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| | #646 (permalink) |
| Walker told me I have AIDS Join Date: Jan 2003 Location: In da FACE!! (two times)
Posts: 2,725
| In addition, know that a lot of the game will be spent being afraid of creeps. Most heroes don't become badass for a long time, and 90% of the time it won't hurt to play defensively. Stay behind creeps, hug towers, always stay with a team mate. If you find always picking one guy boring, you can also try -DM games. DM stands for death match and you get a new hero every time you die. That's how I started, but that was years ago and I almost never see any DM now. It's good for a crash course in heroes, though. I'd also recommend watching replays or better yet watching someone play IRL. I tried to play with a friend who has been into regular WC3 since it was released, and there was just WAAAAY too much to try and explain to make it any fun for him. Course, I was typing, but still, I was kinda sucking because I had to watch him and try to get in comments like STOP or WAIT or OH GOD. If he was just sitting next to me it'd be a hell of a lot easier. |
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| | #648 (permalink) |
| Flaccid Steel Join Date: Dec 2002 Location: Vancouver
Posts: 1,470
| I would suggest newer players to start off by playing standard casters. I recommend Crystal Maiden, Lich, Slayer, Lion, Zeus, Leshrac, Twin Headed Dragon and Warlock. Just remember to get enough HP for these heroes (TWD aside) I don't recommend Rhasta because apparently he's too hard for 90% of the dota community to play properly (and surviving for more than 10 seconds). If you don't want to play casters, you can play some ranged heroes. I recommend Clinkz, Viper, Vengeful Spirit, Luna, Lightning Revenant or Medusa. Other than Clinkz, these heroes have a nuke that can be used to harrass. They are also strong shooters for late game. They are usually powerful enough early-mid game that you won't have much problem surviving unless you're super aggresive. Just remember to get sufficient HP so you don't get instagibbed. These are just some heroes new players should start off with to get familiar with the game. You don't have to play through all of them Also get some regen items like tango or clarity potion. They help a lot. |
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| | #649 (permalink) |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,119
| I think an excellent character to start with is Venomancer. He's pretty easy to understand/play and he becomes a force with almost any item build. Don't fuck around with Tiny, Morphling, Earthshaker, Lanaya, Tinker or Beastmaster until you're familiar with the game mechanics. |
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| | #651 (permalink) |
| the Ninjarr | Simple is best. Go with a hero with either a lot of health, or a lot of escape mechanisms. As many passives as possible is good as well. The basic idea is to introduce the new player to the defensive side of the game before allowing them to move on to more complicated, fragile, and powerful heroes. |
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| | #652 (permalink) | |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,119
| Quote:
You can't go wrong with Razor's retarded range and attack speed, or Veno's simple shadow strike + auto attack combo. | |
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| | #653 (permalink) | |
| Skuhjaybe! Join Date: Jun 2007 Location: Never-Communist Moscow
Posts: 943
| Veno is a good starter ranged hero, DK and Skele King are good starter melees after ranged has been mastered.
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| | #654 (permalink) | |
| Flaccid Steel Join Date: Dec 2002 Location: Vancouver
Posts: 1,470
| Quote:
I'd rather see someone who's new to the game trying to learn the game than some faggot who picks PA, ask for solo and leaves the game after a few deaths. Jabber why can't you talk to your friend over the intrawebs? | |
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| | #655 (permalink) |
| homosexual Join Date: Jul 2005 Location: Vancouver, BC, Canada
Posts: 1,293
| STR heroes are often pretty damn painful to play in a PUG as they depend on actual teamwork because they can rarely get kills themselves and are easily harassed. And usually everyone else is playing some gank carry shit and ignoring the rest of their team. But yes, if you have a good ranged friend to lane with, can be a great way to learn as the gameplay is pretty simple for most of em. Life insurance items like blink dagger or euls are worth their weight in gold as you learn the game, to discourage people from farming you. |
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| | #656 (permalink) |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,119
| In recent games I've been playing, Tinker and Lina have been sheer domination. I've been coming up with a 4:1 or 5:1 ratio lately using Silencer and Tiny, myself. Juggernaut is always, always a problem. I hated Gondar in USA games, and I hate him even more in Korean games. |
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| | #657 (permalink) |
| Walker told me I have AIDS Join Date: Jan 2003 Location: In da FACE!! (two times)
Posts: 2,725
| Lately I've been having more and more trouble with Axe. I dunno what's happened but it seems every noob in a pub now likes to start with dual shields and be really, really aggressive. Granted, aggressive is Axe's middle name, but still, it's gotten crazy lately. Lots of guys even do that shit where they intercept the first creep wave before the tower. All it takes is one lucky break and he totally negates your damage + procs helix to take away a very large chunk of your life. I think two of my least favorite heroes to go against (when well-played) are Abaddon and Alch. All they need is a fucking ring of basilius and it's GG, either shield-spam or stun-spam. It's so incredibly frustrating to survive / avoid 3 or 4 shields from Abaddon just to click him and see he still has 325/450 mana. Their power-levels both even out, but still, early game is just queer. |
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| | #658 (permalink) | |
| Flaccid Steel Join Date: Dec 2002 Location: Vancouver
Posts: 1,470
| Quote:
Alchemist is HARD to deal with when he has a teammate with stun on the same lane. Alchemist + Vengeful Spirit seem to just rape shit up. Alchemist starts stun, Vengeful stuns, Alchemist lands stun -> GG. Ababddon on the other hand is much easier to deal with IMO. Nowhere near the same league as Axe. Just get a few more tangos and it should be fine since his shield does so little damage early game (and only 250 damage at level 4). If he gets too aggressive he gets into trouble. | |
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| | #659 (permalink) | |
| Flaccid Steel Join Date: Dec 2002 Location: Vancouver
Posts: 1,470
| Quote:
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| | #660 (permalink) | |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,119
| Aggressive Axe players drive me nuts too, but I've played against SO MANY that I've pretty much picked up on how to control the lane even with him around, always trying to get in your face. You can't spend too much time harassing him. Even if you're ranged, Axe players love to let you start harassing with shots, then run up during your attack animation and BC when in range. The trick is to stick with smaller amounts of high-damage nukes and stuns. One thing Axe players do is risk their shit by running into creep waves and helixing them all down. Problem is, you can't predict how well the shields are going to protect you, so I say let him farm a bit like that, he'll hit half life soon enough and that's all you need to tear him apart with a 2-man gank. Any kind of stun or slow (or a combo of both) will own him as Axe players never get boots early, IME, easy to chase. If I'm against an axe the first item I get after I cover some basic regen is a high +dmg item. Claymore, hammer, whatever. And thats true. No one ever plays Silencer. I see him once in a blue moon, but I always pick him if hes on the draft list. My formula is to start off with two circlets and turn them into either bracers or nulls depending on who I'm facing, and always get stats at levels 2, 4 and 8. Stay the hell back and farm last hits with Glaives. He's super fucking fragile early on and if you don't beef up his HP you get continuously dominated. Boots of Travel early + Euls for extra MS and escapability/chasing and then it really starts up. I was playing against a Weaver, walked up, and just started orb-walking with glaives, fool didn't even realize how much damage he was taking before it was too late. Global silence, he can't go invis, Weaver's ms is retardedly low, easiest chase/kill ever. The other hero I've been in love with lately is Visage. With his recent changes, you can surprise the SHIT out of people with bonus damage in the early game. And with the new cloak, a heart or two is fucking gg. Play tank and all the dispersed healing beats out damn near any other healer. Pubs are hit or miss in Korean games but leavers are rare, purposeful feeding is non-existant, and players are always intelligent about leaver items if someone does bounce early. I miss my clan, though. Quote:
Huge post. Last thing: Dark Seer is extremely underrated. | |
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