004 hardware otherwise they are pieces of shit" yadayada STFU. | |
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| | #1509 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 2,156
| Quote:
Vanguard 69%. Yeah, incredible! | |
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| | #1510 (permalink) | |
| Registered User Join Date: Apr 2006
Posts: 44
| Quote: The same kind of people that review games like Bog? Site Name / Link Article Date Rating Ratio Ferrago 3/2/2007 81 out of 100 81.0% GotNext 3/6/2007 4 out of 5 80.0% Gamer's Hell 2/16/2007 8 out of 10 80.0% GameZone 2/20/2007 7.8 out of 10 78.0% IGN 2/27/2007 7.7 out of 10 77.0% Then you have: Eurogamer 2/22/2007 6 out of 10 60.0% GameSpy 2/12/2007 3 out of 5 60.0% PC Zone UK 4/1/2007 45 out of 100 45.0% 1UP 3/2/2007 3 out of 10 30.0% So how can some review it for 80% and other for 30%? I guess those who PLAYED on a real PC and saw the content gave it 80% while the others like b0g and yourself give it 30% after killing a few snakes... Last edited by Morderick : 03-21-2007 at 01:11 PM. | |
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| | #1513 (permalink) | |
| I'm really Zhariv Join Date: Jan 2005
Posts: 1,211
+68 Internets | Quote:
IMO the part of the playerbase that wants a "High-Fantasy" MMO is never going to be satisfied. They couldn't get past WoW's graphics, went to EQ2 and had various gripes, and after that went to VG. VG was screwed before the game even hit beta; there was no way on earth that Sigil was ever going to be able to satisfy the MMO purist grognards any more than any other MMO has since EQ. On the other hand you have the WoW players that aren't so anally nitpicky and had fun with WoW; any MMO that ignores that and tries to run counter may have a hard time breaking 500k. They didn't just future-proof VG, they dug themselves such a hole that they will never be completely out of it. VG can come back and be twice the game that WoW is, and it's possible that they won't ever recover from release. There will be other, newer, shinier games in a year or two for people to check out once VG gets turned around, in much the same way as what happened to EQ2. If I was over at Mythic I'd be somewhat happy...WoW clone, rabid Warhammer fans and a less-than-spectacular first year for VG? The chum might already be in the water. Preparing your game for the future is fine; biting off so much that it hurts you isn't. Few mainstream gamers are going to want to dick around optimizing VG the way so many have had to, they are going to want to install the game and play immediately. Few mainstream gamers are going to want to upgrade their computers until they absolutely have to, when there are other MMO's they can play w/o upgrading - especially when VG still has problems. Last edited by Erronius : 03-21-2007 at 01:16 PM. | |
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| | #1514 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 9,727
| Heh, who the fuck is Ferrago? Highest rating is 81% and it's from a noname source. GG.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #1515 (permalink) |
| Santa Join Date: May 2002
Posts: 9,051
+32 Internets | Most of reviews are almost always useless for MMOs because the game the reviewers play during their reviewing process is almost always different from what a member of this forum plays. They can tell us how the display looks, what the sound is like, and what the content is for the first bit of levels, and that's about it.
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