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| | #20 (permalink) |
| Safety Dance Join Date: Nov 2004 Location: West Lafayette
Posts: 5,702
| Definitely. It's actually a fair assessment of the DS to say 3D sucks, because by default developers thus far have made it suck. It's the same with Wii -- the system is an amazing SD beast, but few people are taking advantage of it (yet...). |
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| | #21 (permalink) | ||
| Registered User Join Date: May 2005
Posts: 3,205
| Quote:
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| | #22 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 1,237
+8 Internets | Quote:
Too many people seem to think that 2d is dead, and that 3d should reign supreme. I hope Odin Sphere enlightens a few folks. | |
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| | #23 (permalink) | |
| Safety Dance Join Date: Nov 2004 Location: West Lafayette
Posts: 5,702
| Quote:
... It's late. | |
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| | #24 (permalink) |
| Registered User Join Date: Mar 2005
Posts: 1,237
+8 Internets | It made sense. :P Definately agree with you too. I think Sonic 360/ps3 was an attempt at making that sort of platformer. We all know how that went. Turok tried something similar back in the day too. The original game was half fps/half platformer. Certainly a weird combination. We'll probably be seeing the death of 2d soon enough though. Nintendo's next handheld will be the final nail in the coffin. It shall be a sad day indeed. |
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| | #26 (permalink) | |
| Safety Dance Join Date: Nov 2004 Location: West Lafayette
Posts: 5,702
| Quote:
XBL Arcade and PSN should also provide good avenues for 2D games to flourish. I'd add Wii downloadable content too, but Nintendo's online service is borderline trisomy-21. | |
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| | #27 (permalink) | ||
| Registered User Join Date: Mar 2005
Posts: 1,237
+8 Internets | Quote:
Quote:
Last edited by Cor; 06-01-2007 at 04:11 AM.. | ||
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| | #28 (permalink) | ||
| Registered User Join Date: May 2005
Posts: 3,205
| Quote:
Kinda proud to be part of the 2D era. ![]()
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Last edited by Sithro; 06-01-2007 at 04:50 AM.. | ||
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| | #29 (permalink) |
| 100% Pure Soy Monk Join Date: Mar 2002 Location: Ft. Lauderdale, FL
Posts: 7,448
+107 Internets | Eh, I have no problem judging distances/jumps in Ratchet & Clank, Jak series etc. God of War pretty much has perfect control as well(and you can't even move the camera around in it). It's not 3D that's a problem. It's shitty developers you have a problem with. ![]() |
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