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| View Poll Results: What is your opinion of Diablo 3's art direction. | |||
| It's fine and I trust the game to be fun. | | 893 | 71.50% |
| It sucks, but I'm sure the game will be fun anyway. | | 160 | 12.81% |
| It sucks and it will detract from the fun. | | 52 | 4.16% |
| I don't care. | | 144 | 11.53% |
| Voters: 1249. You may not vote on this poll | |||
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| | #1741 (permalink) |
| Registered User Join Date: Dec 2007
Posts: 320
| Frankly I'm dissapointed with D3. I'm not following it too closely but there seem to be only three changes: 3d graphics (lots of complaints here in terms of style) world map "destructable environments" (more like walls that you click which fall down) Unless the changes in world map come with a major fucking diablo storyline awesomeness, including a dynamic world (loldumar), this game will have literally nothing innovative. Diablo I was revolutionary for it's time. Diablo II was evolutionary--it took the same basic gameplay and added good features like waypoints, skill trees, and more classes. Diablo III appears like it's going to be not much more than another Diablo II. If they wanted to make a new game, then they should have changed the combat by zooming the camera in 2-3x and implemented hitboxes with limb-specific damage effects and ragdoll physics. The lack of innovation for diablo 3 makes me much less hopeful about blizzard's next MMO. I'm predicting that it will just be WoW with defensive targeting.
__________________ "My God, it's full of stars!" |
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| | #1743 (permalink) | |
| Registered User Join Date: Jan 2007 Location: Awsome
Posts: 2,940
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| | #1744 (permalink) | |
| Registered User Join Date: Dec 2007
Posts: 320
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But really, groundbreaking games invent new genres, they don't just add new features to old genres. I can only take so many Warcraft/starcraft RTS games before I get sick of them, which is why I won't be buying starcraft 2. It's beginning to look like the same stagnation is happening in the diablo franchise.
__________________ "My God, it's full of stars!" | |
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| | #1745 (permalink) |
| Registered User Join Date: Jan 2007 Location: Awsome
Posts: 2,940
| When have Blizzard ever been about innovation and risk taking though? They take a concept that works, streamline it, add some cool crap, give it their own spin and polish the hell out of it, then sell it for $$$. That's what their games have always been. |
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| | #1746 (permalink) |
| Registered User Join Date: Jun 2003 Location: NoVa
Posts: 7,354
+31 Internets | I'm willing to bet that Diablo fans don't really give a shit about inventing a new genre, I'd bet most want a similar style game with new art, combat functions, environments, story, etc. The whole innovation for the sake of innovation argument was played out years ago, not every game innovates, sometimes games just expand on familiar themes and guess what? That's what the fans want. Expansion on the theme of the previous games. Diablo 3 is going to kick ass. |
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| | #1747 (permalink) | |
| Laughs at your 'intelligence' Join Date: Feb 2002
Posts: 4,010
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__________________ Government big enough to give you everything you want is a government big enough to take from you everything you have. -Gerald Ford You know, a long time ago being crazy meant something. Nowadays everybody's crazy! - Charles Manson. | |
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| | #1748 (permalink) | |
| None Given Join Date: Nov 2006
Posts: 583
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| | #1749 (permalink) | |
| Dammit! Dad is arguing on the interwebz again... Join Date: Jun 2006 Location: Indianapolis
Posts: 5,348
| Translation: Bring back dungeon keep with new graphics and leave the rest alone. Oh sorry wrong game....
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| | #1750 (permalink) | |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 4,185
+12 Internets | Quote:
For example heroes in WC3. But regardless, sometimes it's about fixing what was wrong with the last game and making it all better instead of trying to invent a new genre. | |
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| | #1751 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 44
| I'm not sure where I said I Diablo 2 wasn't an awesome game. I liked it significantly more than Diablo 1. They were just very different games, in many ways. Diablo's strength lies in it's fast paced slaughter. I'd be impressed if they could find a way to implement meaningful hitboxes without slowing down the game, and still being relevant and fun. Also not letting it devolve into headshots, dismembering zombies and skeletons could be cool. |
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| | #1752 (permalink) |
| Registered User Join Date: Dec 2007
Posts: 320
| " AM Grats to you, Mr "I'm not following it too closely" but can still critique it, here's your -internet" fuck the rep system. Instead of telling me why i'm wrong you just -neg me.
__________________ "My God, it's full of stars!" |
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| | #1753 (permalink) |
| Registered User Join Date: Jan 2007 Location: Awsome
Posts: 2,940
| I'm still not sure where you're coming from, sure they made a lot of advances with D2, but the gameplay at it's core is almost identical. One thing that bugs me about D2 is that it doesn't have the same level of atmosphere as D1 does. In D1, the dungeon feels fucking 'evil' It just gives off this really dark, creepy atmosphere, and you don't get that in D2 really, for whatever reason, outside of a few specific moments. The graphics are better, the gameplay is better, but somewhere they lost out on that 'oh god this place is not somewhere I would want to be' feeling. I think the music is part of it. Don't get me wrong the soundtrack to D2 is phenomenal, but it's a lot more I gues ambient, or atmospheric. No more random samples of people screaming or crying out in agony from the distance, stuff like that. You listen to the act two soundtrack and it doesn't sound at all creepy or demonic, it just sounds like random desert middle eastern type music. Could be the soundtrack for aladdin for all you'd know. Last edited by Azrayne; 03-20-2009 at 03:15 PM.. |
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| | #1754 (permalink) | |
| Registered User Join Date: Dec 2007
Posts: 320
| Quote:
__________________ "My God, it's full of stars!" | |
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| | #1755 (permalink) | |
| upper management material Join Date: Nov 2002 Location: Orlando, FL
Posts: 2,216
+20 Internets | Quote:
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