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| | #181 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | Quote:
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| | #183 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | It's a step beyond that though, SOE didn't keep their mouth's shut. In some cases they flat out said something was working when in retrospect it clearly wasn't even in the game yet. I don't have the anti-SOE hardon of Neric or Utnayan, but I think that's the point Ut is trying to make. |
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| | #184 (permalink) | |
| Banned Join Date: Apr 2002
Posts: 2,399
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Repeat that a couple times. That is what Blizzard has NOT done. | |
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| | #185 (permalink) | |
| Registered User Join Date: Apr 2002
Posts: 63
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__________________ Spyryt, 60 Druid, EQ . . . . Kerg, 78 Bruiser, EQ2 Issis, 65 Enchanter, EQ . . Okwa, 62 Coercer, EQ2 | |
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| | #186 (permalink) |
| Banned Join Date: Apr 2002
Posts: 2,399
| I would say there is a major difference in two high end raid zones in an expansion, and the following: Molten Core ZG ZF AQ 20 AQ 40 World event based on AQ Battle grounds PvP Honor system Black Wing Lair Naxx What I am saying right here is that if you combine those zones and events, with any other company they would have just said, "Tough... We didn't get those in retail" and sell all that as a high end raiding expansion. |
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| | #188 (permalink) |
| the Venerable Join Date: Apr 2002 Location: Sealab
Posts: 2,720
| SoE was more of a 'when expansion time comes, we'll give you a continent worth of shit to do every 2 years', wherein Blizzard is a 'we'll give you a shitload to do patched in over a period of 2 years'. SoE would sell their end of it as a high end expansion, as it's giving alot to do (albeit maybe not fully functional lot to do) all at once, wherein WoW's is free as it's slowly fed to the playerbase. Not saying either way is wrong really; it's two different ways to get new content out to the masses. Now that's not to say I fully agree with EQ2's way of charging a smaller amount for content, but even though they do charge, it doesn't really bother me all that much. I mean it's hard for me to tell someone "no I can't give you $10" to someone whom i've paid over a thousand dollars in subscription fees to over the years. Things get so 'ehh' though when it comes down to calling one right, and one wrong. |
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| | #189 (permalink) | |
| Registered User Join Date: Sep 2003
Posts: 2,707
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| | #190 (permalink) | |
| Banned Join Date: Apr 2002
Posts: 2,399
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| | #191 (permalink) |
| Registered User Join Date: Jun 2002
Posts: 40
| Hasn't there been an (or maybe a couple) incident(s) involving patches including things to track activity and programs being run or some such? Didn't the patches also fail to include an accept/deny option or even a warning about what you were downloading. Seems a bit unethical to me, and I know there was a big uproar about it. Wasn't the game WoW? It's been forever so I am honestly a bit unsure. Not to mention I quit WoW long before the event occured because I played before they patched in their endgame. After reaching level 60 I was beyond bored. Despite all the flaws and greif people had with EQ I never felt pushed into quitting. WoW did that with an unimagined quickness. |
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| | #192 (permalink) |
| the Venerable Join Date: Apr 2002 Location: Sealab
Posts: 2,720
| When I picture WoW and EQ, I see two people sitting at a desk. One claims he'll have his stuff ready by the project due date, but come due date, only parts of the project are complete. If you ask him about the incompleteness, he'll tell you 'oh it's complete; i'm serious.' The other acknowledges the fact that there is a due date, but flat out tells you he won't have the project complete by then. Slowly, after the project was already due, he brings the completed numbers and pie graphs that were missing to the table. -------------------------------------------------------------------------- I really can't tell which one i'd hate more. I guess it all comes down to how bad you hate being lied to. I don't mind it all that much; not near as much as some. Blizzard was upfront sure, but I wouldn't say that 'truth' outweighed 'incompleteness' here. SoE lied about the completeness of their own product, but even thru the examples i've seen, and the examples i've personally experienced, it was like, 1 or 2 zones every expansion that they lied about? And lets not forget, where YOU were in the game really affects the judgement here. Take Velious for example. The only people who were really hurting from the ST and PoM lies were the high end raiding guilds. I think there was about 3 on my server all throughout Velious that could even last 5 minutes in those zones. From the view of the server, Sony lied to us 3 raiding guilds. The other people on the server could really care less, as the zones they can do were working just fine. Now think of WoW - The 'endgame' crowd on here didn't even have ANYTHING to do until they patched in MC. We were pretty much handed the 5-10 man zones, and told 'have fun until we can finish the rest'. But this is ok? Like I said, it comes down to how getting lied to truly makes you feel. However, regardless of ethics, both companies fucked up imo. |
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| | #193 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 691
+60 Internets | Regardless of the examples and opinions the bottom line is it comes down to what you believe in as a company, and what you stand for. If you are a company founded on integrity, principle, respect and accountability you will be seen as such by anyone not possessing blind hatred for you. That's not to indict anyone out there, because in the two examples being thrown around I have a ton of respect for both companies. They've both made mistakes, they've both, imo, done things differently than I would have, but it's their companies. I don't think either one has set out to screw their customers, ever. I think they both try and do what's best for themselves at every turn, with as little ramifications to their customers as possible. The bottom line is that I, as a customer, have the ultimate say in how they run their companies. If I disagree, they don't get my money. If they make enough people dislike them, or disagree with how they practice their business, then they become irrelevant or go away. Neither of them has done that. EQ2 has maintained a pretty consistent customer base and Blizzard is big enough that booting 59k customers for infractions against their users agreement was an easy thing to do. Last edited by Ngruk; 09-27-2006 at 05:48 AM.. |
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