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| | #226 (permalink) | |
| Finger bang bang, bang-bang-bang! Join Date: Jul 2003
Posts: 356
+1 Internets | Quote:
The problem is, SOE didn't have the finished content until months down the road either, just like Blizzard. Unlike Blizzard, however, they didn't have the audacity to lie about it. That's just adding insult to injury. And if not delivering on promises and lying about it is equivalent to telling the truth, then I have to say your world is just a little bit fucked up. Last edited by keflex; 09-29-2006 at 10:25 AM.. | |
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| | #227 (permalink) |
| Banned Join Date: May 2006
Posts: 140
| As Smed confirmed, any of those instances which can be construed as "lying" were simply cases of PR people (not CEOs, not developers, etc.) saying either what they thought was true or what they hoped was true. Were the communication lines at SoE not so great back then? Yes. Did upper management purposefully lie to players? No. |
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| | #228 (permalink) | |
| Banned Join Date: May 2006
Posts: 140
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| | #229 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | Quote:
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| | #230 (permalink) | |
| Banned Join Date: May 2006
Posts: 140
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But if you want to play the rhetorical question game: Do you honestly believe it would make sense for upper management to lie to their customers when the company depends on repeat business? | |
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| | #231 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | Quote:
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| | #232 (permalink) | |
| the Venerable Join Date: Apr 2002 Location: Sealab
Posts: 2,720
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Blame the guy who assumed different and then told the playerbase wrong. I highly doubt the guy responsible gave told the PR guy "Yeah about that zone, see it isn't working, cause we aren't really finished with it - lie to the players for us and tell them everythings fine." It just isn't logical. | |
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| | #233 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | Quote:
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| | #234 (permalink) | |
| the Venerable Join Date: Apr 2002 Location: Sealab
Posts: 2,720
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It really translates out to A. Pissing off the raiding crowd, not the majority of their playerbase mind you, or B. Admitting to everyone that mentioned above, thus severely damaging the companies reputation even more so than the prior option would. With giant corporations, and with a company like SoE who had all those numbers of subscribers, when it comes to down to pissing off a lesser crowd of people and ruining the companies reputation with them, or pissing off the greater crowd, admitting guilt and pretty much admitting to even the non raiders that the company messed up - the prior option will ALWAYS be the best choice. I mean sure, they are both shitty options, but the company will always tend to look out for the company first in the end. Always. Customers come and customers go. | |
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| | #235 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | I understand your point completely, and I see the business reasoning. Unfotunately I am not Joe Casual, and neither is the vast majority of this board. Option A affects me, hence why I prefer a company who flat out says "X isn't finished, we'll tell you when it is". |
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| | #236 (permalink) | |
| the Venerable Join Date: Apr 2002 Location: Sealab
Posts: 2,720
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![]() Last edited by Asmadai; 09-29-2006 at 12:17 PM.. | |
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| | #237 (permalink) | ||
| Defenately Rediculus Join Date: Aug 2005
Posts: 597
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| | #238 (permalink) | |||
| Finger bang bang, bang-bang-bang! Join Date: Jul 2003
Posts: 356
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| | #239 (permalink) | ||
| Banned Join Date: May 2006
Posts: 140
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| | #240 (permalink) | |||
| Finger bang bang, bang-bang-bang! Join Date: Jul 2003
Posts: 356
+1 Internets | Quote:
Anyway... http://www.cbsnews.com/stories/2006/...n1335511.shtml Quote:
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