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Old 04-08-2008, 03:19 PM   #3121 (permalink)
James
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Well...

Schilling might get them on the news, but honestly who wants to play with some dude that learns about a game via the fucking NEWS. The real draw will be their ability to lay down massive amounts of what I like to call The Cool, something that both Salvatore AND McFarland have repeatedly shown they can do. Granted, I fall more on the McFarland end of the spectrum, but I wouldn't dream of demeaning Salvatore's work when he has such a large, unshowered fan base to back him up.

What it comes down to is first impressions, and if I load up a game that is visually stunning and loaded with The Cool, it'll be hard to tear me away. If it wants to keep me playing, it's going to need to be fueled by passionate and well versed gamers -- ala Schilling. Maybe I'm getting my hopes up to the tune of Vanguard porportions, maybe not. I think we'll see in beta.

EDIT:
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Green Monster should probly try to get at least one regular game out to the public before they start on this risky venture.
I don't think this can be said enough. Having 'hype' backing your game can definitely be a GOOD thing, and having a long tradition of releasing quality games can only help you succeed in the major, risky projects like an MMO. If Rockstar released an MMO, I'd sign up for beta the second it was announced. I will definitely be front in line for the Diablo MMO which will be released IMMEDIATELY just to satisfy me. I'll do it because both of these companies have shown me that they understand what makes games tick.
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Last edited by James; 04-08-2008 at 03:23 PM..
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Old 04-08-2008, 03:24 PM   #3122 (permalink)
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To me Mcfarlane and Salvatore do not sound like a good team,but that has nothing to do with this discussion.

Separately there fine,together IMHO not so much..they just seems like a very strange pairing to me ,anyway...


Curt at some point you will need to put something out,because currently you are a game company with no games,and you have been hyping this for quite awhile now.

Can we see a screenshot or a sketch from any of these planned games?
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Old 04-08-2008, 03:58 PM   #3123 (permalink)
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You guys should of easily picked up from this thread how 38S plans to establish their IP.
You make me want to read this thread, but at 209 pages, no thank you. If you have the cliff notes, I'd read those.

Column: Saying the pairing between McFarlane and Salvatore not being good makes it part of the discussion. Try and remember McFarlane has worked with writers of every genre already, on his own highly successful publications. He has a history of working with writers, especially in the fantasy field. The same can be said of Salvatore, they are both professionals.

But you aren't interested in any of that. All you're doing is engaging in an argument in an attempt to get a scrap of info on how far along they are. Have to say, you went a long way around to do it.
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Old 04-08-2008, 03:58 PM   #3124 (permalink)
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Quote:
Originally Posted by column View Post
To me Mcfarlane and Salvatore do not sound like a good team,but that has nothing to do with this discussion.

Separately there fine,together IMHO not so much..they just seems like a very strange pairing to me ,anyway...


Curt at some point you will need to put something out,because currently you are a game company with no games,and you have been hyping this for quite awhile now.

Can we see a screenshot or a sketch from any of these planned games?
Wait until San Diego Comic Con, thats when we'll see..or at least hear some more information like a Name.
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Old 04-08-2008, 04:01 PM   #3125 (permalink)
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double post, nearly doubled my post count though !
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Old 04-08-2008, 04:33 PM   #3126 (permalink)
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Quote:
Originally Posted by column View Post
To me Mcfarlane and Salvatore do not sound like a good team,but that has nothing to do with this discussion.

Separately there fine,together IMHO not so much..they just seems like a very strange pairing to me ,anyway...


Curt at some point you will need to put something out,because currently you are a game company with no games,and you have been hyping this for quite awhile now.

Can we see a screenshot or a sketch from any of these planned games?
First off, i dont see why Todd and R.A do not sound like a good team. One is a fantasy writer that gets his shit read by millions and millions. The other is an artist that gets his stuff bought by millions and millions. Sounds like a pretty damned good start to me.

They dont have to put shit out yet if its not going to be out for a good long while. As long as they have the money to keep paying the dev's they will put something out when its ready. I seriously doubt Curt is a stupid man in that area. He's been playing MMO's for years and years like the rest of us. He's seen companies fail and fail. I am sure he's done tons of research on why them companies/games have failed.
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Old 04-08-2008, 05:24 PM   #3127 (permalink)
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I enjoy both R.A. and Todd's work immensely. So kick ass lore by Salvatore and kick ass designs and possible toys by Macfarlane? Sounds pretty good to me.
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Old 04-08-2008, 07:50 PM   #3128 (permalink)
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I seriously doubt Curt is a stupid man in that area. He's been playing MMO's for years and years like the rest of us.
That right there is what bothers me. He has been PLAYING them for years not designing them nor running a corporation.

Running a company is much different then being a player either in a MMORPG or a sports team.

We shall see what we shall see, until then just another hype machine with no substance like all the others that have fallen by the wayside.
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Old 04-08-2008, 08:22 PM   #3129 (permalink)
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. . . 1)Has there ever been a game, after release, that you played at launch and quit, and then had a patch or update that made you WANT to go back and seriously play again? . . .

2)I mention this because I have always believed you really only have one shot to corral that initial huge launch audience. Or grab a significant and vocal group that expands your customer base themselves. . .

3)That, and I also feel as if we truly are entering a period of time that sees players playing a game more for the fact that it's where their guild or friends 'hang out' every bit as much as it being a good game. True? False? Sort of?
1) Nope. Mainly for the reason you said in point 2).

2) See 1 above.

3) I don't think to as large a degree. Sure people meet people online tons of times. But in the end the majority still remain anonymous to each other. People may follow initially to try something new, but if they don't like they won't stay. Eventually you will meet other "replacements." This is not to say people don't meet other people in real life THROUGH these games, but I suspect anonymity is the norm.
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Old 04-08-2008, 08:31 PM   #3130 (permalink)
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Originally Posted by gnomad View Post
We shall see what we shall see, until then just another hype machine with no substance like all the others that have fallen by the wayside.
Unlike the McQuaid hype machine though, he's trying to hire talent in the appropriate fields, and not just base it off nepotism.

Secondly, he's asking for a hell of a lot of input, not just thinking he knows what we as players want because that's what he wants.

Suspend judgment until we see what's behind the curtain.
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Old 04-08-2008, 08:37 PM   #3131 (permalink)
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. . You need an IP to even compete,and all the popular IP's are gone now and failed..,or will fail in the future (Aoc,War) . . .
Why are you giving the man business advice when you are absolutely clueless about even running or creating a major multi-million dollar one?

While I agree about trying to build up an IP before a MMO launch through console/pc games (which I argued earlier in this thread), it is not impossible to create a successful MMO if they choose not to. It is simply just "riskier." You are quick to point at VG but then forget the success of EQ.

WOW is not the end. It is a game "on the road." And seriously, how many here playing WOW, want something new? I know I do.

Curt has 3 main assets to his company. A quality author in R.A., a quality artist in Todd, and himself, a man who actually stood in arenas and knew how to perform and succeed (God, as a Cardinal fan I hated him for that ;p).

He has the story and art sealed, the tough part will be the game mechanics.
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Old 04-08-2008, 08:44 PM   #3132 (permalink)
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Quote:
Originally Posted by column View Post
Curt at some point you will need to put something out,because currently you are a game company with no games,and you have been hyping this for quite awhile now.
Except he really hasn't been hyping the game all that much. He's optimistic, certainly, but he hasn't been coming here out of the blue going "Our game is going to be so awesome God will refurbish Heaven around it!" As someone else said, the majority of his time on these boards is spent seeking input and letting us know his stance and standards.
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Old 04-08-2008, 09:17 PM   #3133 (permalink)
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Except he really hasn't been hyping the game all that much. He's optimistic, certainly, but he hasn't been coming here out of the blue going "Our game is going to be so awesome God will refurbish Heaven around it!" As someone else said, the majority of his time on these boards is spent seeking input and letting us know his stance and standards.
38 Studios motto is "World Domination Through Gaming." That's just about as preposterous as your quote.
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Old 04-08-2008, 09:25 PM   #3134 (permalink)
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as the saying goes, you don't get a second chance to make a first impression. i truly believe there is nothing more important than the launch of a game. i know the second i loaded up EQ and started playing i was hooked. the next 5 or so years of my life were tied up in that game. i'd love to play another game that could pull me in like EQ did. i don't really think it's that hard. just make sure the game is ready before it's released, even if it means pissing some people off for a few extra months.
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Old 04-08-2008, 09:25 PM   #3135 (permalink)
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Originally Posted by Gugabuba View Post
38 Studios motto is "World Domination Through Gaming." That's just about as preposterous as your quote.
And anyone believing that motto to be literal is retarded.

He's expressed lofty goals, and worked toward them. How devious!


We're not at VG2 yet, so take a pill already.
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