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Old 05-19-2008, 05:49 AM   #16 (permalink)
wild_whiskey
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^^ For real. Glad to see something fresh being done.
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Old 05-19-2008, 08:28 AM   #17 (permalink)
Nazbuk
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The only flaw would be if the controls and camera angles are all janky. Naruto Rise of a Ninja comes to mind when speaking of bad controls.

After watching this again it reminds me of the old PC games Another World because combat in that game was secondary. I wonder how much of a twitch gamer you'll need to be to play this well?
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Last edited by Nazbuk : 05-19-2008 at 08:35 AM.
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Old 05-20-2008, 05:10 PM   #18 (permalink)
Lorrac
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FPS parkour?

Let's hope they manage to get it right - however, changing the camera angle to spot where I'm jumping from doesn't sound that good; smart level design might work around it tho.
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Old 05-21-2008, 01:10 PM   #19 (permalink)
Ronne
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Quote:
Originally Posted by Blank View Post
and there hasn't been a single FPS to get melee combat "right" in the history of games. I'm convinced it can't be done.
Allow me to direct you to Condemned 2. I like it anyway.
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