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| | #751 (permalink) | |
| Banned Join Date: Nov 2004 Location: Upstate New York
Posts: 836
| Quote:
Plus, if I read you right, I appreciate your honesty. Realistic expectations and straight forward discussions about what a game will bring is another good thing, imo. As opposed to the PR spin that is common with discussions about game designs, etc. | |
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| | #752 (permalink) | |
| Registered User | Quote:
More on-topic, with the core team nearing full assembly (I see you're still looking for a Sr. Game Designer), how much longer do you expect it to be before GMG starts hiring the guys and gals for the trenches (programming, 3D artists, etc.)? 4 months? More? Less? And on that same note, is there a projected development time yet? Should we expect the average 4-5 years? More? Less?
__________________ Fuck Cancer! | |
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| | #753 (permalink) | |
| Plugged In Like Neo | Quote:
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| | #754 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 687
+59 Internets | Quote:
I'll get in enough trouble arguing about things I should shut up about to begin with. I'm fiercely loyal to people to people in my family and my friends and these forums will present situations where I'll need to bite my tongue. I'll promise Danuser and Shwayder, here and now, that I will ALMOST never reply to them, but there is no 100% guarantee, it's not who I am. As it pertains to game related posting, no one in this company will be posting a word about what it is we are doing unless it coincides with the multi-year PR/Marketing plan being laid out by someone with almost 3 decades of experience in branding and helping put an IP on the map. We'll get one shot at that first impression and we plan on doing it right. | |
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| | #755 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 687
+59 Internets | Quote:
We hope to have the Sr Game Designer, Mechanics, postion, filled in short order. The great thing about the flow here is that once the industry saw that we were an actual company, with an actual plan and real dollars in the bank, the resumes changed from "Hey, I have no experience but I have 21 lvl 70 l337 toonz and some kick ass map mods from Castle Wolfenstein, when can I start?" to some rather well credentialed and accomplished people who fit the profile of having a whole lot more than just talent. The other cool part of this is that we've had an independant film maker here since pre-day 1 to get footage of just about everything we've done. From filing our tax ID papers to getting Munch tattoo's. ![]() (Though Danuser's wife won't let him get one....) | |
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| | #757 (permalink) |
| Registered User | I was under the impression that "core" meant the big boys running everything. That's what I get for assuming. It's good to hear that I was wrong this time; things really are moving damn swift. ![]() If there isn't a whip-wielding mob in the game named after her I will be severely disappointed.
__________________ Fuck Cancer! |
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| | #758 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 687
+59 Internets | That core is pretty much done as of today, the compilation of it anyway. Now I get to head down to Florida and get ready for the grind that is the AL East 2007 style. This could be a pretty incredible year in this division, given the competition and the schedule. |
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| | #759 (permalink) |
| /shrug Join Date: Oct 2005 Location: ATX
Posts: 702
| One suggestion, start building your design docs and processes with QA and CS in mind, this will include things like tools for CS which so often gets pushed out to the last second and don't quite meet up to your player base's expectation. The earlier you start on this the easier it will be to implement. Good Luck. |
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| | #760 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 687
+59 Internets | CS will be something that will remain at the top of our priority list no matter where we are as a company. If you don't guarantee your customers the service they expect when they invest financially and emotionally in your products, and company, you have an ex-customer waiting to happen. It's another reason why naming the President we did was such an important event in this companies life, Brett gets it in ways that will matter to us, and to you. |
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| | #761 (permalink) | |
| The future, I came from it Join Date: Mar 2012 Location: Portland, Oregon
Posts: 3,647
+3 Internets | Quote:
You would think this is an obvious statement but it isn't and I can tell you from first hand experience that marketing companies and people within public relations that do nothing but ignore their demographic happens CONSTANTLY. I would love to be more thorough with the problems I have encountered but this isn't the time for me to do so. Marketing and Advertising is one of the key elements for any given company or product and I am tired of dealing with Marketing and PR staff doing absolutely nothing passionatly or give limited service to their company/customers when it can only increase customer awareness or be a deal that will drastically increase sales and participation. Customer Service is another branch that has recently been limited in this industry. Short example, Vanguard creates an affiliate network and choses to have server forums left to the public. Customer service, and Public relations staff are nearly non-existant on most all of the Vanguard affiliate sites, and everyone is pissed because there is no centralized forums because Sigil staff is NON EXISTANT and no one can find information as soon as it happens. This all should be fairly obvious but it is a big element to any industry in the world. /rant off
__________________ http://www.imvox.com/ "Salty's Funhouse" public & free voice server. Last edited by Tyen; 02-15-2007 at 10:00 PM.. | |
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| | #762 (permalink) | |
| huh? Join Date: May 2005
Posts: 75
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If you can't comment on that, we'll settle for the low down on how Matsuzaka is looking and is he gonna be worth it. | |
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| | #763 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Melbourne, Australia
Posts: 3,326
+25 Internets | Quote:
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| | #765 (permalink) | |
| huh? Join Date: May 2005
Posts: 75
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Still I'll await the comments on Matsuzaka's camp performance PS If anyone else missed it, I'll save you the search. Ngruk himself is not in support of a game that allows players to use RL money to further their virtual life. | |
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