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Old 10-19-2009, 08:52 AM   #256 (permalink)
Sugarhigh
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Originally Posted by Jozu View Post
Ill be grabbing this for PS3.

PC gamers are getting fucked more and more as the years pass in favor of consoles.

I cant help but agree with this statement. and really with RPG,s and other adventure type games i have no problems with it. but I dont know if its cuz i am 30+ or what but i am fucking TERRIBLE playing FPS's with a controller vs kb and mouse i swear my right thumb is retarded. I guess i am still playing tf 2 for the time being
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Old 10-19-2009, 08:54 AM   #257 (permalink)
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I enjoy MW1 on the 360. I am not the best at FPS games but at least on the console we all are limited by the controller.
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Old 10-19-2009, 04:08 PM   #258 (permalink)
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It didn't occur to me before, but when the host person disconnects, we'll now have to deal with the host migration crap interrupting gameplay.

I can't think of one positive thing for the customer coming out of this move. What the fuck
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Old 10-19-2009, 04:21 PM   #259 (permalink)
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Yeah this went from a PC purchase to a 360 rental as I'm not suffering through that shit. Is there anything else other than the bf series on the horizon? ID, Valve and SD seem to be going the sp/co-op route atm.
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Old 10-19-2009, 04:45 PM   #260 (permalink)
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So wait, this means the game will be hosted by the players? One dweeb with a 0 ping and everyone suffers his shit upstream? Or does it just mean all the servers are hosted at one place and fuck you if you have a bad connection to it?

They took what fucking sucks about consoles, and dumped it on the PC. Yay.

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Old 10-19-2009, 04:52 PM   #261 (permalink)
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I wasn't even planning on getting this for PC but jesus titty fucking christ, what went into this decision? Only thing I could possibly think of is that they want to combat piracy? Still, even then, you could just delay the game on PC, and still probably make massive sales on consoles like Arkham Asylum did. I'm really not understanding this one.
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Old 10-19-2009, 05:04 PM   #262 (permalink)
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I wasn't even planning on getting this for PC but jesus titty fucking christ, what went into this decision? Only thing I could possibly think of is that they want to combat piracy? Still, even then, you could just delay the game on PC, and still probably make massive sales on consoles like Arkham Asylum did. I'm really not understanding this one.
I doubt piracy was a factor. Well, I mean it's obviously a factor but I don't think they believed this would help combat it.

I think they (Activision) believes there are enough "casual" (read: people who don't regular a given server) PC gamers or simply fans of the series who are willing to pay 60 bucks for this game, and buy DLC, which they could only realistically 'push' on people through there own matchmaking. They likely see the success on the 360 (2 years never left the top 3 most played games on Xbox live) and figure, there's likely a PC market that'll feel the same way about matchmaking.

I'm inclined to believe from a sales perspective, they're probably right. But it's questionable what sort of 'legs' it'll have on PC or what it'll do for the rep of the company for any future titles.

For better or for worse, Call of Duty is no longer a PC FPS regardless.

Also, Batman didn't exactly see "massive" sales.
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Old 10-19-2009, 05:04 PM   #263 (permalink)
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No buys from my group of friends. L4D2 and borderlands will occupy our time instead until this changes, or there is a 30 dollar sale on steam
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Old 10-19-2009, 05:09 PM   #264 (permalink)
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No buys from my group of friends. L4D2 and borderlands will occupy our time instead until this changes, or there is a 30 dollar sale on steam
I can't help but feel this will blow over when ever PC guy I talk too says they'll just play L4D2 instead. I mean, did everyone just up and forget the controversy over that too? Seemed like every PC gamer was fucking pissed off and then... nothing. They're going to buy it anyway :|

I'm just waiting for some startcraft 2 or diablo 3 bombshell to drop and everyone be like "fuck those games, I'll be playing MW2".
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Old 10-19-2009, 05:13 PM   #265 (permalink)
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The more I dwell on this, the more it bugs me.

Until this announcement, they have basically refused to address any specific platform, only wanting to talk about the game in general. Little did we know, this is because they wanted to make all the platforms identical.

Not only has communication been complete shit, but what little communication they have made to the PC community has been misleading at best, and straight up lying at worst. One month ago Robert Bowling (FourZeroTwo) said that PC multiplayer would 'be the same as it's always been'. Does anyone honestly believe that IW.net only came into fruition in the last month? It's complete bullshit.

Honestly, I don't think this is to combat piracy at all. And it isn't even really about MW2, it's about MW 3, 4, 5, 6. They want to be able to nickle and dime us for every game after this with DLC. Not possible if they allow those pesky players to create their own content with mods and maps.


Also Blank, whats the controversy with L4D2?
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Old 10-19-2009, 05:14 PM   #266 (permalink)
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for what it's worth....

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Old 10-19-2009, 05:16 PM   #267 (permalink)
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Quote:
Originally Posted by Blank View Post
I'm just waiting for some startcraft 2 or diablo 3 bombshell to drop and everyone be like "fuck those games, I'll be playing MW2".
You mean like Blizzard announcing that SC2 would be a trilogy? Or maybe the whole 'omg they will monetize b.net' thing.

I've come to realize that, in general, PC gamers are a bunch of whiny bitches. A platform built on sophistication has devolved into 'waaah, i want it my way all the time or ill cry and spam your forums until i get banned'.

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whats the controversy with L4D2?
They announced it.

Yes, that's it.

Apparently it was announced 'too soon' after L4D released so it obviously heralded the total lack of support of L4D in favor of saving new content for another game you would be 'forced' to buy. An assumption that has since been proven to be complete horseshit.
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Old 10-19-2009, 05:32 PM   #268 (permalink)
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Originally Posted by Twobit Whore View Post
You mean like Blizzard announcing that SC2 would be a trilogy? Or maybe the whole 'omg they will monetize b.net' thing.

I've come to realize that, in general, PC gamers are a bunch of whiny bitches. A platform built on sophistication has devolved into 'waaah, i want it my way all the time or ill cry and spam your forums until i get banned'.
Yes, we're bitches for expecting complete games that rival those from the past, instead of progressively less and less content per game with increasing prices.
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Old 10-19-2009, 05:38 PM   #269 (permalink)
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I've come to realize that, in general, PC gamers are a bunch of whiny bitches. A platform built on sophistication has devolved into 'waaah, i want it my way all the time or ill cry and spam your forums until i get banned'.

While I agree some people are being exceptionally whiny bitches (It is the internet, not really unexpected), it doesn't change the fact that it's an extremely valid complaint.

It's not like we're expecting anything extra. We just want what has been the staple of PC FPS gaming for over a decade. As a game community leader myself, it's just not an easy change to go from 5 years of having our own home, to having to depend on randomly made listen servers. How do you build and maintain a community around that? Perhaps it's not impossible, but it's definitely less than ideal to what we have now.
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Old 10-19-2009, 05:50 PM   #270 (permalink)
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This Modern Warfare machine has been gaining steam, and gaining steam, selling copy after copy, only expanding its fanbase with every passing month. Why they would do something like this is mind-boggling, considering they knew there would be a backlash. Whoever is behind that decision must have looked over the logistics and figured they could get away with it.

Console sales will be strong, but A TON of PC players are NOT HAPPY, and the PC sales WILL suffer unless they change it.

DLC is really starting to become a different animal. One has to wonder where the line is drawn..... Would DLC really influence a decision like this? And more importantly, how much DLC should be included with the original game in the first place? Will game studios start releasing "episodic content" rather than delivering a full fledged game with a few add ons, to make an extra buck?
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