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| | #76 (permalink) | |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,121
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| | #77 (permalink) |
| A Cat is Fine Too Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 2,888
| FFXII was an epic trainwreck. Was so obvious the development direction changed more then once.
__________________ Vinna, Feral Druid, Stormrage Server Len, Disciple of Khaine, Averheim Server Hope is not a strategy |
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| | #78 (permalink) | |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,121
| Quote:
I'm glad to see Square has ditched the purism perspective (which ultimately makes games like Lost Oddysey feel so mediocre). At the end of Final Fantasy XII, I thought "Can't wait for the next one," which is something I haven't thought about concerning Final Fantasys since FF6. | |
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| | #79 (permalink) |
| loves internets! Join Date: Mar 2005
Posts: 1,431
+13 Internets | misread.. oddly enough eventhough luke was such a little bitch at the beginning of TOTA, he did turn out to be a good character later on (i havent finished it though) so obviously yes there are good main charaters in JRPS, that wasnt my argument at all. I just kind of found it funny how dead set on defending the statement of the majority are little bitch boys. TT Last edited by Needless : 06-17-2008 at 05:23 AM. |
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| | #81 (permalink) |
| 100% Pure Soy Monk Join Date: Mar 2002 Location: Ft. Lauderdale, FL
Posts: 6,240
+23 Internets | It's definitely harder to relate to most jrpg characters, the older I get. That said, I still enjoy them if they have cool equipment options, battle systems, etc. I'm still not nearly as into them now, as I was 10 years ago. |
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| | #82 (permalink) |
| Registered User Join Date: May 2006
Posts: 834
+12 Internets | You can sort of say yuna in ff10 was the protagonist, but that doesn't come anywhere near ff12. Honestly the entire game I was wondering why vaan was even there, if they took him and pennelo out of the story no one would have noticed. |
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| | #83 (permalink) |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,121
| And therein lies the crux of the issue. The generation of gamers that made JRPGs absolutely explode in the mainstream has fallen out of touch with them, because we're aging, and the JRPGs aren't. Admittedly it's an over generalization, but there's no doubt that JRPGs don't have nearly the same amount of mainstream acceptance that they did during the glory years of FF6, Super Mario RPG, FF7, etc. |
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| | #84 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 292
| You need a young/naive/amnesiac/outsider character as the "main" character you're playing behind, because otherwise it makes no sense that people have to explain to them how the world works - e.g. having to tell a lifetime NYC resident what a subway token is for. At the same time, the number of rational reasons why bumpkin X has a surprise destiny to save the world has been used up, so they've developed this hybrid system where the bumpkin happens to run into the savior of the world and somehow gets absorbed into his/her party. Personally, I thought FF12's combat system was intellectually interesting, both because Baldur's Gate & FF have gone in such opposite directions with their party commands that they've passed each other, and as a remedy to the extremely oldschool playstyle of DQ8, where I must have told Angelo to cast his mp drain arrow 50,000 times in the course of the game. At the same time, this second level of combat abstraction (I tell someone he should swing a sword at something, eventually) really does distance the player from the action. |
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| | #85 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Washington
Posts: 5,155
+17 Internets | Quote:
Today nearly everything gets localized and there are far more JRPGs being made and sold across everything. The steps toward worldwide releases and the amount of games being developed compared to back then pretty much contradict every bit of bullshit you try to push here. | |
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| | #87 (permalink) | |
| A Cat is Fine Too Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 2,888
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Major games which people think of which were never released in the US. (Or were released years later) Star Ocean Tales of Phantasia Secret of Mana 3 (I can't spell it's real name :| ) Romancing Saga 3 Shin Megami Tensei Shin Megami Tensei 2 Final Fantasy 2 Final Fantasy 3 Final Fantasy 5 ...(Could keep going) I can't think of *any* games currently being worked on for a Japanese released which arn't going to be released in the US down the road that are worth mentioning.
__________________ Vinna, Feral Druid, Stormrage Server Len, Disciple of Khaine, Averheim Server Hope is not a strategy | |
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| | #88 (permalink) |
| Conquest Join Date: Mar 2002 Location: Switzerland
Posts: 4,687
+10 Internets | I think you are both right or both wrong... The JRPG that sold the most in the US is Final Fantasy VII (3m) and a not so close second is Final Fantasy X (2.7m - more than 6 years ago already). More recently, Kingdom Heart 2 (2m) and Final Fantasy XII (1.8m) are the one that sold the most it seems. Focusing on the PS2, games like Rogue Galaxy or Persona 3 sold around 200,000 units. EDIT: On X360 Blue Dragon and Eternal Sonata are in the 200,000 ballpark while Lost Odyssey is a tad above 400,000. You can't really compare these numbers to the PS2 ones, but let's just say Mass Effect, an ORPG, sold 1.4m. So I think on one hand there are more JRPG that are brought to the US than ever, but they did not become somehow super mainstream all around. Publishers simply realized that there are some people who are very passionate about JRPG and enough of them to form a niche worth catering to. In way it's just a normalization of the genre. Back then, only a few of the major AAA titles crossed the ocean, while now we have a broader spectrum of games resulting in a broader spectrum of sale numbers. JRPG are now like every other genre: lead by a few smash hits and trailed by many other games. A question remain in my mind: Should we understand the lowering of the peek numbers as a sign of a decline in popularity of the genre? As far as I am concerned, that seems a little ballsy to claim, since it's based on the performance of a very limited number of exceptional titles, but the gap is so huge than I still think it has some merit. Should we compare total sales of the genre to have a better idea? I am not sure it would help since the morphology of the offer changed so much...
__________________ -retrosabotage- Last edited by Szlia : 06-18-2008 at 03:17 PM. |
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| | #90 (permalink) |
| Conquest Join Date: Mar 2002 Location: Switzerland
Posts: 4,687
+10 Internets | I am trying to send a new acronym out there to see if it sticks ORPG for Occidental Role-Playing Game.
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