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Old 07-03-2008, 02:20 PM   #31 (permalink)
The Ancient
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Originally Posted by Hatorade View Post
I am all for nostalgia but it better some high rez 8bit or something. That is pretty lame I was looking forward to amazing 2D art like Castlevania SoTN and so on.
Yeah, are those screens a joke? I mean..7 & 8 had better graphics.
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This show could be reruns of mckay and shepard telling dick and fart jokes and i would still be there every night licking the screen. Im gay for the stargate franchise.
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Old 07-03-2008, 02:32 PM   #32 (permalink)
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Yeah...terrible looking.
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Old 07-03-2008, 03:37 PM   #33 (permalink)
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Jeeze people, it's being made in the NES 8-bit style. Read the thread.
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Old 07-03-2008, 05:01 PM   #34 (permalink)
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Jeeze people, it's being made in the NES 8-bit style. Read the thread.
we did and that is the complaint. 8 bit megaman on a 55inch screen better not be all jaggy.
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Old 07-03-2008, 06:03 PM   #35 (permalink)
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we did and that is the complaint. 8 bit megaman on a 55inch screen better not be all jaggy.
I'm not even sure if it's possible to be jaggy when it's 8-bit. >_>
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Old 07-03-2008, 08:33 PM   #36 (permalink)
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Wanted to add that this game is heavily influenced by Inafune himself. So this is our best bet for a true old school Megaman.

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"For the first time in many years, we are developing an 8-bit game. This opportunity has awoken my sprit as a game designer. I’ve stepped closer to the designing team to get more hands-on with the graphics and game design. I’ve been more involved in the actual creation process this time, and even designed the bosses!"
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"The beauty of Mega Man actually lies in its simplicity and a fine mixture of simple gameplay, puzzle-like thrill of maneuvering tricks at the last minute, and battles. Instead of new moves, we’ve tried to find an excellent balance in the game design and to achieve “simplicity and fun” in the very detailed-oriented age."
Mega Man 9 - exclusive interview with the mind behind the machines | GamesRadar
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Old 07-03-2008, 09:15 PM   #37 (permalink)
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yes yes we read that still doesn't change the fact I was hoping for some amazing art not megaman 3.5
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Old 07-03-2008, 09:29 PM   #38 (permalink)
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Yeah, Classic gameplay is all good, but why make the graphics terrible when the hardware is capable of much better. Isn't the WiiWare SDK a bit more capable?
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Old 07-03-2008, 09:43 PM   #39 (permalink)
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yes yes we read that still doesn't change the fact I was hoping for some amazing art not megaman 3.5
Cry moar?
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Old 07-03-2008, 09:59 PM   #40 (permalink)
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Yeah, Classic gameplay is all good, but why make the graphics terrible when the hardware is capable of much better. Isn't the WiiWare SDK a bit more capable?
Don't give the Wii too much credit.
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Old 07-03-2008, 10:11 PM   #41 (permalink)
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Don't give the Wii too much credit.
ワリオランドシェイク:ゲームの特徴

Click first icon, click down arrow until you get to gameplay video.

The Wii could do it if Capcom wanted to. :P
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Old 07-03-2008, 10:23 PM   #42 (permalink)
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Imo, Megaman in 1080p HD art ala the new Streetfighter HD would be more win than anything else they could possibly do with the series.
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Old 07-03-2008, 10:26 PM   #43 (permalink)
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Imo, Megaman in 1080p HD art ala the new Streetfighter HD would be more win than anything else they could possibly do with the series.
It would probably be short as hell.

Animation shit in HD is supposedly a pita.
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Old 07-03-2008, 10:32 PM   #44 (permalink)
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... all Megaman games are short as hell. =(
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Old 07-03-2008, 10:53 PM   #45 (permalink)
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... all Megaman games are short as hell. =(
Yeah, and those aren't in HD. :P
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