|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
| | LinkBack (2) | Thread Tools | Rate Thread | Display Modes |
| | #362 (permalink) |
| You are just another normal! Join Date: Jan 2002 Location: Houston, TX
Posts: 9,333
| 8 weeks, sweet Jesus. I was attacked by a wild hog and begged to go back to work at week #2. I couldn't survive not being able to walk fucking 8 weeks. Christ. Did they put landmines in the field that morning? That's some intense shit.
__________________ Joined at the soul with a pair of headphones, we need nobody to let ourselves go. Always at my side as we rock the stage show -- in an ocean of music, we move with the flow. Hand in my hand, I don’t wanna let go; a partner in life on this mean old road. We got the wind on our backs that blow, we can't drift apart we just move with the flow. |
| |
| | #363 (permalink) | |
| Registered User | Quote:
![]()
__________________ Fuck Cancer! | |
| |
| | #366 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Melbourne, Australia
Posts: 3,326
+25 Internets | Quote:
| |
| |
| | #368 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,634
| wonder why the thread is so active, come back and see curt is posting here...mr i play a monk in eq,.. then moved to shadowknight in eq2 ![]() hope bledsoe's house is working out(unless you moved again) because he is out of a job currently ![]() (i live in the boston area for those that don't know) imo there are lots of variables to make a mmo successful. quality at launch is just one of them gameplay is key, as well as the amount of content at release. but also graphically it needs to be good- one of the major complaints you see here when discussing new mmo's is frames per second- if you followed vanguard you'd see the beat down sigil has gotten for several months about FPS... for a graphics engine, shrug, going premade will help speed things up- IF the base product comes with what you want, unreal 2 or unreal3 engines are possibilities, as well as the doom3 engine(if you choose to go opengl) for the "major" engines i'd look at- vanguard is using a heavily modified unreal 2 engine if i remmeber correctly. not having to worry about the graphics engine development means devs can concentrate on the game & gameplay itself. nice to see you posting here. |
| |
| | #370 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 687
+59 Internets | Quote:
And no, we haven't chosen a game engine as of yet, but Emergents Gamebryo is certainly a candidate. Middleware companies are starting to get bought up, and they are also completely redoing their pricing schemes over the past 10 months. | |
| |
| | #371 (permalink) | |
| Registered User Join Date: Jul 2005 Location: Dallas, TX
Posts: 1,573
| Quote:
| |
| |
| | #372 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 687
+59 Internets | Quality at launch is all of them ![]() You're fooling yourself if you don't think that first 30 minutes, from purchase to account creation, character creation, opening cinematic, actual in game log in and playing 10-15 minutes isn't just about the most crucial time in a games life. The market is so incredibly saturated right now, and that won't change imo, that if you don't put a product out now that's polished, front to back, on day one, you are costing yourself hundreds of thousands, to millions of customers. I'd think approaching it any other way would be just piss poor management. |
| |
| | #373 (permalink) | |
| Rock and Roll Gangster Join Date: Aug 2003
Posts: 2,168
+5 Internets | Quote:
__________________ Laazarus - Casual - Scilla | |
| |
| | #374 (permalink) | |
| Aieee my precious internetz >< Join Date: Jan 2002 Location: UK
Posts: 610
| Quote:
![]() | |
| |
| | #375 (permalink) | |
| Registered User | Quote:
__________________ Fuck Cancer! | |
| |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |
LinkBacks (?)
LinkBack to this Thread: http://www.fohguild.org/forums/retard-rickshaw-hall-shame/24711-green-monster-games-curt-schilling.html | |||
| Posted By | For | Type | Date |
| f13.net forums - Schilling's Green Monster Games | This thread | Refback | 11-22-2006 07:59 AM |
| MMORPG's - Page 2 - General [M]ayhem | This thread | Refback | 11-22-2006 07:29 AM |