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| | #16 (permalink) |
| Registered User Join Date: Mar 2004 Location: Unspecifiedistan
Posts: 232
| Demigod completely and utterly failed to realize that the backbone behind a game like this is the matchup system. You cannot make a game like this and not spend half your time developing a versatile and rock-solid matchmaking system. Same goes for all the little things that go into said awesome system: stats, history tracking, tournament support, rankings, extensive clan support, channels, and replays (and above-barebones replay viewing system). Dota (and other popular wc3 games) survives to the extent it has because people have been able to "hack the system" provided by wc3 to facilitate the things they need: clan structure and channel control through bots (wc3's system is nonexistent otherwise), matchmaking (also through bots), automated game creation/independent hosting (surprise, bots again!), access control/bans for both channels and games, and more fully custom solutions like alternate matchmaking clients (garena et al). All things not supported by the basic interface, and not even supported by a moddable interface or API; all based on reverse engineering and cheating the system. A successful "successor" to Dota must provide all of these things in such quality that not only overcomes the resistance to changing the status quo (moving to a new game, becoming a noob again, shifting to a brand new and possibly non-existent version of all the things listed above), but also the pricing issue. That, and the stupid acronym. So, how's the matchmaking system? |
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| | #17 (permalink) | |
| gold medal in metal Join Date: Jan 2008
Posts: 990
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| | #19 (permalink) |
| Garrulous Join Date: Apr 2006 Location: Japan
Posts: 2,042
+5 Internets | I'm no NDA breaker and the NDA is pretty tight. I'll just say that the foundations for success are there and if they continue to test it as tightly as hey are doing, it will have a strong userbase. It does seem to have a point/exp-based ranking system. I'm not sure how matchmaking will be in the end. Right now you set the teams manually like in current Dota. It is really, really fun though. |
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| | #22 (permalink) | |
| Registered User Join Date: Dec 2005
Posts: 84
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| | #23 (permalink) |
| The clouds are my friends. Join Date: Mar 2007
Posts: 881
| I am so excited about this game. I haven't been this excited about a game since... WoW, I would say. No game has come close to the amount of time/fun I got out of DoTA, and still do. Having looked at the screenshots and videos, I can tell the stars will align with this game. I knew Demigod would be shit once I saw a screenshot. I have amazing powers of perception, and I have gleaned great things from LoL. Doubt me if you are foolish. I signed up for beta months ago, hope I get in. Thanks for your commentary WW, and for confirming what I knew to be true. Oh... I can just imagine all of the fun I will be having with this game... yes. edit: omfg they added a tiny dart blowing Moogle hero. How long can their pure genius last? Last edited by earthfell; 05-06-2009 at 10:18 PM.. |
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| | #26 (permalink) |
| Unsavory fgt | I too can't break NDA, but I will say as a hardcore dota player for years, this game is awesome and I prefer it to Dota. Screenshots do not do it any justice either. I'll see what I can do to get some FoH beta passes.
__________________ Don't be a fucking Johnster. |
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| | #28 (permalink) |
| has a liberal feminist agenda Join Date: Apr 2005 Location: DFW, Texas
Posts: 1,834
+15 Internets | Please see if you can get some in game screenshots posted for us. There are a lot of DotA players on this forum that would love to read/see more information on this game. Beta passes would be great too, but I don't have the time to be a useful beta tester.
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