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| | #51 (permalink) |
| Registered User Join Date: Apr 2006
Posts: 2,075
| negative. I guess there is some differences with the engine or some shit that made it not so easy to simply port over. I never did get around to pirating the PC version to try out the new level.
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| | #52 (permalink) |
| 100% Pure Soy Monk Join Date: Mar 2002 Location: Ft. Lauderdale, FL
Posts: 6,168
+19 Internets | Nope. ![]() I remember reading that Epic basically said the new PC content used a lot of updated libraries and features on the Unreal engine that just weren't available at the time of the 360 version. So it would basically have to be an entirely new game disk. |
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| | #54 (permalink) |
| Greek Freak Join Date: Jun 2007 Location: Greece
Posts: 785
| Here's a crisper video. I know you probably have seen this footage already, but it just looks so damn good. ![]() Ve3tro, Gears of War 2 - Online Gameplay video |
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| | #55 (permalink) |
| Greek Freak Join Date: Jun 2007 Location: Greece
Posts: 785
| New map revealed with a Seeder, and bots for multiplayer is confirmed. GoW2: Day-One revealed, bots confirmed and more - Xbox 360 Fanboy |
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| | #56 (permalink) |
| CEO of MillieDolls Ltd. Join Date: Jul 2004 Location: France
Posts: 2,145
| New E3 video on Gametrailers.com - The Source For Video Game Media. Apparently, you can now ride Locust vehicles (Reavers and Brumaks are confirmed). Also, there are a few new weapons shown in this video, particularly a flamethrower and some kind of bladed shield that can be looted off enemies then thrown. This is just getting better and better with every video released. |
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| | #57 (permalink) |
| Greek Freak Join Date: Jun 2007 Location: Greece
Posts: 785
| New multiplayer mode called "Horde," and new map "Avalanche." E3 '08: Gears of War 2 Update - Co-op info - Xbox 360 News at GameSpot |
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| | #58 (permalink) |
| Registered User | Yeah, a lot of improvements for Gears 2, some of the biggest to me being the party system for online play - that should help streamline a nice MM process. In addition, you guys catch the 'death screen' camera's that you can cycle through? Pretty big difference as well there, reveals just about the entire map whereas before it could sometimes be pretty lacking. Also, really happy to see the 'stopping power' approach they're taking so people don't always switch to shotgun and then rush up on people, jumping around and whatnot. That got really ridiculous. |
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| | #60 (permalink) |
| Registered User | Haha, i'll pick you up and use you as a meat shield so your allies can blast away ;p . There's a lot more customized 'execution' moves added as well, one of them that I really dig is the multiple punches right in the guys skull. I've heard that 'horde' is a 5 player experience, but I wasn't too sure if all the rest of the multiplayer modes will be available for 5v5 or is it still 4v4? Don't really know which. |
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