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| | #4651 (permalink) |
| Registered User | I just got my game today, haven't punched in my key yet, and am still able to log in thanks to the Early Access. They even said there would be a grace period (as mentioned in the WAR thread) since they know not everyone would get their game delivered on the day it comes out. |
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| | #4652 (permalink) | |
| Lead Farmer Join Date: May 2005 Location: DC
Posts: 1,976
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| | #4653 (permalink) |
| Raider Nation In Exlie Join Date: Feb 2002 Location: To the left or right of you
Posts: 3,800
| The 'outrage' over the democrat comment is typical for this place. Stirring up a bees nest of little Hillary and Bill drones is never a pleasant thing! Also, on topic, the WAR release has been pretty good overall. Mostly the usual sandy vagina crowd complaints like every game has had so far.
__________________ Government big enough to give you everything you want is a government big enough to take from you everything you have. -Gerald Ford |
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| | #4654 (permalink) | |
| I'm your huckleberry Join Date: Jan 2003 Location: Liverpool, UK
Posts: 1,323
+39 Internets | Quote:
SWG's craft system FFXI's one char can play all jobs (one at a time) Anarchy Online lvl cap, stat and buff system Got to agree with this post. Developers are so committed to not being seen as a rip off that they try too hard to be unique in everything (see EQ2 vanilla vrs EQ1). Theres a bunch of systems in other games that could be huge pulls if they are part of a backbone of a fun game. Of course, there are the ideas that will plain make your game fail before it launches : CoX actually has no loot system. AoCs has loot but actually has no loot you care whether you get system. FFXIs major boss spawn system and economy - how not to do it if you dont want gold sellers to own your servers. | |
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| | #4655 (permalink) |
| Shiny Join Date: Sep 2002 Location: Calgary
Posts: 1,761
| What a fucking moron. I am no WAR apologist. I am having fun and I think there is an excellent chance it will be over in a month or two. Hell, for sure in six (see my DAoC background, even with the top guild). Still, the launch was near perfect. Bitch about AC, laugh at OU, complain about EQxxx, whatever. Still, WHAR did just fine in launch and pre-launch. Hell, I'd say better than WoW even and I was there from F&F to Live.
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| | #4656 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 691
+60 Internets | Any issues I've had with the launch have been client side for the most part, and they continue through today. I've updated my vid card and done everything I can but the game still crashes far too often for me. In the Phoenix scenario when I am on the repeater I am getting pushed to desktop but not crashing... Otherwise I am getting full shutdowns, game closes and my machine starts running like molasses for a good while. Incredibly frustrating but that's not all their fault imo. I am however, having a blast in the game. Closing in on t3 as a rune priest.... Tradeskills? Now that's another topic altogether....
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| | #4657 (permalink) | |
| Tacos are good. Join Date: Feb 2007 Location: Williamsport, PA - On Co-Op/Internship
Posts: 396
+2 Internets | Quote:
Have fun finding scenarios in T3. On Azazel it sucks.
__________________ Geist - An Aion Legion | |
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| | #4660 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 691
+60 Internets | Definitely noticed the GAPING change in RvR scenario activity once you hit t2. I was doing 5-10 an hour in t1, and first 3 days in t2 not one single queue. Almost felt like a penalty for leveling fast, which I don't think people want. That's going to be the rub for awhile. Thing is I just KNOW some server our there is going to band together to take over as much of the world as they can as fast as they can. My other qualm is that starting a new toon, which given the content and speed played is pretty much a guarantee, almost means I HAVE to start another race since leveling up is pretty much the same exact set of quests at every step. Weird. I know you can go to other races home points for that, but that's a challenge I am not too interested in. But they still hit a HR on the PvP/RvR as far as I am concerned, incredibly cool. Biggest complaints right now would be 1)The mail system.. Holy crap, 1 item every 20s???? No 'friends' feature???? 2) TS'ing, feels 'detached' from the game. I could level to 40/80 and not touch TS and it feels like I won't miss a single thing. If that truly is the case I'd have opted to skip TS altogether and focused on the core game features. TS'ers might hate to hear that but that's imo only.
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| | #4662 (permalink) | |
| Tacos are good. Join Date: Feb 2007 Location: Williamsport, PA - On Co-Op/Internship
Posts: 396
+2 Internets | Quote:
Eventually you will have to go to the other races areas to level. Just like with AoC they increased the XP required per level and you run out of quests very quickly in your races areas. One thing that really gets me excited in this game is every time I see a pop up on my screen that a farmer has been banned. That is pure awesomeness!
__________________ Geist - An Aion Legion | |
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| | #4663 (permalink) | |
| __________ Join Date: Nov 2004 Location: Baltimore
Posts: 444
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| | #4664 (permalink) |
| Registered User Join Date: Sep 2003
Posts: 2,707
| If you are experiencing stuttering and slow downs in the pve world delete your combat chat tab. Something is wrong in the background and getting rid of the combat tab fixed nearly all my problems. Now Scenarios are still a bitch in places like Mourkin(sp? dorf t2), but even that can be fixed by leaving the group. If you do that though you hurt your xp and renown gains. |
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| | #4665 (permalink) |
| ಠ_ಠ Join Date: May 2006 Location: Washington (STATE)
Posts: 1,553
+27 Internets | The scenario scarcity is by far the biggest complaint I have with the game so far. They really should've thought more about it. I'd much prefer 3 scenarios per tier that can all be queued for at the same time (like with T3 scenarios). Ideally, I'd prefer cross-server scenarios as well. I know this brings up a lot of issues with the world RvR mechanics, but there's got to be a way to design around that. It also lessens intraserver relationships, but I believe that's a necessary evil in this case, there's just not enough people in the respective tiers to consistently be able to get a scenario. Also, the T3 scenarios pretty much all suck IMO. Most of them are far too large which really kills the experience. From what I've heard, the most popular T3 scenario is extremely unbalanced for Destruction as well, so that needs to be fixed ASAP. Other than that, having a blast. It's unfortunate that it is kind of mimicking what we saw in AoC where the game gets less fun the higher level you get. Hopefully it turns itself around soon. |
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