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| | #1 (permalink) |
| Registered User Join Date: Sep 2007 Location: Cincinnati, OH
Posts: 333
| Mirror's Edge 2 I'm glad to see that they're going to be making another one of these. I really enjoyed the first one and with a few more refinements, the sequel could be the big seller the first one deserved to be. Mirror's Edge 2 In The Works, Being Developed By 'Small Team' |
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| | #2 (permalink) |
| Fuck You, Azphel. Join Date: Sep 2004 Location: Saint Louis, MO
Posts: 1,083
+10 Internets | Yes please! I loved the first one. I just hope they expand a bit more on the idea. Sure it had some sort of story but let us travel to different areas and environments and for God sakes, make the game longer than seven hours. |
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| | #3 (permalink) |
| Fuck Art, Let's Kill Join Date: May 2002 Location: Hell
Posts: 7,244
| Easily the most disappointing game I played last year. It would take a major revamp of just about every aspect of the game to make the sequel into what they claimed the first one was going to be. Hopefully small team means they got rid of the retard who thought those cutscenes between missions look like anything other than utter shit. Watching eSurance commercials is more entertaining than they were. |
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| | #4 (permalink) |
| Registered User Join Date: Apr 2007
Posts: 309
| It took great feats of technical wizardry for me to even be able to play this game. It amazed me that they never patched it, there were droves of people having the same issues. Just another horribly ported console game... Then when I actually got it started I pretty much agree with Vorph's opinion. The franchise has a lot of promise though. |
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| | #5 (permalink) | |
| Registered User Join Date: Sep 2007 Location: Cincinnati, OH
Posts: 333
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| | #7 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,217
+78 Internets | Played just fine on my PC, few crashes but nothing major. My complaint is looking back the game was only fun when I moving forward, dieing constantly and having to redo areas over and over until you get it just right killed the flow of the game for me and a lot of the fun. Time attack was fun, but only after you learned where to go by heart. Still a great game. |
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| | #8 (permalink) |
| Don't get penisy Join Date: Aug 2007 Location: Somewhere in the Mountains
Posts: 2,855
| Loved the first one, and had zero problems with it. It ran exactly like a FPS should on the PC.
__________________ When a man isn't busy killing another, he spends the rest of his time killing what resembles himself the most. |
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| | #13 (permalink) |
| Fuck Art, Let's Kill Join Date: May 2002 Location: Hell
Posts: 7,244
| Right, still too much combat. That one section where you start at the top of a series of stairs and wide-open platforms made me want to kill someone at DICE by the time I actually got to the bottom and outside without dying. The concept of block & counter/disarm was cool, but the way it actually worked in the game was complete shit. It should have been much more fluid than it was. |
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| | #14 (permalink) |
| Funkee Homosapien Join Date: May 2002
Posts: 811
| Are you talking about chapter 8? If what you're talking about is the part I'm thinking of I can get through that part without getting shot in under 10 seconds. It's called find a new path instead of acting like it's a linear game with only 1 way to do it. Video of the WR of Chapter 8. This guy doesn't even do that stair section the best way, but it shows how you can bypass combat if you know what you're doing. |
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| | #15 (permalink) |
| Registered User Join Date: Aug 2006 Location: South San Francisco, CA
Posts: 3,164
| Holy hell at that video. I died quite a bit on that final part where all the cops come up the stairs. Jesus. :|
__________________ Kuriin, Death's Demise < Did it for Whitney > Live like you'll die tomorrow, Dream like you'll live forever |
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