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View Poll Results: What is your opinion of Diablo 3's art direction.
It's fine and I trust the game to be fun. 880 71.60%
It sucks, but I'm sure the game will be fun anyway. 156 12.69%
It sucks and it will detract from the fun. 52 4.23%
I don't care. 141 11.47%
Voters: 1229. You may not vote on this poll

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Old 09-11-2008, 06:59 PM   #1591 (permalink)
miber
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Can't wait until October 10th/11th, so we'll finally have something other than the art direction to discuss.*

*Although, I'm sure the art direction discussion will end up being rehashed then, anyway.
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Old 09-11-2008, 08:12 PM   #1592 (permalink)
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Quote:
Originally Posted by Fedor View Post
hey blizzard, you found your new art lead.
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people will buy it. Because we are stupid.
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Old 09-11-2008, 08:20 PM   #1593 (permalink)
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While I liked the darker grays of the the stonework, and no bright blue light coming from the chasm, the grainy effect and lack of independent light sources was obnoxious. Adding grit and grime to the world is one thing; artificially making it darker and harder to see is stupid.
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Old 09-11-2008, 09:11 PM   #1594 (permalink)
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Diablo 3 will become one of the most heavily modded games in human history when it comes out. Given all the hype around graphical ability/looks I'd willing to be theres going to be quite a few graphical tweak mod's out 3>months after release.
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Old 09-11-2008, 09:25 PM   #1595 (permalink)
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lmao, that greyscale video looked like shit. Who ever thinks that shit looks even remotely good has to be on drugs, or is just plain retarded.
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Old 09-11-2008, 10:07 PM   #1596 (permalink)
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I don't think art lead = applying a few filters in aftereffects.

Besides, I think the game will have gamma/brightness/contrast sliders and you can just turn it all the way down, paint your face like the crow and play by candlelight.

Zzz.
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Old 09-12-2008, 09:28 AM   #1597 (permalink)
Samflam
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hey blizzard, you found your new art lead.
Yeah great work, taking someone else's work and fucking with the colors!

Dumar, you're one stupid motherfucker.
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Old 09-14-2008, 12:16 AM   #1598 (permalink)
earthfell
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I like the art style and the colors. I think it looks FABULOUS.
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Old 09-14-2008, 05:56 AM   #1599 (permalink)
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Is the blocky WoW-like architecture really necessary ? If it is so great for performance, how can they add all the physics ?

While it wont be that obvious when zoomed out, I dislike it just as much as the colors.

I guess they want that it runs on iphone gen3 etc.
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Old 09-14-2008, 07:25 AM   #1600 (permalink)
FoghornDeadhorn
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If it is so great for performance, how can they add all the physics ?
I think you just answered your own question.
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Old 09-14-2008, 08:17 PM   #1601 (permalink)
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That video was way too dark and greyscale, but i also think that in the dungeon at least, there's too much blue/green saturation on all the stone work etc...
Maybe just tone that down a smidge and make it a more natural colour.
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Old 09-19-2008, 11:50 AM   #1602 (permalink)
kudos
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I want it to be dark and have blood everywhere like in the first one. I must say I don't like all the WoW type coloring but I'll buy and play it nonstop anyways.
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Old 09-19-2008, 11:59 AM   #1603 (permalink)
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So the consensus is too much brown? Or is it now too much grey?
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Old 09-19-2008, 01:14 PM   #1604 (permalink)
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its too much wow.

Spoiler Alert, click show to read:
the game will rock, just saying.
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Old 09-19-2008, 02:33 PM   #1605 (permalink)
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I still don't get the bitching. The first game was DARK it still had a very high contrast and a shitload of color. Things that were colorful were not brown and grey, they had actual fucking color. The difference was that you just saw blackness past like 2 inches from your character.
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