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| | #2026 (permalink) | |
| Registered User Join Date: Jun 2006
Posts: 331
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__________________ The light at the end of the tunnel is really an intense radioactive source whose gamma radiation is already killing you. | |
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| | #2027 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 691
+60 Internets | Quote:
The company in question was, and IS, the ONLY company we progressed with that denied full access to the source code when it was requested or needed. It's not rocket science. You want someone to spend a million dollars or more on your technology you better be ready for them to want more than just your word that it works. | |
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| | #2030 (permalink) | |||
| Registered User Join Date: Jun 2003
Posts: 702
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Because all promised out of the box solutions work perfectly right out of the box like the salesmen say it will. Because all promised inter-operability and scalability is perfect on delivery, just like the salesmen say it is. Programmers get tasked with making things work. If you purchased blackbox software from Jimmy Keepin Mah Secrets, Inc, and good input goes into said blackbox, and bad output is spit out the other end, then what is the programmer's resource if it was kept proprietary? Oh, call up JKMS, Inc Tech Support and hope for the best? Nay nay. I need to have access to that code. I need to see how the black box works, because if it breaks, I need to be able to fix it or circumvent it, but reliably. And if I am going to be sinking $millions into a product that must be reliable, my programming team must have all the tools available to respond when relaibility falls below 100%. Here's the real deal - the small change companies that want your tech support donations in perpetuity are the ones who restrict you from seeing the code. They need you to remain ignorant so you'll pay them $200-500 per hour to make the black box work. Fine and dandy if you're a mom & pop who outsource your IT. A game developer shop isn't outsourcing their development, and based on project schedules, they can't sit and wait for the black box artists to roll in and get things running if they fail. But thanks for participating and showing everyone why Curt Schilling runs a company and you don't.
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| | #2031 (permalink) | |
| Fun is not annoying. Join Date: Nov 2004 Location: Pluto
Posts: 241
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Let see some IP info soon!
__________________ Noah EQ2 Guardian Something else in a different game | |
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| | #2033 (permalink) | |
| Registered User Join Date: Jun 2003
Posts: 702
| I don't work at Curt's shop, but I would pass on any engine that was proprietary. And if I was going to buy an engine from a compnay who specializes in FPS gaming, then I'd tap Carmack for one of his, then you know you're getting about the best there is.
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| | #2034 (permalink) | ||
| Registered User Join Date: Jun 2003
Posts: 702
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I think we'll be seeing some better stuff because of WoW opening up so much market for this kind of gaming. And I think the stuff we'll be seeing will be including new ways to approach the orks and dorks milieu from new directions not dictated by Tolkien roadmaps. I am just waiting for someone to tap William Gibson for a steam/cyber punk MMO. I actually copped wood writing that.
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| | #2036 (permalink) | |
| None of you will disagree so I will. Join Date: Jun 2006 Location: Indianapolis
Posts: 4,935
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In the mmo world being a great success or mediocre/failure is a very very thin tight rope. | |
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| | #2037 (permalink) | |
| Registered User Join Date: Jun 2002
Posts: 1,505
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Wonderful genre, steampunk. I have my reservations on cyberpunk. | |
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| | #2038 (permalink) | |
| Registered User Join Date: Oct 2003 Location: Cleveland
Posts: 625
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The Agency | |
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| | #2039 (permalink) | |
| The future, I came from it Join Date: Mar 2012 Location: Portland, Oregon
Posts: 3,660
+3 Internets | Quote: SOE's publicists aren't telling me crap so far. But, all the info I hear through people working on the other SOE games say it is a pretty good game so far. | |
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LinkBack to this Thread: http://www.fohguild.org/forums/retard-rickshaw-hall-shame/24711-green-monster-games-curt-schilling.html | |||
| Posted By | For | Type | Date |
| f13.net forums - Schilling's Green Monster Games | This thread | Refback | 11-22-2006 07:59 AM |
| MMORPG's - Page 2 - General [M]ayhem | This thread | Refback | 11-22-2006 07:29 AM |