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Old 11-12-2007, 11:44 PM   #121 (permalink)
Soriak
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Wonder if they can patch those issues...

edit: Didn't see it linked anywhere - the list of achievements is out too: Feast your eyes on Mass Effect's achievements :: DESTRUCTOID - Hardcore Gamer Community :: Video Games PC PlayStation 2 Xbox 360 Wii PS3 GameCube PSP DS GBA PS2 PlayStation 3

Last edited by Soriak; 11-13-2007 at 01:14 AM..
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Old 11-13-2007, 02:45 AM   #122 (permalink)
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For what it's the worth, the *coughs* unofficial release states its region free.
Damn it, tons of people with modded x-boxes are already playing it and i have to wait for 23th. Street dates are stupid and so is delayed release in EU.
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Old 11-13-2007, 02:54 AM   #123 (permalink)
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Damn it, tons of people with modded x-boxes are already playing it and i have to wait for 23th. Street dates are stupid and so is delayed release in EU.
This is why you import tne console from the US, buy a power converter, then proceed to import the games. Only downside is if it breaks, you got no warranty =/

So far the EU release delays have been pretty short, not making it all that worthwhile. Though at least I still save some money on games, they cost $90 here.
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Old 11-13-2007, 05:29 AM   #124 (permalink)
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Actually i don't have x-box yet, ME was The Game for which i'm buying one soon. Plus, i don't have that many options to import box from US.

As for games, in Denmark, where i currently live, there is ridiculous laws to pay 25% VAT on ANYTHING that comes from mail orders, so not much of money saving. And if i order anything to Russia, it will take at least month to get it delivered.
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Old 11-13-2007, 06:44 AM   #125 (permalink)
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A lot of times when loading a new area (or even a new camera angle in a cut scene), you'll see really low res textures for a second or so before the high res textures get loaded on top of it. It's weird. Especially sometimes when you're in an area with beautiful landscapes and such, then a big "boss" type enemy drops in with low res textures.
That's UE3 crapping itself - the engine streams textures from the disk so if the engine experiences a hiccup they don't load in time. Happened in gears as well, likely to happen to most/every UE3 game.
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Old 11-14-2007, 11:23 AM   #126 (permalink)
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From what I'm reading you'll be able to import your character into the sequel and what you did in this first part will carry over.

I don't know what this means for strategy, I guess there's more than just a single good/bad way each. Min/Maxers, report for duty
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Old 11-14-2007, 11:32 AM   #127 (permalink)
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"Man, I really want to get the 4th ending for the 3rd game, so I guess I need to go back and get the 2nd ending for the first, and 3rd for the 2nd!"

I am filled with both delight and terror.
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Old 11-14-2007, 11:38 AM   #128 (permalink)
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I'm sure they would have an option to create a totally new character in each chapter of the trilogy for those who didn't play the first or simply wanted to start over.
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Old 11-14-2007, 11:40 AM   #129 (permalink)
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Old 11-14-2007, 11:44 AM   #130 (permalink)
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I don't get it
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Old 11-14-2007, 11:46 AM   #131 (permalink)
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You probably have to have played the game. Not sure it would make it funny, but then you would probably "get it".
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Old 11-14-2007, 11:49 AM   #132 (permalink)
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If you read the text entry, he seems to indicate their hacking system is just pressing buttons corresponding to lights on the lock or some shit, and he references Bioshock's hacking as actually being integrated into the world where this hacking feels sort of arbitrary (and as illustrated by the comic, somewhat nonsensical)

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Desperate for something, anything to criticize about Bioshock, its hacking metaphor was seized upon as being somewhat less than absolutely perfect. But even Bioshock's gravest enemy must admit that the hacking exists, that someone took the time to create a play system that is integrated with a number of character upgrades and delivers a range of possible experiences. The hacking in Mass Effect consists of pressing A, B, X, or Y when these buttons light up on the screen. Didn't work? Carpal tunnel flaring up? Smear Omni-Gel - the universal goop of the future - on any locked box, and watch it open like a steamed clam.
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Old 11-14-2007, 06:51 PM   #133 (permalink)
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Yeah, along with what Murr said, I'm also going to say that omni-gel is probably the 'auto-hack' tool in M.E., like how BioShock had those autohack items. Even understanding it, it's only mildly humorous
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Old 11-14-2007, 07:10 PM   #134 (permalink)
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Pretty much. Almost any container that is locked in the game (or computer that needs read, etc), requires either Electronics or Decryption to access, and as long as you have the skill necessary it'll do a little button pushing mini-game to open it. What's sad is it doesn't matter how difficult it's supposed to be unlocked, the minigame is 3-6 button presses. (I've had "Hard" boxes require pressing B, B, B and it opened hehe).

And then, the only penalty for failure is that you'll have to spend Omni-gel to open it, which is obtained by breaking down equipment (Which you'll have a lot of crap drops to break down for the stuff. Omni-gel is also used to repair your land vehicle if it gets shot up while exploring planet surfaces.)
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Old 11-17-2007, 11:04 AM   #135 (permalink)
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You dirty whores. How about some actual reviews and not 10 posts on the arbitrary lock system?
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