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Old 08-25-2009, 06:28 PM   #7741 (permalink)
Lleauaric~EW
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Yea. I definitely agree Tide.. Id love to start hearing about the universe this game is in.
I understand it wont be as good was Warhammer, (25+ years, hundreds of books, short stories and massive amounts of information all fitting together)
and hopefully wont suck as bad Warcraft (cheap knockoff of Warhammer with some pop culture cliches thrown in), but somewhere in between would be good.

So.. I know you want to protect the IP Curt.. but nothing sets the imagination and builds the anticipation than a good backdrop.
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Old 08-25-2009, 06:37 PM   #7742 (permalink)
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My posts go to the point that there isn't anything there to protect anyway.

I can spin up a Phantom Fantasy ploy in about 20 minutes of thinking about it.

He is going to need to come back with more substance than that after 3 years.
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Old 08-25-2009, 07:16 PM   #7743 (permalink)
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Ut is going to single-handedly stop any and all developers or people with any inside knowledge from posting here, lest they disagree with his perfect analysis of the entire industry...
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Old 08-25-2009, 07:29 PM   #7744 (permalink)
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He'll find something else to occupy his time eventually. I imagine if he's playing WoW he's bored at the moment, as so many raiders are.

Curt's cult of personality needs to be kept in check somehow, and aside from him all we've had of late was Gallenite. We had more than a few VG devs posting before its release, but that well is dry. Even if this forum was more hospitable, most companies are only interested in empty marketing anyway. The ever ignorant news portals are the place to plug the company line. There is easily far more exposure and far less criticism.

We're more or less at maximum Ut saturation though. He could quiet down so the cum guzzlers return to be lampooned. As with Khorum, many would rather not wade in with their arguments, justified or otherwise, while such vicious attacks are a regular event.
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Old 08-25-2009, 10:13 PM   #7745 (permalink)
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Originally Posted by Lleauaric~EW View Post
So.. I know you want to protect the IP Curt.. but nothing sets the imagination and builds the anticipation than a good backdrop.
Working on that.
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Old 08-25-2009, 10:47 PM   #7746 (permalink)
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I am not going to contribute anything but damn reading you guys going back and forth is highly entertaining to say the least. Carry on gentlemen!
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Old 08-25-2009, 11:30 PM   #7747 (permalink)
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Well, I'm glad we could entertain you, Camerous. Want me to get you anything else while you're here? How about a glass of lemonade? Would you like a glass of lemonade?
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Old 08-26-2009, 12:23 AM   #7748 (permalink)
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I think he would prefer pineapple juice.
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Old 08-26-2009, 12:25 AM   #7749 (permalink)
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I think he would prefer pineapple juice.
jumex makes the best nectar in the world.
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Old 08-26-2009, 04:11 AM   #7750 (permalink)
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As it's been pointed out, it's time to tell us something, because the only thing that makes me coming back to this thread is to read at what level Utnayan's psycosis is raised.

You could have your lore written by motherfucking Tolkien, but I'd like to know something beforehand, to see if it's even remotely interesting.

I'd like to see screenshots, even if in alpha build, to have a clue on which is the graphic style of the game and maybe, just maybe, a hint or two about the class system (or lack of if you choose this path) and also an idea of how the combat is going to work, in broad strokes, so to say.

Discussing about nothing is hard, really hard. There is the associated risk that by the time 38s releases info, people won't just give a damn anymore, because other titles will be out or close to be out and Copernicus will be... "Copernicus... what?" by then.

I've reached the point where I played WoW as much as I did EQ and it's still "kinda" interesting, but it lost a lot of its original appeal, so for me a new MMO would be welcome, but I want to be thrilled, to be inspired, to learn tidbits of info left and right, pretty much like Diablo 3 is giving me now and D3 is certainly a game I'll play from day one, because I loved every little bit of the first two and I know Blizzard quality.

When WAR was still being made, they released short clips of alpha/beta gameplay, those got me interested enough to follow the product, but I didn't spend a dime on it, because I'm jaded towards all MMOs nowadays and won't waste my money on crap products, so I wait for release and see what players think in two-three months.

Copernicus? I know nothing, I've seen 3 concept arts, I don't know the story except Salvatore is working on it (and while I think he's better than Metzen, he's not my favourite author in the fantasy genre by a mile), I've seen no screenshots, no blueprints of class development, no idea if we'll have again tank+healer+dps or other paradigms to follow.

In shorts I have nothing to talk about except random beaten-to-death arguments about MMOs in general.

Honestly, spill the beans, it's about time. Some backgrounds on the world, the story, major characters, role of players in the world (ok, we are the heroes, we got that), etc. A vague idea of mechanics wouldn't be bad to be revealed.
Keep your secret stuff hidden if you have innovative mechanics, but do some good old fashioned advertising at this point, because it's better to talk about something than about nothing.
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Old 08-26-2009, 04:27 AM   #7751 (permalink)
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'I have been in the industry for over 10 years' doesn't mean 'I have played MMOs for over 10 years' because by that metric everyone here is a MMO industry veteran.
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Old 08-26-2009, 06:08 AM   #7752 (permalink)
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Well, I'm glad we could entertain you, Camerous. Want me to get you anything else while you're here? How about a glass of lemonade? Would you like a glass of lemonade?
As much as I appreciate the offer I am doing just fine thanks.
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Old 08-26-2009, 06:12 AM   #7753 (permalink)
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Working on that.
You say this like you have to get permission from your mom.

You hold the majority of the purse strings. Just do it. And not just some bullshit backdrop of lore.

You obviously are playing the game as you said you killed moorgard several times. Screenshots (Which are pretty pitiful anyway but at least it would be a start for you to prove you have at least SOMETHING done, some class structure, and something of substance. Go ahead and keep the secret sauce everyone else and their mom is working on right now secret if you think it is to be so guarded.

Time to quit spinning and just get it out there.

Part of the reason why Hartsman was such a successful poster here was because he didn't spin a lot of shit. He gave pointed and direct information. It's also why I didn't flame him and actually gave EQ2 another try. 1-20 was outstanding. It's too bad they never fixed the rest of the bullshit.
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Old 08-26-2009, 06:13 AM   #7754 (permalink)
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'I have been in the industry for over 10 years' doesn't mean 'I have played MMOs for over 10 years' because by that metric everyone here is a MMO industry veteran.
Actually I would consider Shadows of Yserbius and AOL NWN the earliest cave man incarnation of MMORPG's. With a much steeper barrier to entry with cost. And those were in 91. 18 years ago.
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Old 08-26-2009, 06:18 AM   #7755 (permalink)
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Originally Posted by Miele View Post
As it's been pointed out, it's time to tell us something, because the only thing that makes me coming back to this thread is to read at what level Utnayan's psycosis is raised.

You could have your lore written by motherfucking Tolkien, but I'd like to know something beforehand, to see if it's even remotely interesting.

I'd like to see screenshots, even if in alpha build, to have a clue on which is the graphic style of the game and maybe, just maybe, a hint or two about the class system (or lack of if you choose this path) and also an idea of how the combat is going to work, in broad strokes, so to say.

Discussing about nothing is hard, really hard. There is the associated risk that by the time 38s releases info, people won't just give a damn anymore, because other titles will be out or close to be out and Copernicus will be... "Copernicus... what?" by then.

I've reached the point where I played WoW as much as I did EQ and it's still "kinda" interesting, but it lost a lot of its original appeal, so for me a new MMO would be welcome, but I want to be thrilled, to be inspired, to learn tidbits of info left and right, pretty much like Diablo 3 is giving me now and D3 is certainly a game I'll play from day one, because I loved every little bit of the first two and I know Blizzard quality.

When WAR was still being made, they released short clips of alpha/beta gameplay, those got me interested enough to follow the product, but I didn't spend a dime on it, because I'm jaded towards all MMOs nowadays and won't waste my money on crap products, so I wait for release and see what players think in two-three months.

Copernicus? I know nothing, I've seen 3 concept arts, I don't know the story except Salvatore is working on it (and while I think he's better than Metzen, he's not my favourite author in the fantasy genre by a mile), I've seen no screenshots, no blueprints of class development, no idea if we'll have again tank+healer+dps or other paradigms to follow.

In shorts I have nothing to talk about except random beaten-to-death arguments about MMOs in general.

Honestly, spill the beans, it's about time. Some backgrounds on the world, the story, major characters, role of players in the world (ok, we are the heroes, we got that), etc. A vague idea of mechanics wouldn't be bad to be revealed.
Keep your secret stuff hidden if you have innovative mechanics, but do some good old fashioned advertising at this point, because it's better to talk about something than about nothing.
One of the hidden sciences, and one I don't fully grasp, is time between reveal and launch for an MMO. Only 1 of the major players in the NA market has had that timeline come in under 3 years.

You'll be hearing about the IP, and some other stuff, 'pretty soon'.

Pretty soon being later than next weekend but before the next ML All Star game.
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