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Old 01-05-2012, 10:24 AM   #1 (permalink)
Braen
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XCOM: Enemy Unknown

Most people are upset at 2K games version of XCOM which takes it into the FPS genre and not the strategy one we expected. Well Firaxis is fixing that by announcing XCOM: Enemy Unknown, a strategy game based in the XCOM universe!

These are the people that made Civilization so they know strategy. One drawback is that is going to be a 360/PS3/PC game, although the original XCOM game was eventually released on the Xbox 1...

XCOM: Enemy Unknown Announced - G4tv.com
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Old 01-05-2012, 10:35 AM   #2 (permalink)
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In Europe, X-Com 1 was known as UFO: Enemy Unknown, so I'm guessing this name was chosen to be recognizable to both.

Will definitely be keeping an eye on this one.
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Old 01-05-2012, 10:41 AM   #3 (permalink)
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Yeah, it should be interesting to compare the indie remake (Xenonauts) to the big[ger]-budget Firaxis remake and see who captures the spirit of the classic games best.
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Old 01-05-2012, 11:36 AM   #4 (permalink)
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One drawback is that is going to be a 360/PS3/PC game, although the original XCOM game was eventually released on the Xbox 1...
Yeah, it's not like there's ever been any decent turn-based strategy games pn consoles or anything.
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Old 01-05-2012, 11:41 AM   #5 (permalink)
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Awesome.
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Old 01-06-2012, 12:20 AM   #6 (permalink)
Ashes Emberblade
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Yeah, it's not like there's ever been any decent turn-based strategy games pn consoles or anything.
All of those games are horribly boring and foreign, just like you.
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Old 01-06-2012, 04:33 AM   #7 (permalink)
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I pray that this is a hit, so that more studios will feel that the western market had a demand for them.
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Old 01-06-2012, 06:14 AM   #8 (permalink)
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I pray that this is a hit, so that more studios will feel that the western market had a demand for them.
This. I never beat the original, but it was just a great game, with so much depth that I would love to see more like it.
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Old 01-06-2012, 06:53 AM   #9 (permalink)
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XCOM/UFO these were the times.

The hours i spend on this game without ever beating it, unbelievable.
I will always remember "Jockel the Illuminator", my scout with flares and only a pistol running bravely into every UFO, building now matter how many aliens could be in.

I hope they get the feeling right.

X is now controlled by the Aliens...
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Old 01-06-2012, 08:54 AM   #10 (permalink)
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Interesting, already have a site up.

XCOM Enemy Unknown
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Old 01-06-2012, 09:36 AM   #11 (permalink)
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All of those games are horribly boring and foreign, just like you.
Disgaea is terrible in every way, but Tactics Ogre is still the best SRPG ever made. FFT is a pale imitation of TO, but it's still a good game.

Regardless, it's certainly possible to make a console UI for a strategy game with turn-based combat. You just take the PC interface and make it clunky as hell with button navigation done by the D-pad instead of a mouse.
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Old 01-06-2012, 12:41 PM   #12 (permalink)
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Wtf is that supposed to be a screenshot of? A mentally retarded alien stealing a picnic basket? Vorph's avatar is more menacing than that.
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Old 01-06-2012, 12:52 PM   #13 (permalink)
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Pretty sure it's a sectoid. The ones with psi powers were a pain in the ass in the original game.
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Old 01-06-2012, 01:03 PM   #14 (permalink)
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Wtf is that supposed to be a screenshot of? A mentally retarded alien stealing a picnic basket? Vorph's avatar is more menacing than that.
Picnic basket?

Well, the greys in xcom weren't that menacing to begin with I don't think...at least not physically. Heavy Plasma...alien grenades...blaster launchers...now THAT shit was menacing.

I can remember hearing the sounds of a blaster launcher during the alien movement phase and going "Fuck...FUCKFUCKFUCKFUCKFUCK". Wonder how many games I restarted because I'd lose half a team randomly to one. Occasionally would land and have an alien lined up directly so he could see into the end of my ship, and would have a blaster launcher. Try to move, alien reacts....entire dead landing party ROFL.
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Old 01-06-2012, 01:26 PM   #15 (permalink)
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Picnic basket?

Well, the greys in xcom weren't that menacing to begin with I don't think...at least not physically. Heavy Plasma...alien grenades...blaster launchers...now THAT shit was menacing.

I can remember hearing the sounds of a blaster launcher during the alien movement phase and going "Fuck...FUCKFUCKFUCKFUCKFUCK". Wonder how many games I restarted because I'd lose half a team randomly to one. Occasionally would land and have an alien lined up directly so he could see into the end of my ship, and would have a blaster launcher. Try to move, alien reacts....entire dead landing party ROFL.
I laugh about it now. I used to cry back then. That carefully tailored team with hand picked, irreplaceable and diligently trained agents gone in half a turn.

/sigh
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