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| | #1 (permalink) |
| Registered User Join Date: May 2002
Posts: 914
| Load times... I've recently been playing PGR3 on Xbox-360 (won the xbox) and have really found the constant loading often for long periods to be very irritating (on SD if that matters). Thinking back, I also recall annoying load times on some games for the PS2 (particularly irratating were loads on the Chrono Trigger PS port). Am I alone in getting annoyed with this? I suspect many (including developers) often shrug blame load times solely on optical media, but I believe in at least 2 cases its its purely bad design: 1) Users should *never* need to wait for a menu to load, I'd rather have a simple menu than a flashy one which takes 2 minutes to load 2) Restarting a level should take significantly less than loading from scratch |
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| | #4 (permalink) | |
| Registered User Join Date: Aug 2002 Location: Paris
Posts: 341
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| | #5 (permalink) |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 9,810
+29 Internets | Worst game I ever played on a console for loading was SegaGT. It was fucking awful. Not loading times for races and stuff, those seemed reasonable. But the fact you had to see a "loading" thing in the bottom right corner for 3-5 seconds each and every fucking time you went up or down a level in the menu system was amazingly shitty design by the makers. At first you don't even notice, but after awhile you're like "why the fuck does it need to load when switching between the base simulation menu and the career menu? It's loading fucking text?!" |
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| | #7 (permalink) |
| Registered User Join Date: Aug 2002 Location: Texas
Posts: 2,044
| PSP Games with long load times are horribly coded. The wrestling game is the #1 that comes to mind. I recently bought Ys 6 (I'm a huge Ys fan) for the PSP, and while an awesome and fun game, way too much loading. A superbly coded game for the PSP, such as Valkyrie Profile: Lenneth, takes only a few seconds to load an entire level. I dont know why this is - If it was the format I would think it would be consistant along all games. Sony should force standards on load times to prevent that crap cuz sometimes it makes games not fun. |
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| | #9 (permalink) |
| Conquest Join Date: Mar 2002 Location: Switzerland
Posts: 4,683
+10 Internets | Well... the load time for the intro of 3x3 Eyes on Super CD-Rom2 with an Arcade Card was also pretty impressive. And of course there was the tape era... or the massive disk swapping needed in some multi disks games at the time of the Amiga.
__________________ -retrosabotage- |
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| | #12 (permalink) | |
| Registered User Join Date: Dec 2003
Posts: 644
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| | #13 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 1,136
+1 Internets | Guess this information is applicable to this discussion -- Quote:
I'm hoping that this will be the norm in the future, rather than the exception. Load times are a bitch. | |
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