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Old 05-26-2009, 07:20 PM   #826 (permalink)
Gankak
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Originally Posted by TecKnoe View Post
Nice, at least the times are changing even though it took a while just to get this shit translated, thank god its all ironed out before Sc2 :]

It would be nice to see sc2 take off competatively in the US, i was always into the private korean leagues/servers the lack of communication and finding other people to practice as much as you was more annoying than anything, even the american players that dedicated close to the amount of time as koreans couldent really get on parr with the top of the ladder skill wise. only a few took the leap to actually move there and try to really make it pro, but it seemed even then there was a disparity in the 2 styles.

So jus curious if anyone still has SC installed and plays, i just installed mine and hopped on west joining random hunter/2v2 python and some other maps all night, got me right back into it all over again. if anyone wants to shake off some rust and play a few games of anything let me know.
I have it installed and still play. I play on Iccup's server. For details on it go to iCCup — International Cyber Cup.
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Old 05-26-2009, 07:38 PM   #827 (permalink)
TecKnoe
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I have it installed and still play. I play on Iccup's server. For details on it go to iCCup — International Cyber Cup.
i probably wouldent be able to give you a run for your money in a 1v1, i was leanin more on some 2v2 python and or other pro maps vs randoms or people on east/west

i mean we can 1v1 if you want me to feed you on icc i dont care im sure its not that annoying to set up, i just dont know BO's down to a T anymore.
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Old 05-26-2009, 08:47 PM   #828 (permalink)
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Honestly you are probably better off on ICCUP. People are divided by ranks and you can see what rank people who join your game are. Easier to get similar skill levels there than on B-net where its anonymous.
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Old 05-26-2009, 08:59 PM   #829 (permalink)
TecKnoe
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Honestly you are probably better off on ICCUP. People are divided by ranks and you can see what rank people who join your game are. Easier to get similar skill levels there than on B-net where its anonymous.
true but im not really trying to play serious and learn BOs and match ups and really get that hard into it again heh not for 1v1 at least, bnet is more laxed for 2v2 id have to find a (dedicated) partner for icc

Last edited by TecKnoe; 05-26-2009 at 09:02 PM..
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Old 05-26-2009, 09:53 PM   #830 (permalink)
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Hmm, wasn't aware it was that bad on Iccup for 2v2's. I played a couple pick up 2v2 games no problem on it so I didn't know.
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Old 05-26-2009, 10:00 PM   #831 (permalink)
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Hmm, wasn't aware it was that bad on Iccup for 2v2's. I played a couple pick up 2v2 games no problem on it so I didn't know.
Oh im not sure how it is, but i assume people are more anal about who they play with since it matters for something, i jus assume the people who play the 2v2 ladder are static teams.
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Old 05-27-2009, 06:30 AM   #832 (permalink)
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Not really. If you're D rated nobody really gives a shit and skill levels tend to even out once you get up to D+ and beyond.
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Old 05-27-2009, 07:44 AM   #833 (permalink)
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JJonga vs Jaedong - Game 3 convinced me Jaedong isnt human.
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Old 05-27-2009, 11:08 AM   #834 (permalink)
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JJonga vs Jaedong - Game 3 convinced me Jaedong isnt human.
This. Also it makes me wonder how he manages to lose games at all.
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Old 05-27-2009, 03:31 PM   #835 (permalink)
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This. Also it makes me wonder how he manages to lose games at all.
Despite having ridiculous apm and unit control, it is still semi-common to lose because of the rock-paper-scissors nature of build orders. Good example of this is Jaedong's heavy investment in ovie speed and drop upgrades. He ended up not doing any real damage with either of his drops. That coupled storm drops gave the game to Jjonga. Another example is 5-6-pooling. You gotta sigificantly damage your enemy's economy or you will lose no matter how good you are.
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Old 05-27-2009, 05:28 PM   #836 (permalink)
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A big part of jaedong's meta game is not just his ability to execute different builds but the fact that he really does vary his game quite often and has enough faith in his unit control to try dangerous things. Sometimes that bites him in the ass but I think it makes him a much more feared player overall and he still gets value out of the games he loses.

I mean, honestly, the guy would be a beast just based on his micro alone but it is his unpredictability that puts real pressure on his opponents to scout aggressively and to spend precious mental focus on reacting to his moves. That seems to be the one thing all the top players have in common too; they force an opponent into reacting and scrambling rather than being proactive and pushing the match onto their own terms.
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Old 05-27-2009, 09:21 PM   #837 (permalink)
Malakriss
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Multitasking is important in TvZ
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Old 05-27-2009, 09:58 PM   #838 (permalink)
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So is building something other than Marines when Ultras come out
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Old 05-27-2009, 10:47 PM   #839 (permalink)
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So is building something other than Marines when Ultras come out
Yellow delayed him from expanding for too long. Marines was all he could afford with only 1 expansion. All his gas had to go to science vessels, dropships, medics and a couple of tanks.
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Old 05-31-2009, 12:50 AM   #840 (permalink)
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looks like the kespa no taunting rules may have been lifted?

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