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Old 11-29-2007, 12:35 PM   #16 (permalink)
Cor
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Buy an expensive as hell console to play cheap downloadable games? Makes sense!

(I find SSHD to still be the best game on the system. So fucked up.)

I bought my PS3 for the big budget classics - the DMCs, the MGSs, the GoWs, the FFs, etc. etc. Instead, we get turds like Lair and Heavenly Sword with only a few games still worth playing on the system. Do we even know what's coming in 2008?

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There is a large captive audience of ps3 owners that would eat up well done original and forward thinking content under the $10 range. Or mid budget titles in the <$25 range. OR create a market by releasing quality shit instead of cashing in on past due success or the work of other greater and brighter developers.
See above comment.

I'd also like to see proof that there is a "large captive audience of ps3 owners" who want cheap games for their expensive machine.

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Ala the original xbox360 experience. There were droves of mediocre quality titles and much fewer developers developing for it at first until the popularity of the platform seemingly exploded with dead-rising gow etc. Now everybody and their mama wants to develope for it.
And you don't think that was due to Microsoft making it easy to develop for and embracing the developers, helping them along the way?

The 360s success hasn't just happened by accident. I wish Sony would learn that and start wooing developers in the same way that Microsoft has.

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Nintendo DS software releases is going downhill for the same reason. Developers jumped on the easy cash cow band wagon and started releasing droves of me-too games, training games and other craptacular software. And it looks like again the best titles are going to come from in house nintendo devs.
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Old 11-29-2007, 12:44 PM   #17 (permalink)
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Nintendo DS software releases is going downhill for the same reason. Developers jumped on the easy cash cow band wagon and started releasing droves of me-too games, training games and other craptacular software. And it looks like again the best titles are going to come from in house nintendo devs.
Because games like FFIII/IV, DQIX, Orcs & Elves, Insanitarium, Contra, Lego Star Wars and the like are all made by first-party studios.
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Old 11-29-2007, 01:40 PM   #18 (permalink)
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Quote:
Originally Posted by Overgauss View Post
Nintendo DS software releases is going downhill for the same reason. Developers jumped on the easy cash cow band wagon and started releasing droves of me-too games, training games and other craptacular software. And it looks like again the best titles are going to come from in house nintendo devs.
Ha, Ha.

HA HA HA HA

BWAHAHAHAHAHAHAHA

You mean the little thing that's gonna sell over 1M units this november in the USA? the one that will salute the arrival of 2008 with over 60 million units in consumer hands?

Oh please.
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Old 11-29-2007, 01:47 PM   #19 (permalink)
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Yes, that failure!
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Old 11-29-2007, 01:52 PM   #20 (permalink)
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Ha, Ha.

HA HA HA HA

BWAHAHAHAHAHAHAHA

You mean the little thing that's gonna sell over 1M units this november in the USA? the one that will salute the arrival of 2008 with over 60 million units in consumer hands?

Oh please.
Not anything related to the American Market but Japanese DS sales have been decreasing SLOWLY while PSP sales have been increasing SLOWLY. This is probably still an effect of the PSP Slim but time will tell.

Another side note, The Average PSP game has higher ratings then the Average DS game.
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Old 11-29-2007, 04:45 PM   #21 (permalink)
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My god you guys are the numbest of the nuts.

Let me break it down (no pun intended) for you.

Lazy developers are ruining the videogame market and you nuckletards are apologising for them.

I'm not talking hardware sales you mcfucknuggles. I'm talking quality of software is going downhill.

In GENERAL TERMS you reading comprehension impaired sphincter-larks. So yes there are Square-enix's and the like but the vast majority of stuff released is derived old hat shit. This is being reflected overseas in DS hardware sales as Vinen pointed out.

And Cor you quoted me saying "OR create a market by releasing quality shit instead of cashing in on past due success or the work of other greater and brighter developers." What the fuck do you think that means son?

That means if you release high budget shit, don't fuck around and be lazy. News flash, it will cost you more in the end.

Soygen the only one that is failing is you because no one uttered nor implied such failure. Did you just pull that out of your ass? Does it smell like soy?

There's like 6 million ps3's sold with like 5-10 'good' titles released to date. So yes captive fucking audience. Release good shit and people will buy it regardless of price point. It's like goddam rocket science. Tab A goes into Slot B. DERRRRRR
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Old 11-29-2007, 06:14 PM   #22 (permalink)
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I was being sarcastic, retard.
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Old 11-29-2007, 06:40 PM   #23 (permalink)
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Originally Posted by Overgauss View Post
My god you guys are the numbest of the nuts.

Let me break it down (no pun intended) for you.

Lazy developers are ruining the videogame market and you nuckletards are apologising for them.

I'm not talking hardware sales you mcfucknuggles. I'm talking quality of software is going downhill.

In GENERAL TERMS you reading comprehension impaired sphincter-larks. So yes there are Square-enix's and the like but the vast majority of stuff released is derived old hat shit. This is being reflected overseas in DS hardware sales as Vinen pointed out.

And Cor you quoted me saying "OR create a market by releasing quality shit instead of cashing in on past due success or the work of other greater and brighter developers." What the fuck do you think that means son?

That means if you release high budget shit, don't fuck around and be lazy. News flash, it will cost you more in the end.

Soygen the only one that is failing is you because no one uttered nor implied such failure. Did you just pull that out of your ass? Does it smell like soy?

There's like 6 million ps3's sold with like 5-10 'good' titles released to date. So yes captive fucking audience. Release good shit and people will buy it regardless of price point. It's like goddam rocket science. Tab A goes into Slot B. DERRRRRR
You moron, we are all laughing at you because most people here have a DS and are enjoying the quality right now. The DS has huge hardware and software sales - it has, is and will receive quality stuff.

Also, your 6 million ps3 captive audience is bullcrap. Ever thought of multiplatform gamers? There is a significant overlap - and the 360 is being bombarded with quality ATM. Uncharted isn't quality? (tanking, HARD!) - Ratched & Clank isn't quality? (DURRRRR tanking, TOO!).

So what if DS has slowed down a bit? EVERY console in japan has slowed down except the two that had a new model released and ho-ho-ho psp is one of them! Even the ps2 lost some weeks here and there in Japan.
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Old 11-30-2007, 12:08 AM   #24 (permalink)
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Uncharted isn't quality? (tanking, HARD!)
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Old 11-30-2007, 12:31 AM   #25 (permalink)
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Originally Posted by Cor View Post
I bought my PS3 for the big budget classics - the DMCs, the MGSs, the GoWs, the FFs, etc. etc. Instead, we get turds like Lair and Heavenly Sword with only a few games still worth playing on the system. Do we even know what's coming in 2008?
DMC4, MGS4, GoW3, and FFXIII are all coming to the PS3 in the future.

And while I will agree with Lair not being that great, I will disagree with Heavenly Sword not being quality.

There's also Resistance: FOM (a Day 1 launch title), Ratchet and Clank, Ninja Gaiden Sigma, Uncharted, Motorstorm, Elder Scrolls 4 (yes, I know it's multiplatform, but it's still done and done well on the PS3) and WarHawk.

Just because a game is not to your tastes, doesn't make it crap.

While dates change, so far, there are several promising titles for 2008: Haze, MGS4, Killzone 2, Little Big Planet, White Knight Story, InFamous, just to name the ones off the top of my head.
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Old 11-30-2007, 12:59 AM   #26 (permalink)
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EVEN I CAN SEE THE DS' QUALITY...

Really though, you think that DS is slipping? With the new Zelda, Revenant Wings, Drawn to Life, Geometry Wars: Galaxies, the slew of DQ games like Monsters and dq4, megaman zx advent, contra4, etrian odyssey...

I'm not sure how to relate what I'm thinking an analogy, but it involves punching a 5 year old girl in the face being "like" what you claimed... somehow.

Handheld games are supposed to be vapid, and the DS actually engages you for quite a few hours, and has better-than-anyone-thought online support. Anything that gets a 7.5+ is like "wow, I can play this game over the course of 4 or 5 big fat dumps." And then there's the amazing surprise of things like Puzzle Quest and the legal crack of Tetris and Mario Kart online...


Just a bad example on your part really.

PS3 isn't suffering from the half dozen / dozen games that have come out - what's suffering is the "uh I can't parse out if it's going to get massive support or sorta dwindle at this point" where people are really buying into XBOX because live is fun as hell and its got the goods NOW.

This fall / late summer was an amazing season for games across every platform that I can think of -- and we're getting some time here in December to finally sort it all out.

So, who cares if something is tanking - you have to take it in relation to the number of consoles out there...
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Old 11-30-2007, 01:05 AM   #27 (permalink)
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Video Game Chartz - Nintendo - Sony - Microsoft - American Weekly Chart

The top current PS3 game is ACreed and that sold half as many as the x360 did.

Drakes in its 1st week sold 40k, and doubled that in week two, where AC sold 120k its opener.


And R+C has sold as many copies in 5 weeks as Mass Effect has sold in 1.


But hey, Dragon Quest IV for DS sold 600k in 1 week in Japan. Clearly the DS is snoozing!


The same thing happens there. World Soccer Winning 11 in Japan:
ps2 - 300k
ps3 - 150k
360 - 14k


So I dunno. Triple the PS3s are around in Japan than X360s... it's going to break here in the next year.
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Old 11-30-2007, 01:59 AM   #28 (permalink)
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Aww dude. You fucked it up. I was waiting for Lorrac to post that joke of a link so I could laugh at him. You do know where they get those numbers from right?
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Old 11-30-2007, 02:05 AM   #29 (permalink)
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It takes time and resources to produce a quality game. It takes time to learn how to use a new platform.

Now, if you had to invest in a game would you a) spend your money on teaching your developers how to program for the least sold platform out there or b) spend it on one of the other two who has more consumers?.

I predict that outside FF and Metalgear PS3 will get cheap ports mostly simply because it do not have the consumer base to support it being the primary development platform. If Sony dont have a say with the producers, the producers will chose the Xbox for serious gamers or Wii for the casual squad simply because they offer the sales possibilitys.

That being said, apparently PS3 is selling better now here in europe with the new 40 gig version that is actually on par with the Xbox in price, but that has more to do with it being a cheap blueray player then gamers wanting it. The sales of PS3 games isnt picking up despite larger number of units being sold.
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Old 11-30-2007, 02:59 AM   #30 (permalink)
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Quote:
Originally Posted by Vinen View Post
Not anything related to the American Market but Japanese DS sales have been decreasing SLOWLY while PSP sales have been increasing SLOWLY. This is probably still an effect of the PSP Slim but time will tell.

Another side note, The Average PSP game has higher ratings then the Average DS game.
If you are thinking of the numbers in the article I read recently, I wouldn't put much weight on them. He uses these for the last 4 weeks:

DS: 76243, 78552, 78854, 76069
PSP: 59792, 59714, 58964, 65609

He then says the "dip" in the DS probably means "nothing", and the "spike" in the PSP means new PSP model is increasing sales every week? You can't just make arbitrary categorical conclusions like that. As far as these numbers are concerned, there's no real trends except PSP Week 4 has a spike due to a new PSP model being introduced... but there's NO DECLINE in DS sales. It's statistically insignificant as far as these 4 weeks. What happens AFTER these 4 weeks is unproven--PSP sales might revert down back to 59,000ish, showing a "plateau."

I don't know where he sees "SLOW" increase of PSP sales, because it's clearly a significant spike only on Week 4 statistically with no info on weeks after the new PSP model was introduced, and I don't know where he sees "SLOW" decrease in DS sales because the 4 week shows a consistent trend statistically.

PS - Latest Media Create (Japan) Numbers (Nov 18-25):
# Nintendo DS Lite - 116,694
# PSP - 75,027
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