Fires of Heaven Guild Message Board  


Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > Other Games
User Name
Password
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Share LinkBack Thread Tools Rate Thread Display Modes
Old 02-05-2012, 10:11 AM   #166 (permalink)
Grez
Registered User
 
Join Date: Apr 2002
Posts: 514
Quote:
Originally Posted by ChewieTobbacca View Post
It's still hard to believe that this game came out in 1994. 1994!

I point to X-COM as proof that games have declined as a whole (and especially in depth and quality) over time. Younger people have no clue what they missed out on
Agreed, Master of Orion II is another example. Fucking amazing game, and nothing out there today can compare, unfortunately! I'd give a testicle for MOOIV thats just a graphical update on II with, maybe, some more racial abilities and technologies.
Grez is offline   Reply With Quote
Old 02-05-2012, 10:17 AM   #167 (permalink)
Onigen
Registered User
 
Join Date: Jul 2005
Location: Finland
Posts: 15
Quote:
Originally Posted by Grez View Post
It's pretty hard to get psionics, you've gotta get lucky enough to capture a psionic silicoid or, much much later in the game, etherials. I've beaten the game twice on superhuman in the last 3 months and wasn't lucky enough to capture a single psion.
You beat the game twice on superhuman and didn't manage to capture a single live sectoid leader/commander or any ethereal? The sectoid leader can come as early as the first terror ship. (if you manage to drop it of course before it lands)
Onigen is offline   Reply With Quote
Old 02-05-2012, 10:25 AM   #168 (permalink)
Felonius
A Gentleman and a Scholar
 
Felonius's Avatar
 
Join Date: Aug 2002
Location: Norrath
Posts: 3,255
-57 Internets
Quote:
Originally Posted by Grez View Post
Agreed, Master of Orion II is another example. Fucking amazing game, and nothing out there today can compare, unfortunately! I'd give a testicle for MOOIV thats just a graphical update on II with, maybe, some more racial abilities and technologies.
Thanks for ruining No-Fapuary for me bro. THANKS A FUCKING LOT!
__________________
Quote:
Originally Posted by supertouch View Post

there's nothing wrong with clicking.
Felonius is offline   Reply With Quote
Old 02-05-2012, 10:43 AM   #169 (permalink)
Grez
Registered User
 
Join Date: Apr 2002
Posts: 514
Quote:
Originally Posted by Onigen View Post
You beat the game twice on superhuman and didn't manage to capture a single live sectoid leader/commander or any ethereal? The sectoid leader can come as early as the first terror ship. (if you manage to drop it of course before it lands)
Yup, beat it twice recently. I encountered one or two psionic silicoids on terror missions, but whilst on terror missions, I tend not to pack small launchers (infact, the only time I pack small launchers is when engaging a base), so unless I get lucky and knock one out with a shot, I don't get psionics.

The bases I attacked had floaters in them, infact, most of the enemies in both games were floaters.

Neither games lasted past April of the first year; didn't even see mutons, just floaters/silicoids/snakemen.
Grez is offline   Reply With Quote
Old 02-05-2012, 03:07 PM   #170 (permalink)
nosf
Registered User
 
nosf's Avatar
 
Join Date: Jul 2003
Posts: 1,473
+13 Internets
Quote:
Originally Posted by gavinrad View Post
Jesus Christ this game is an unforgiving rapefest. I mean, it's nice to actually be challenged for once, since I ordinarily cruise through strategy games, but this is unreal.

Hot diggity daffodils.
I remember taking a grenade or rocket into my landing craft once before I'd moved everyone out, or maybe just as they'd gotten out. Inhumanly harsh. Or those little guys who infect people ran into and infected a pile of my best guys, so harsh.
nosf is offline   Reply With Quote
Old 02-05-2012, 04:14 PM   #171 (permalink)
Ashes Emberblade
I Do It For The Segs
 
Join Date: Nov 2002
Location: NOLA
Posts: 2,633
-118 Internets
I enjoy playing superhuman and only saving to exit. Lose a few missions, a few countries defect and get alien bases in them, game gets very hard very fast.
Ashes Emberblade is offline   Reply With Quote
Old 02-06-2012, 08:44 AM   #172 (permalink)
Azziane
Scatmaster
 
Azziane's Avatar
 
Join Date: Nov 2004
Posts: 1,140
Quote:
Originally Posted by Kharza-kzad View Post
I don't think I like the small squads thing. 8 is small, 4 is tiny.

But I will still furiously buy this. Furiously pay money. I'll click buy on steam really hard. Want.
14 soldiers in TFTD got tedious at times (not even mentioning the leviathan capacity). I think less is better but 4 to 8 sounds like another dumb move to me. I wonder how they limit it to 4 and increase to "8 or so" too. Leadership ability maybe? or no soldier recruitment a la UFO: ET v1.0...
Azziane is offline   Reply With Quote
Old 02-06-2012, 08:51 AM   #173 (permalink)
nosf
Registered User
 
nosf's Avatar
 
Join Date: Jul 2003
Posts: 1,473
+13 Internets
The ocean liner missions killed TFTD for me, god that was some tedious shit.
nosf is offline   Reply With Quote
Old 02-06-2012, 09:06 AM   #174 (permalink)
Itzena
SOS-dan #76564674
 
Itzena's Avatar
 
Join Date: Sep 2002
Location: Near a big fucking castle, the UK
Posts: 10,476
-37 Internets
Quote:
Originally Posted by Ashes Emberblade View Post
I enjoy playing superhuman and only saving to exit. Lose a few missions, a few countries defect and get alien bases in them, game gets very hard very fast.
X-Com difficulty is bugged because it resets to 'Easy' when you save (which is why TFTD was lion-rapingly difficult - people bitched about X-Com not being hard enough so the devs went "You want tough? We'll fucking give you tough").

I think the Windows version fixes the bug, and I'm pretty sure the common mods do as well.
__________________
Itzena is offline   Reply With Quote
Old 02-06-2012, 09:38 PM   #175 (permalink)
Ashes Emberblade
I Do It For The Segs
 
Join Date: Nov 2002
Location: NOLA
Posts: 2,633
-118 Internets
Quote:
Originally Posted by Itzena View Post
X-Com difficulty is bugged because it resets to 'Easy' when you save (which is why TFTD was lion-rapingly difficult - people bitched about X-Com not being hard enough so the devs went "You want tough? We'll fucking give you tough").

I think the Windows version fixes the bug, and I'm pretty sure the common mods do as well.
http://www.fohguild.org/forums/other...ml#post2250791
Ashes Emberblade is offline   Reply With Quote
Old 02-06-2012, 10:01 PM   #176 (permalink)
Mist
Extremely Busy DPS Provider
 
Mist's Avatar
 
Join Date: Jan 2005
Posts: 5,802
-112 Internets
TFTD was actually a lot better of a game if you ignore the fact that it wasn't very different from the original. Basically, in every way that it was different, the difference was strictly an improvement. Playing TFTD first, the original just seemed lame in comparison.
__________________
Quote:
Originally Posted by James View Post
Let's just face the facts here. If you don't like Cataclysm, you're an idiot who sucks at games. If you would like to stop being an idiot who sucks at games, you should probably stop complaining about the easiest shit in the world, man up, and start enjoying some of the best content released in World of Warcraft since Naxxramas 1.0. You too can enjoy Cataclysm to its fullest extent by putting away the paint chips, and picking up L2P For Dummies.
PM me for EVE buddy keys.
Mist is offline   Reply With Quote
Old 02-07-2012, 07:42 AM   #177 (permalink)
Azziane
Scatmaster
 
Azziane's Avatar
 
Join Date: Nov 2004
Posts: 1,140
Quote:
Originally Posted by Mist View Post
TFTD was actually a lot better of a game if you ignore the fact that it wasn't very different from the original. Basically, in every way that it was different, the difference was strictly an improvement. Playing TFTD first, the original just seemed lame in comparison.
I agree with that I think. But I actually played TFTD first when I discovered the franchise back in 95 - so that's where my heart is. I remember trying UFO a few months later and thinking "I can't deal with the shitty graphics".
Azziane is offline   Reply With Quote
Old 02-07-2012, 08:39 AM   #178 (permalink)
Itzena
SOS-dan #76564674
 
Itzena's Avatar
 
Join Date: Sep 2002
Location: Near a big fucking castle, the UK
Posts: 10,476
-37 Internets
Quote:
Originally Posted by Ashes Emberblade View Post
Haha, missed that post. Fair enough then.
__________________
Itzena is offline   Reply With Quote
Old 02-07-2012, 08:53 AM   #179 (permalink)
ChewieTobbacca
brrrrrrawwwwwrr
 
ChewieTobbacca's Avatar
 
Join Date: May 2003
Location: Los Angeles
Posts: 4,672
+41 Internets
Restarted playing UFO Defense again... lols at Battleships showing up shortly after researching just Plasma rifles for my guys. Talk about ridiculous jobs assaulting landed UFOs

Base assaults still give me the creeps
__________________
sc2: nuknfuts.269
ChewieTobbacca is offline   Reply With Quote
Old 02-07-2012, 11:42 AM   #180 (permalink)
Eomer
You mean I can change this? Neat!
 
Eomer's Avatar
 
Join Date: Feb 2002
Posts: 18,789
+120 Internets
TFTD was improved in some respects, I agree. But there was annoying shit as well. As someone already mentioned, the cruise ship missions were dick-poundingly frustrating because of all the small rooms and doors. Half your initial weaponry wasn't usable on land. There were a few other things I remember being a piss off as well, but I've long since forgotten.
Eomer is offline   Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

uberguilds network



All times are GMT -7. The time now is 12:26 AM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6