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Old 11-23-2007, 12:18 PM   #196 (permalink)
Coren
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Just beat it on Hardcore on my second playthrough, this time getting the Completionist achievement and doing all the side quests (took 24 hours played). Still a kinda short game for it's type, but going through on my third playthrough on Insane difficulty (which is, well, insanely hard hehe), and there's not many games that I have enough fun to play through back to back like that.
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Old 11-23-2007, 02:13 PM   #197 (permalink)
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Awesome. I played KoTOR through like 3 times (good, evil, neutral) like back to back so it's encouraging to see it's possible again.
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Old 11-23-2007, 02:28 PM   #198 (permalink)
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So, how's the story stack up in regards to linearity? I felt KOTOR 1 and 2 were extremely linear, but that they tried to make it feel non-linear by letting you go to X planet OR Y planet, except in the end it didn't matter where you went, as the storyline characters would show up when they needed to. Can the same be said for Mass Effect?
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Old 11-23-2007, 04:03 PM   #199 (permalink)
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Originally Posted by Jabberwhacky View Post
So, how's the story stack up in regards to linearity? I felt KOTOR 1 and 2 were extremely linear, but that they tried to make it feel non-linear by letting you go to X planet OR Y planet, except in the end it didn't matter where you went, as the storyline characters would show up when they needed to. Can the same be said for Mass Effect?
Its not the same. If you get a call to return to the Citadel the characters wont just show up on another planet if you decide to do your own thing for awhile. The main story is pretty straight forward and you are never left saying "what do I do now?" but there is a ton of stuff you can be doing outside of the main quest, and the main npcs will just have to wait

I beat it last night but I plan to play through it again to get some more medals. I dont know about the other classes but Soldier seems a bit over powered. I just ripped through the game and with shield boost and stuff I never felt like I was really in danger. I might try one of the others just for more of a challenge.
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Old 11-23-2007, 04:10 PM   #200 (permalink)
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Originally Posted by Jabberwhacky View Post
So, how's the story stack up in regards to linearity? I felt KOTOR 1 and 2 were extremely linear, but that they tried to make it feel non-linear by letting you go to X planet OR Y planet, except in the end it didn't matter where you went, as the storyline characters would show up when they needed to. Can the same be said for Mass Effect?
Basically the same here. You can skip some of the characters (AFAIK), but 5/6's of them you can have before you even have control of the ship and can pick your destination.

Anyway, I'm insanely overpowered for normal. Doing all the side quests has made this game cruise-control easy mode. Engineering is a lot more powerful than most people seem to think. I can insta-destroy shields in a giant room of guys, stun a giant room of guys for 3 seconds (and stop tech/bio powers), stop enemies from shooting (also AoE), and "mind control" robots which is a lot more useful than it sounds. Pistol is also pretty damn powerful and I haven't even maxed it's mastery yet.

BTW Sean, how the hell did you get the soldier and 75% completition achievements? I've done every side quest I could find, and have completed the first 3 "worlds" after you leave the citadel... but I don't have it yet :| It looks like you got it before Virmire too which is my last story planet... I just went all over the citadel looking for more side quests and nada.... meh.
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Old 11-23-2007, 04:30 PM   #201 (permalink)
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I got completionist quite near the end as a soldier. I was level 40+ when it happened.
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Old 11-23-2007, 04:37 PM   #202 (permalink)
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You need approximately 40ish sidequests to get the Completionist achievement. (I've heard someone say they got it at 39, I didn't check mine.) You probably know this already, but a lot of the sidequests get radioed in as you arrive in various starsystems. (Also, run your cursor over each astroid belt, you'll sometimes find asteroids/quest spots that way.)

I too did get Completionist before Virmire.
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Old 11-23-2007, 04:42 PM   #203 (permalink)
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You need approximately 40ish sidequests to get the Completionist achievement. (I've heard someone say they got it at 39, I didn't check mine.) You probably know this already, but a lot of the sidequests get radioed in as you arrive in various starsystems. (Also, run your cursor over each astroid belt, you'll sometimes find asteroids/quest spots that way.)

I too did get Completionist before Virmire.
I just did a check. On the assignments tab (which are the side quests AFAIK), I've got 51 total and only 1 not complete... so uhhhh... *shrug*

I've literally been to every system (except Virmire), explored every planet, and done the one mission per solar system. Meh... I'm sure it'll come up some time just odd.
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Old 11-23-2007, 06:24 PM   #204 (permalink)
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Just finished it - clocked in at 30 hours 11 minutes. Played on Veteran difficulty. Did every single sidequest, ect.
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Old 11-23-2007, 08:18 PM   #205 (permalink)
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I finished the game at 12 hours. I stuck mostly to the main quest and had a great time with the game. It's not the game of the year, but I had as much fun playing it as any other game this year.
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Old 11-23-2007, 08:33 PM   #206 (permalink)
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Spoiler Alert, click show to read:
The ending is really really good I thought. It leaves it wide open for the next game without having some lame ass cliffhanger that we have to wait 2 years to see get resolved.

I am not entirely sure how they are going to "win" the war though because it seemed to take the entire alliance fleet and the citadel fleet just to take 1 reaper down. If he had been focusing on the fleet instead of Sheperd the humans would of got their asses handed to them heh. I cant wait for the second one just too see how the story is going to unfold.
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Old 11-23-2007, 09:36 PM   #207 (permalink)
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Just finished it - clocked in at 30 hours 11 minutes. Played on Veteran difficulty. Did every single sidequest, ect.
also finished it. Had 31 hours and change when I finished it... played on normal though. I'm an ass hair away from 50. Literally, I'm like 1 kill away. Kind of silly really.

I got the 75% complete achievement AFTER Virmire... in fact I got the achievement (and the soldier achievement for Ashley)
Spoiler Alert, click show to read:
Right after talking to the Prometheus computer that tells you about the conduit.
75% my ass. I got the krogan achievement even later on having used him 99% of the time (the 1% I switched him for the tech girl to hack a probe.... that's IT). Seems like buggy achievements but oh well.

Overall... it was alright. Didn't touch KOTOR IMO but still a decent RPG/3rd person shooter. Too many of the side quests seemed pointless/tacked on... at least I'll know what to skip on future playthroughs.

As far as the ending goes:
Spoiler Alert, click show to read:
I saved the console and choose the army dude for ambassador. From what I gather from other spoiler'ed endings, not much changes :| The only thing is 1 scenario has the console dead the other has them alive... and I'd imagine one has the ambassador being the... ambassador, and the other has the army dude. Little disappointed as far as that goes but meh.

There was one thing I wasn't quite clear on. Early on, you learn that Saran has upset the Shadow Broker... but it seems insanely obvious that the Reaper, Sovereign IS the shadow broker... and Saran is working for him. Did they ever get into this at all?
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Old 11-23-2007, 09:41 PM   #208 (permalink)
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Er, I personally thought it blew KOTOR away. KOTOR in fact sucks big floppy donkey dick in comparison to Mass Effect.
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Old 11-23-2007, 09:43 PM   #209 (permalink)
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Er, I personally thought it blew KOTOR away. KOTOR in fact sucks big floppy donkey dick in comparison to Mass Effect.
HK-47.
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Old 11-23-2007, 09:50 PM   #210 (permalink)
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Was the only moderately decent part of KOTOR. It's an overrated game.
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